
Profile of MoBo111
General Information
Register Time: 4 May 2014, 20:06 PM
Last Visit Time: 22 May 2019, 04:20 AM
Steam: 76561198024745717
Residence:
Germany
Nationality:
Germany
Game Name: MoBo
Register Time: 4 May 2014, 20:06 PM
Last Visit Time: 22 May 2019, 04:20 AM
Steam: 76561198024745717
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Game Name: MoBo
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Post History of MoBo111
Thread: tiger aces1 Nov 2014, 12:40 PM
The whole Problem with the tiger ace is, that unlike other heavies it doesn't cost any fuel. So you can dominate the entire game, as long as your enemy can reach 15 cp he can call this beast in and sometimes it actually works. Especially americans have a big problem against this thing. Because of the high range it has it is good even against jacksons. In: COH2 Balance |
Thread: Here i have something want to say.1 Nov 2014, 12:31 PM
I don't think he's an axis fanboy, but he is complaining about the allied players, which call every good unit the axis have op, while every good allied unit is totally ok. The players should just have fun paying the game instead of complaining. I think that's what he wants to say, but it's just speculation. In: COH2 Balance |
Thread: Here i have something want to say.1 Nov 2014, 03:01 AM
I guess he wants to say that allied players should stop complaining since they are strong enough already, and if there is any good axis unit performing good he thinks that allied players call it op, while any allied unit with good efficientcy is ok. There is a lot of sarcasm in this post here, combined with english even worse than mine it's a little bit hard to understand. In: COH2 Balance |
Thread: 29 Oct Patch Bugs30 Oct 2014, 11:53 AM
Yeah i saw them too, hope they will find their way back into the game. In: COH2 Bugs |
Thread: LMG42 Cost adjustment30 Oct 2014, 11:36 AM
One of the less intelligent threads i've ever read. I mean really, Grens turn into Obersoldaten? Have you ever played against Obersoldaten? Ostheer has 4 Infantry units, Grenadiers, Assault Grenadiers, Stormtroopers and PGrens. Two of them are doctrinal and one is too expensive to be spammed as a baseline infantry. So we have only one main infantry left, which is only able to be usefull in the lategame with lmg42, considering that the ostheer is often lacking ammunitions, especially in the early game, lmg42s are a heavy investment. And your proposal is to make the only weapon ostheer has to compete in the lategame far too expensive? Well i think you should gather some facts here and rethink your whole idea of them being op. In: COH2 Balance |
Thread: 29 Oct Patch Bugs30 Oct 2014, 11:24 AM
They were already in the game for a while. In: COH2 Bugs |
Thread: Major pop reduction29 Oct 2014, 09:25 AM
call me greedy, but Major should be 0 pop cost. Only the usf get anything and don't need to build a building to tec. The teching isn't fucking expensive compared to the fact that you get a very good unit for it. The major is a moveable retreat point, i don't know what you want more and it has some very useful abilitys like the fake smoke or the arty and it has a recon overflight, nondoctrinal. So i think it's worth 5 pop, since you can exceed your popcap with usf anyway. In: COH2 Balance |
Thread: ISU-152 Overnerfed28 Oct 2014, 00:30 AM
as it is in beta it is usless. the best unit of soviet army is gone forever It's not useless at all, it just requires more micro and some sense of knowledge for movement speed. It's still easy to deal high damage to infantry, but it might be harder to oneshot an entire squad. It doesn't shoot on useless targets anymore but on the targets you actually want it to shoot, this might be a buff for it. Sure, it's nearly impossible for any mediocre player to hit a moving tank but now it has a defined role which is a good thing. In: COH2 Balance |
Thread: ISU-152 Overnerfed26 Oct 2014, 00:34 AM
1. The Brummbaer has a smaller aoe value than the isu and it's far more inaccurate, and at least you are able to retreat from this thing instead of getting oneshotted on retreat. 2.The Panzerwerfer is a bad joke if you compare it to the katy, on max range it's just bad and can't hit anything, the ae of it's rockets is very bad too. Gets better on closer ranges though. 3. The Sturmtiger can wipe infantry true, but normally you are able to retreat your squads from it. And it doesn't shoot out of the fog of war and it's hard to hit vehicles with it, it seems you haven't played for a few patches to me. And the most stuff you are calling here "oneshot" machines are easy avoidable so it's more a ltp issue. Now, back to the isu, it's not overnerfed, it's very strong vs infantry, even though i would have liked a button for HE and AP more than this micro intensive unit. Against any fast moving target it's rather bad. In: COH2 Balance |
Thread: Let's talk about the P-47 anti-tank Rocket Strike24 Oct 2014, 20:02 PM
Well i have seen enough americans win without the "skillplane". And the thing you are complaining about is what the devs call assymetrical balance. The factions can't be equal and to make up for the strong usf early and mid game they have some weaknesses in the late game. Trust me if the beta get's life the yolo bar blobs will come back and then you can play your americans again with or without the skillplane. In: COH2 Balance |
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