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Game is almost balanced

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Nerf jackson, scott and pack howi next week?
Option Distribution Votes
19%
81%
Total votes: 26
Vote VOTE! Vote ABSTAIN
ddd
28 Jul 2019, 19:32 PM
#1
avatar of ddd

Posts: 528 | Subs: 1

I was watching latest 2v2 tourney to see how top players are pushing each faction to its limit and came to conclusion that game is almost balanced. But one thing bothered me: allies often could secure 2 fuel points in early game. I think if balance team nerfs allies early game a little (and usf units mentioned above) game will be in a best spot yet (just like panther). Discuss.
28 Jul 2019, 19:35 PM
#2
avatar of Katitof

Posts: 17914 | Subs: 8

You sure you actually paid attention when you were watching it?
28 Jul 2019, 19:39 PM
#3
avatar of Grumpy

Posts: 1958

jump backJump back to quoted post28 Jul 2019, 19:32 PMddd
I was watching latest 2v2 tourney to see how top players are pushing each faction to its limit and came to conclusion that game is almost balanced. But one thing bothered me: allies often could secure 2 fuel points in early game. I think if balance team nerfs allies early game a little (and usf units mentioned above) game will be in a best spot yet (just like panther). Discuss.


So you watched the VonIvan/Isuldur matchups with the allies losing both of the first two games (I didn't see the third so have no comment on it) and concluded that allies need further nerfs, and that somehow the Jackson is an early game unit?
28 Jul 2019, 19:41 PM
#4
avatar of Mr.Flush

Posts: 450

The tournament is far from over, but I wonder how other teams are going to contend with spec ops and tiger ace
ddd
28 Jul 2019, 19:51 PM
#5
avatar of ddd

Posts: 528 | Subs: 1

jump backJump back to quoted post28 Jul 2019, 19:39 PMGrumpy


So you watched the VonIvan/Isuldur matchups with the allies losing both of the first two games (I didn't see the third so have no comment on it) and concluded that allies need further nerfs, and that somehow the Jackson is an early game unit?


1. Allies lost third game too.

2. I was suggesting to nerf allies early game IN ADDITION to jackson, scott amd pack howi nerfs. L2Balance.
28 Jul 2019, 19:54 PM
#6
avatar of borobadger

Posts: 184

Once call ins are tied to tech it will be a much better game.

Soviets are a bit too strong as well
28 Jul 2019, 19:55 PM
#7
avatar of SeductiveCardbordBox

Posts: 591 | Subs: 1

'Allies are able to get 2 fuels for a bit even though they lost the majority of games, therefore nerf allies so they can't even do that'

Genius. 100000IQ mode.
28 Jul 2019, 19:55 PM
#8
avatar of Maret

Posts: 711

jump backJump back to quoted post28 Jul 2019, 19:32 PMddd
I was watching latest 2v2 tourney to see how top players are pushing each faction to its limit and came to conclusion that game is almost balanced. But one thing bothered me: allies often could secure 2 fuel points in early game. I think if balance team nerfs allies early game a little (and usf units mentioned above) game will be in a best spot yet (just like panther). Discuss.


Really? Maybe i wrong, but the most popular unit (if not talking about standart units) in recent games was...walking stuka! in some matches even 2. It is the most unbalanced unit in my opinion, while bad player couldn't use it efficient enough (beacause don't know retreat pathes in maps), pro could. Especially last game where VonIvan team played. Walking stuka don't follow the rule of ALL artillery units in game - greater distance - greater scatter. What thinking about those who make such design is big secret for me. It should be moved to behavior of other rocket arty units.
28 Jul 2019, 20:18 PM
#9
avatar of Crecer13

Posts: 2184 | Subs: 2

Balance - does not exist. People are prejudiced, they want their favorite faction to be an easy game, sometimes people complain about such units that are obvious shit. Therefore, I am only interested in new content, it is real and tangible, it gives new feelings and pleasure for the game.
28 Jul 2019, 20:20 PM
#10
avatar of SkysTheLimit

Posts: 3423 | Subs: 1

I can't believe specops isn't banned for the 2v2 tourney. Doesn't seem in the best interest for competitive play

jump backJump back to quoted post28 Jul 2019, 19:55 PMMaret

Walking stuka don't follow the rule of ALL artillery units in game - greater distance - greater scatter.


This design choice has never stopped blowing my mind. But OKWs design at launch was just absurd, some things were bound to get left over
28 Jul 2019, 20:26 PM
#11
avatar of SeductiveCardbordBox

Posts: 591 | Subs: 1

It almost made sense with the original alpha awful truck based design of OKW

They should have cancelled, delayed the DLC, and given them a total overhaul. Instead, we've been doing that in live one tiny tweak at a time for years.
28 Jul 2019, 20:28 PM
#12
avatar of Grumpy

Posts: 1958

jump backJump back to quoted post28 Jul 2019, 19:55 PMMaret


Really? Maybe i wrong, but the most popular unit (if not talking about standart units) in recent games was...walking stuka! in some matches even 2. It is the most unbalanced unit in my opinion, while bad player couldn't use it efficient enough (beacause don't know retreat pathes in maps), pro could. Especially last game where VonIvan team played. Walking stuka don't follow the rule of ALL artillery units in game - greater distance - greater scatter. What thinking about those who make such design is big secret for me. It should be moved to behavior of other rocket arty units.


This. It's really strange that COH2 took rocket artillery which was the least accurate and turned it into laser-guided missiles.
28 Jul 2019, 20:29 PM
#13
avatar of Hannibal
Senior Moderator Badge

Posts: 3118 | Subs: 2

jump backJump back to quoted post28 Jul 2019, 19:51 PMddd


1. Allies lost third game too.

2. I was suggesting to nerf allies early game IN ADDITION to jackson, scott amd pack howi nerfs. L2Balance.


Ah, so nerfing USF mid to late game is apparently already a given. Better kill the early game too, for ALL Allied factions of course. God forbid if Axis factions only get a 50% winrate.
Gotta love also the reasoning: "I saw a couple of games!"

That pretentiousness level is waaaaaaaay over 9000.


I mean, you could start a decent discussion about which units you think to be OP, why and how you want them to be changed. Also you could contribute to ongoing discussions with intelligent input and interesting thoughts. Does not seem like your way to do it.
28 Jul 2019, 20:30 PM
#14
avatar of Grumpy

Posts: 1958

I can't believe specops isn't banned for the 2v2 tourney. Doesn't seem in the best interest for competitive play



This design choice has never stopped blowing my mind. But OKWs design at launch was just absurd, some things were bound to get left over


It shouldn't be banned for tourney's unless it is banned for automatch. There should be a price adjust and a time nerf for artillery flares.
ddd
28 Jul 2019, 20:32 PM
#15
avatar of ddd

Posts: 528 | Subs: 1



Ah, so nerfing USF mid to late game is apparently already a given. Better kill the early game too, for ALL Allied factions of course. God forbid if Axis factions only get a 50% winrate.
Gotta love also the reasoning: "I saw a couple of games!"

That pretentiousness level is waaaaaaaay over 9000.


I mean, you could start a decent discussion about which units you think to be OP, why and how you want them to be changed. Also you could contribute to ongoing discussions with intelligent input and interesting thoughts. Does not seem like your way to do it.


Sorry mate but jackson, scott and pack howi nerfs at this point are certain. The question is how hard should the riflemen be nerfed. 300mp, same as penals, seems fair. But i would like to hear your opinion.
28 Jul 2019, 20:34 PM
#16
avatar of Mr.Flush

Posts: 450

Oh man! The op has the smell of sarcasm. We've been baited :D
OP is probably rofl
28 Jul 2019, 20:39 PM
#17
avatar of Hannibal
Senior Moderator Badge

Posts: 3118 | Subs: 2

jump backJump back to quoted post28 Jul 2019, 20:32 PMddd


Sorry mate but jackson, scott and pack howi nerfs at this point are certain. The question is how hard should the riflemen be nerfed. 300mp, same as penals, seems fair. But i would like to hear your opinion.

I really do think that you should apply for a position at Relic.

No, but seriously:
If you think something is wrong go and make a decent argument. We can discuss about a lot here, but at the moment your point is "XYZ OP! NERF!!!!111!eleven"
Great stuff mate. Great stuff.
28 Jul 2019, 20:42 PM
#18
avatar of aerafield

Posts: 3045 | Subs: 3

Its insane how many people are falling for this troll post :snfPeter:
ddd
28 Jul 2019, 20:46 PM
#19
avatar of ddd

Posts: 528 | Subs: 1


I really do think that you should apply for a position at Relic.

No, but seriously:
If you think something is wrong go and make a decent argument. We can discuss about a lot here, but at the moment your point is "XYZ OP! NERF!!!!111!eleven"
Great stuff mate. Great stuff.


But i did make argument about overly dominant allies early game based on latest tournament performance. Thats why i think allies early game power (especialy usf) should be toned down.

Jackson, scott and pack howi nerfs were almost confirmed by balance team members in other threads (they were discussing HOW to nerf these units, so we can assume they WILL nerf them). No need to get mad at me bruh! Yo dawg cmon!
28 Jul 2019, 20:48 PM
#20
avatar of Grumpy

Posts: 1958

Oh man! The op has the smell of sarcasm. We've been baited :D
OP is probably rofl


Yes, I fell for it.
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Willy Pete: @Lady Xenarra this you? https://i.imgflip.com/3e4thi.jpg
Yesterday, 02:53 AM
Lady Xenarra: Does anyone else think that USF needs buffs? It feels like they’re on life support sometimes
Yesterday, 02:36 AM
Willy Pete: @Rosbone Ahh I missed that memo. I still think its a bad decision though. Adds frustration for players and isnt gonna make them that much money
Last Thursday, 15:46 PM
Rosbone: It is also good they left it free until after the free to play weekend. Points for that.
Last Thursday, 09:34 AM
Rosbone: But I agree, the cost to get a full decent Coh game pushing $115 US is not the best idea. Especially when it needs so much more work for casuals.
Last Thursday, 09:32 AM
Rosbone: To be fair, it was a thank you to early fans right? They said it was not free for long and it would become a pay DLC at some point.
Last Thursday, 09:30 AM
Willy Pete: Re-releasing free DLC so they can charge new players money for it. Brilliant marketing strategy :clap:
Last Thursday, 04:31 AM
Soheil: Coh2 still broken server ?
25 Mar 2025, 18:27 PM
Rosbone: Congrats to Relic. Looks like Coh3 has finally usurped Coh2 s the popular Coh. You smell terrific. :snfQuinn:.
24 Mar 2025, 02:46 AM
Nickbn: and again someone else replies. I mean come on guys. Give @adamírcz a chance
22 Mar 2025, 14:00 PM
Willy Pete: @Nickbn you didn't ask a question, and this is a chat box...
20 Mar 2025, 13:11 PM
Nickbn: @Rosbone it's incredibly rude to speak on someone elses behalf, especially when a question is directly adressed to them. I understand your passion for the subject at hand but I want to hear from him.
20 Mar 2025, 10:16 AM
Rosbone: @Nickbn No, I am just saying people should not be using any Relic owned forum since they have proven they ban anyone who says true things about Coh3.
18 Mar 2025, 19:01 PM
Nickbn: @Rosbone do you speak on his behalf? I didn't know. In that case keep us updated please.
18 Mar 2025, 16:47 PM
Rosbone: #RelicModdedEchoChamber
16 Mar 2025, 17:54 PM
Rosbone: @Nickbn True except, the only people on the Relic Discord/Reddit/Steam are brain washed monkey zealots. They wont even understand what @adamírcz is talking about. Anyone else is banned.
16 Mar 2025, 17:54 PM
Nickbn: @adamírcz might be a better idea to voice this to relic directly than to voice it here, in a shoutbox of a nearly deade fansite #justsaying...
16 Mar 2025, 16:36 PM
webdesign-muenchen-w: @Rosbone it is sick
14 Mar 2025, 22:09 PM
aerafield: @adamírcz aren't the first two disconnects free every day?
14 Mar 2025, 19:26 PM
Rosbone: It is so unlike Relic to punish its fans and community.
14 Mar 2025, 12:07 PM
adamírcz: So, I just got a leaver penalty without even getting onto the loading screen because of the game disconnecting, bravo Relic
14 Mar 2025, 10:45 AM
Rosbone: It is an indicator of the very short sighted capitalist view that plagues any company where leadership does not understand the product.
13 Mar 2025, 20:00 PM
Rosbone: They dont care about Coh3 or Coh in general. They are just trying to grab cash by ripping off the small user base they have.
13 Mar 2025, 19:58 PM
Rosbone: Just making mistake after mistake after mistake.
13 Mar 2025, 19:57 PM
Rosbone: It is clear they crapped out an unfinished game. And are now barely supporting it as they make new smaller games. Coh3 is stillborn. It will be meh for at least another 2-4 years. Meaning they killed the whole franchise instead of growing it.
13 Mar 2025, 19:56 PM
Rosbone: For a thing they could fix in minutes. Literally minutes.
13 Mar 2025, 19:53 PM
Rosbone: If I did play coh3 and was mainly a skirmish player, I would be pissed and probably stop playing. And it has been like this since release. Why? I would not tell my friends to buy a game I am not even playing. Lost sales and angered users.
13 Mar 2025, 19:53 PM
Rosbone: I am just saddened how Relic keeps hurting themselves by not fixing 5 minute things like menus. Why anger users with stuff that could be fixed in minutes???
13 Mar 2025, 19:50 PM
Rosbone: I was wondering why people think I was raging. I think it was when I said "because coh3 sucks so bad". That was not my opinion. Just a general feel from top players/streamers. I dont play Coh3 and have NO opinion of it.
13 Mar 2025, 19:48 PM
OKSpitfire: You can rage as often as you like btw, you usually manage to make it pretty funny.
12 Mar 2025, 11:18 AM
Rosbone: So it was a systemic failure across multiple disciplines and check points.
12 Mar 2025, 04:30 AM
Rosbone: Knowing how companies work, I imagine a new hire making the menus. The API they are using is complicated and things were hard to figure out. But at some point QA or management should have addressed these things. Usually within 6 months of starting.
12 Mar 2025, 04:29 AM
Rosbone: @theekvn I dont hate Coh3 or Relic. I just dont understand how you work on Coh3 for like 7 years and the menu system is worse than if a Programming 101 student made it. Feel free to explain it to me.
12 Mar 2025, 04:07 AM
theekvn: + 33% dmg rear hit was best deal ever.
12 Mar 2025, 04:00 AM
theekvn: KT just need fuel debuf from 15% to 50%, Ele arc of fire- aim time improve and they are good to go
12 Mar 2025, 03:59 AM
theekvn: and please Rosbone,I know you hate Coh3 to the bone due to your drama with relic, Still, Can you give a proper point of view instead of raging ?.
12 Mar 2025, 03:54 AM
theekvn: you rather go 76 to unity Whizbang 2.0 or go home.
12 Mar 2025, 03:52 AM
theekvn: also US tier 4 is 145f and Sherman pen 140 nerf is too much.
12 Mar 2025, 03:52 AM
theekvn: Whizbang lock behind CP, meanwhile stuka is techtree progress
12 Mar 2025, 03:51 AM
KoRneY: @aerafield It's possible that it is underpriced for what it is capable of now, no need to go full retard and take it immediately as a massive problem. It costs 60 more MP than a pz.3 and in 2v2 the barrage can be quite strong.
07 Mar 2025, 19:14 PM
OKSpitfire: I do like that they made the Stuka more expensive instead of nerfing it into the ground though. Found it pretty unsatisfying to use before that buff a while back....
06 Mar 2025, 16:35 PM
aerafield: USF already is by far the shittiest faction in terms of countering blobbing and turtling, now they supposedly have one overtuned tool locked behind a BG and it's immediately a massive problem?
06 Mar 2025, 13:33 PM
Lady Xenarra: I think post-2.0 Whizbang buffs, the price is too low esp since the Stuka got nerfed in cost too. Speaking of which, how exactly is one supposed to successfully dive this Sherman in disguise? Med tank spam running into SSFs?
06 Mar 2025, 12:13 PM
OKSpitfire: A powerful, doctrinal unit that outperforms stock stuff? Colour me shocked! :P
06 Mar 2025, 10:49 AM
Willy Pete: Cool you wanna lose your stock lategame arty too then?
06 Mar 2025, 03:20 AM
Lady Xenarra: WTB Whizzbang for DAK instead of Stuka, 5 fuel cheape, 60MP more expensive and next to impossible to dive. :rofl:
05 Mar 2025, 20:27 PM
Rosbone: It is also hard to expect Relic to help Coh2 when they cant even make working menus in Coh3 yet, 2 years after release and at full price+ for DLCs. Thats like asking a fish to do calculus.
04 Mar 2025, 02:58 AM
Rosbone: But this last patch has made good progress for grabbing players. All we can hope is Coh3 gets to Coh2s quality level before everyone abandons the franchise. Its Relic so they will completely f*%k it up as usual. But its a hope/cope.
04 Mar 2025, 02:55 AM
Rosbone: Relic wants Coh2 to fail so players will migrate to Coh3. It is hard to blame them since Coh3 sucks so bad. It needs all the help it can get.
04 Mar 2025, 02:53 AM
Soheil: Coh2 is dead , full of map hackers , and lelic knows that but ...
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03 Mar 2025, 06:48 AM
OKSpitfire: @aerafield that does sound familiar
02 Mar 2025, 09:06 AM
aerafield: @Lady Xenarra :rofl:
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