CoH2player and Marco describe the historical side quite well.
Might have been "shameful" to be in one, but the tasks they where assigned where evrrtyhing but. In war, a unit doesnt really get to question its orders, but a Penal unit in particular, has even less option to do so, making them "ideal" for very dangerous actions.
The French Foreign Legion, is another example of an essentially, if not practically Penal unit, and its accomplishments are anything but shameful or dishonorable., even if not celebrated.
I suppose they could have neen included as Strelky for example instead, but I think Relic wanted the Penal element to make the campaign a bit more dramatic.
Anyways, historical accuracy aside, I vote for them as a tech based baseline long range infantry with SVTs, and ONE Muni upgrade option from the general Sov infantry weapon pool to provide Sov some core long range effect and the upgrade options to diversify baseline infantry options beyond what Cons can have, and to fill the gap a bit between the essentially otherwise split Sov Commander specialised infantry options.
So no matter if you choose Shock/Guard/PPSH or especially one of the Commanders without either one, you can still go Penals to fill the gap.
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