September patch preview bugreports
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Posts: 186
https://www.coh2.org/replay/95450/september-patch-preview-1-1-on-alliance-of-defiance-2v2
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Not yet mentioned in previous bug threads:
Bugs mentioned in last bug thread (some updated, see star):
Bugs mentioned two bug threads ago:
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Posts: 3166 | Subs: 6
Haven't searched for any bugs caused by the preview yet, but here are some bugs that are as of yet not fixed with the preview patch.
Thanks, will see if we can get rid of these.
And thanks to everyone else for the reports so far!
Posts: 4474
Haven't searched for any bugs caused by the preview yet, but here are some bugs that are as of yet not fixed with the preview patch.the puma one is not bug is intended, I mean we sure don’t want that doc to be ever used again
Not yet mentioned in previous bug threads:
Bugs mentioned in last bug thread (some updated, see star):
Bugs mentioned two bug threads ago:
Posts: 1614 | Subs: 3
the puma one is not bug is intended, I mean we sure don’t want that doc to be ever used again
>>https://www.coh2.org/forum/46/coh2-balance
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Tested with UKF's trench.
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And old bug,when recrew pak43 and use scuttle ability,will clone a infantry squad which use to recrew pak43
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This never happens in the live version, only in the preview. Test it for yourself.
Might be abandon being broken, only causing the engine crit but not decrewing the vehicle.
"5% health crit" is what happens, its a low chance that vehicle gets engine or gun destroyed critical instead of dying and its here since day 1. If you see it more often out of sudden, its bad luck.
Posts: 1614 | Subs: 3
"5% health crit" is what happens, its a low chance that vehicle gets engine or gun destroyed critical instead of dying and its here since day 1. If you see it more often out of sudden, its bad luck.
It shouldn't happen, that crit got removed a long time ago afaik.
Found it:
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Posts: 323 | Subs: 1
The weird U turn thing with the recon in CAS is still a thing in the mod :/
https://www.coh2.org/topic/92738/cas-recon-plane-bug
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Posts: 4928
I've had a strange bug a few times where a squad will separate over vast distances, for example a Maxim Gunner set up on the front by himself but his 5 comrades were standing in a field halfway across the map. When this happens the rest of the crew appears to be stuck in place and cannot be moved unless the squad enters anything counted as building (building, trench, bunker, pit, etc).
Now I have an image!
Notice the minimap, the Guards are standing where the Camera is placed, while the Squad Leader is by himself all the way at the Neutral Victory Point. When he died, the squad became unfrozen and could be commanded again.
Also notice my Half-Track being killed because I am taking screenshots instead of commanding
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