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OKW needs some nerfs don’t you think?

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2 Nov 2018, 07:26 AM
#41
avatar of FelixTHM

Posts: 503 | Subs: 1


It doesn't work for the vehicles already implemented AT ALL. Feel free to pick an Ostwind and place cons behijd a stone wall and test by yourself how wall soak tons of shots

Fun fact: the supposed no hit "ground or object" magic trick has already been implemented for raketen (i know it is depressing)

From changelog:

Raketenwerfer
The Raketenwerfer has been adjusted to be less potent at veterancy, but more reliable and more difficult to lockdown by HMGs.
Projectile no longer collides with terrain


"No longer collides with terrain". Except for ground/dirt, grass, bushes, trees, fences, branches, dead cows, tractors/cars, and other small wrecks. :( Just raketen things.
12 Nov 2018, 17:48 PM
#42
avatar of jagd wölfe

Posts: 1660



"No longer collides with terrain". Except for ground/dirt, grass, bushes, trees, fences, branches, dead cows, tractors/cars, and other small wrecks. :( Just raketen things.


Hilarious, isn't it ?

Best part: Pre nerf Sturmtiger actually managed to avoid hitting obstacles. Balance team managed to make shots collide and now won't be able to turn it to the previous state.
14 Nov 2018, 17:18 PM
#43
avatar of MakiesKurisu

Posts: 130

Generally, OKW units and upgrades are overall cheap and fast to deploy, Making this faction too edurable to bad plays
14 Nov 2018, 18:59 PM
#44
avatar of distrofio

Posts: 2358

Generally, OKW units and upgrades are overall cheap and fast to deploy, Making this faction too edurable to bad plays

Wrong, you are assuming a lot and giving the faction bad reputation because of your sole opinion.
The faction doesnt "forgive" bad plays, not even one. You loose your AAHF, first strike, you loose luch, same thing, you dive too far and not even volks can run away. Lost any HQ, second strike. Lost volks squads, shame you now play with 1 less squad, since they take too much to vet and alliebullies now have double BARs or VICKERs. Finally lost your P4/JP? Game over.
You should stop being so biased against axis. Srsly
15 Nov 2018, 21:35 PM
#45
avatar of Tactical Imouto

Posts: 172

Permanently Banned

Wrong, you are assuming a lot and giving the faction bad reputation because of your sole opinion.
The faction doesnt "forgive" bad plays, not even one. You loose your AAHF, first strike, you loose luch, same thing, you dive too far and not even volks can run away. Lost any HQ, second strike. Lost volks squads, shame you now play with 1 less squad, since they take too much to vet and alliebullies now have double BARs or VICKERs. Finally lost your P4/JP? Game over.
You should stop being so biased against axis. Srsly


you should stop being so biased towards axis. Srsly.
16 Nov 2018, 05:11 AM
#46
avatar of distrofio

Posts: 2358



you should stop being so biased towards axis. Srsly.


Wow you changed one word in the sentence to make it the opposite. Wow you must be so smart and mature.

But all the other points I made are still up, sry you just lost the argument.
16 Nov 2018, 19:36 PM
#47
avatar of MakiesKurisu

Posts: 130


Wrong, you are assuming a lot and giving the faction bad reputation because of your sole opinion.
The faction doesnt "forgive" bad plays, not even one. You loose your AAHF, first strike, you loose luch, same thing, you dive too far and not even volks can run away. Lost any HQ, second strike. Lost volks squads, shame you now play with 1 less squad, since they take too much to vet and alliebullies now have double BARs or VICKERs. Finally lost your P4/JP? Game over.
You should stop being so biased against axis. Srsly

How can u lose ur AAHT with smoke? Why u dive so far with ur luchs alone? How can u lose ur squad while u have so much superioty over other inf? Even u lose a squad. Okw overall cheap units would save u.
250mp and 60 mu u got a squad to defeat any enemy inf until mid-late game. raks, mg34, obers, lefh, everything is cheaper than his allie foes. Only call-ins could save allies.
16 Nov 2018, 21:31 PM
#48
avatar of blvckdream

Posts: 2458 | Subs: 1


How can u lose ur AAHT with smoke? Why u dive so far with ur luchs alone? How can u lose ur squad while u have so much superioty over other inf? Even u lose a squad. Okw overall cheap units would save u.
250mp and 60 mu u got a squad to defeat any enemy inf until mid-late game. raks, mg34, obers, lefh, everything is cheaper than his allie foes. Only call-ins could save allies.



This almost reaches Ullumulu levels of one-sidedness. Congratulations.

You lose your OKW AA HT to ground attacking AT-guns or LVs like AECs. Or even to multiple flanking infantry squads if you are playing poorly. Same goes for the Luchs. You know... Just like any other LV in COH2. I agree that the OKW Flak HT is overall a bit harder to kill than the USF one because it has Rak support and smoke but it still isnt that easy to keep it alive.

Replacing wiped Volks is possible but vet0 Volks don´t beat any allied infantry 1v1 (Apart from vet0-1 Cons). MG34s are slightly cheaper because they just aren´t good MGs. Lefh costs just as much as the ML-20 and performs pretty much the same. Obers are locked behind expensive T4 and still cost 340MP + muni for whatever weapon upgrade you go for.

OKW also has expensive tech so I don´t think claiming the units are super cheap makes any sense in general. The only time OKW units really are cheap is in the first minutes when you can pump out 250MP Volks while already having your Sturms to secure whatever position you want.
17 Nov 2018, 00:15 AM
#49
avatar of distrofio

Posts: 2358


How can u lose ur AAHT with smoke? Why u dive so far with ur luchs alone? How can u lose ur squad while u have so much superioty over other inf? Even u lose a squad. Okw overall cheap units would save u.
250mp and 60 mu u got a squad to defeat any enemy inf until mid-late game. raks, mg34, obers, lefh, everything is cheaper than his allie foes. Only call-ins could save allies.


Because I actually play against other players. The AI becomes really boring after a few matches...
17 Nov 2018, 05:33 AM
#50
avatar of MakiesKurisu

Posts: 130



OKW also has expensive tech.


If i don't mistake, Okw pays slightly less fuel to purchase the first P4 (if go T2 and T4 no AAHT) than USF for first Sherman (T3 and T4 and side-tech no Stuart).
17 Nov 2018, 05:38 AM
#51
avatar of MakiesKurisu

Posts: 130



Because I actually play against other players. The AI becomes really boring after a few matches...


So, player card?
17 Nov 2018, 17:39 PM
#52
avatar of distrofio

Posts: 2358



So, player card?


So, argument?
17 Nov 2018, 19:57 PM
#53
avatar of Pedro_Jedi

Posts: 543

I'd say defensive tactics are way good. Being able to build MG bunkers everywhere is just annoying.
17 Nov 2018, 21:20 PM
#54
avatar of adamírcz

Posts: 957

Id say it needs quite a few nerf-buffs
Something that would make it more based on options and synergies, rather than extreme raw power (of economy/nubmers and utility)

Got a few ideas, gonna write them later and keep updating the list

Sturmpioneers starting with MP40s, gettin a free upgrade to STGs after the first truck is on the field. Also some small buff to combat/durability with this upgrade, to stay relevant after first 2 minutes
(The ability to rush opponents fuel while theyre gettin their first unit up is cancer)

Kubel should have higher survivalability (armor and/or health) in exchange for a huge DPS nerf
(being a scout and capper, it would make more sense)

Raketten needs better survivalability (lower RA or five men crew, and much better spacing), camouflage should make it immobile- the sneaky assasinations have to go. Also, vehicle prioritization when garrisoned


18 Nov 2018, 11:31 AM
#55
avatar of Vipper

Posts: 13496 | Subs: 1

...
Sturmpioneers starting with MP40s, gettin a free upgrade to STGs after the first truck is on the field. Also some small buff to combat/durability with this upgrade, to stay relevant after first 2 minutes
(The ability to rush opponents fuel while theyre gettin their first unit up is cancer)
...

"free" weapon upgrades is a totally unnecessary mechanic, simply lower the price and add a mu cost.
19 Nov 2018, 13:32 PM
#56
avatar of Stug life

Posts: 4474



If i don't mistake, Okw pays slightly less fuel to purchase the first P4 (if go T2 and T4 no AAHT) than USF for first Sherman (T3 and T4 and side-tech no Stuart).
what do u mean for side tech ?
19 Nov 2018, 18:00 PM
#57
avatar of MakiesKurisu

Posts: 130



So, argument?


So, any other faction could tolerant bad plays as OKW do? During several patches, the tech is no longer expensive, and the units become even cheaper, with map-hack flares can light up enemy base. And all its units and upgrades require minimum thoughts compared with other factions.
19 Nov 2018, 20:15 PM
#58
avatar of DonnieChan

Posts: 2272 | Subs: 1



So, any other faction could tolerant bad plays as OKW do? During several patches, the tech is no longer expensive, and the units become even cheaper, with map-hack flares can light up enemy base. And all its units and upgrades require minimum thoughts compared with other factions.


Maybe you should back your argument up with, let's say

a different ratio than

802 allied games
vs
5 played as OKW

?
20 Nov 2018, 04:58 AM
#59
avatar of Grumpy

Posts: 1958



So, any other faction could tolerant bad plays as OKW do? During several patches, the tech is no longer expensive, and the units become even cheaper, with map-hack flares can light up enemy base. And all its units and upgrades require minimum thoughts compared with other factions.


Having made many bad plays with all factions, I'd say OKW gets punished about as bad as UKF for making bad plays, and certainly worse than Ost or Soviet. OKW's mid-game doesn't feel all that great regardless of battlegroup or mechanized, and having to have those delays Obers so that they come out late. Also, unless you go cheesy with the raketenwerfer (as in magically moving a 150kg anti-tank rocket launcher down a road using the Harry Potter cloak of invisibility), it is generally one of the worst anti-tank guns.

OKW already seems a bit worse than OST, so why nerf it? It would make more sense to improve USF and UKF.
20 Nov 2018, 05:10 AM
#60
avatar of thedarkarmadillo

Posts: 5279

Wonder what having Obers come out after a 2nd truck (first deployed and then second called in) would look like? Maybe require 2nd placed for the lmg. Could really help push the mid game and allow volks to take a hit and open up the potential for some combined forces
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Lady Xenarra: @Willy Pete The lack of April Fools this year is odd lol
02 Apr 2025, 01:34 AM
Willy Pete: @Rosbone not dead yet. when that happens the font will switch to Papyrus :*(
02 Apr 2025, 00:16 AM
dasheepeh: it was an honor guys :guyokay:
01 Apr 2025, 20:34 PM
aerafield: yeah I already prepared my "Can't believe there's comic mode for the 10 daily visitors even on this April 1st" :guyokay:
01 Apr 2025, 20:29 PM
Rosbone: @dasheepeh I guess that means this site is officially dead :guyokay:
01 Apr 2025, 20:19 PM
dasheepeh: no comic sans font for april 1st this year?
01 Apr 2025, 19:56 PM
Willy Pete: @Lady Xenarra this you? https://i.imgflip.com/3e4thi.jpg
01 Apr 2025, 02:53 AM
Lady Xenarra: Does anyone else think that USF needs buffs? It feels like they’re on life support sometimes
01 Apr 2025, 02:36 AM
Willy Pete: @Rosbone Ahh I missed that memo. I still think its a bad decision though. Adds frustration for players and isnt gonna make them that much money
27 Mar 2025, 15:46 PM
Rosbone: It is also good they left it free until after the free to play weekend. Points for that.
27 Mar 2025, 09:34 AM
Rosbone: But I agree, the cost to get a full decent Coh game pushing $115 US is not the best idea. Especially when it needs so much more work for casuals.
27 Mar 2025, 09:32 AM
Rosbone: To be fair, it was a thank you to early fans right? They said it was not free for long and it would become a pay DLC at some point.
27 Mar 2025, 09:30 AM
Willy Pete: Re-releasing free DLC so they can charge new players money for it. Brilliant marketing strategy :clap:
27 Mar 2025, 04:31 AM
Soheil: Coh2 still broken server ?
25 Mar 2025, 18:27 PM
Rosbone: Congrats to Relic. Looks like Coh3 has finally usurped Coh2 s the popular Coh. You smell terrific. :snfQuinn:.
24 Mar 2025, 02:46 AM
Nickbn: and again someone else replies. I mean come on guys. Give @adamírcz a chance
22 Mar 2025, 14:00 PM
Willy Pete: @Nickbn you didn't ask a question, and this is a chat box...
20 Mar 2025, 13:11 PM
Nickbn: @Rosbone it's incredibly rude to speak on someone elses behalf, especially when a question is directly adressed to them. I understand your passion for the subject at hand but I want to hear from him.
20 Mar 2025, 10:16 AM
Rosbone: @Nickbn No, I am just saying people should not be using any Relic owned forum since they have proven they ban anyone who says true things about Coh3.
18 Mar 2025, 19:01 PM
Nickbn: @Rosbone do you speak on his behalf? I didn't know. In that case keep us updated please.
18 Mar 2025, 16:47 PM
Rosbone: #RelicModdedEchoChamber
16 Mar 2025, 17:54 PM
Rosbone: @Nickbn True except, the only people on the Relic Discord/Reddit/Steam are brain washed monkey zealots. They wont even understand what @adamírcz is talking about. Anyone else is banned.
16 Mar 2025, 17:54 PM
Nickbn: @adamírcz might be a better idea to voice this to relic directly than to voice it here, in a shoutbox of a nearly deade fansite #justsaying...
16 Mar 2025, 16:36 PM
webdesign-muenchen-w: @Rosbone it is sick
14 Mar 2025, 22:09 PM
aerafield: @adamírcz aren't the first two disconnects free every day?
14 Mar 2025, 19:26 PM
Rosbone: It is so unlike Relic to punish its fans and community.
14 Mar 2025, 12:07 PM
adamírcz: So, I just got a leaver penalty without even getting onto the loading screen because of the game disconnecting, bravo Relic
14 Mar 2025, 10:45 AM
Rosbone: It is an indicator of the very short sighted capitalist view that plagues any company where leadership does not understand the product.
13 Mar 2025, 20:00 PM
Rosbone: They dont care about Coh3 or Coh in general. They are just trying to grab cash by ripping off the small user base they have.
13 Mar 2025, 19:58 PM
Rosbone: Just making mistake after mistake after mistake.
13 Mar 2025, 19:57 PM
Rosbone: It is clear they crapped out an unfinished game. And are now barely supporting it as they make new smaller games. Coh3 is stillborn. It will be meh for at least another 2-4 years. Meaning they killed the whole franchise instead of growing it.
13 Mar 2025, 19:56 PM
Rosbone: For a thing they could fix in minutes. Literally minutes.
13 Mar 2025, 19:53 PM
Rosbone: If I did play coh3 and was mainly a skirmish player, I would be pissed and probably stop playing. And it has been like this since release. Why? I would not tell my friends to buy a game I am not even playing. Lost sales and angered users.
13 Mar 2025, 19:53 PM
Rosbone: I am just saddened how Relic keeps hurting themselves by not fixing 5 minute things like menus. Why anger users with stuff that could be fixed in minutes???
13 Mar 2025, 19:50 PM
Rosbone: I was wondering why people think I was raging. I think it was when I said "because coh3 sucks so bad". That was not my opinion. Just a general feel from top players/streamers. I dont play Coh3 and have NO opinion of it.
13 Mar 2025, 19:48 PM
OKSpitfire: You can rage as often as you like btw, you usually manage to make it pretty funny.
12 Mar 2025, 11:18 AM
Rosbone: So it was a systemic failure across multiple disciplines and check points.
12 Mar 2025, 04:30 AM
Rosbone: Knowing how companies work, I imagine a new hire making the menus. The API they are using is complicated and things were hard to figure out. But at some point QA or management should have addressed these things. Usually within 6 months of starting.
12 Mar 2025, 04:29 AM
Rosbone: @theekvn I dont hate Coh3 or Relic. I just dont understand how you work on Coh3 for like 7 years and the menu system is worse than if a Programming 101 student made it. Feel free to explain it to me.
12 Mar 2025, 04:07 AM
theekvn: + 33% dmg rear hit was best deal ever.
12 Mar 2025, 04:00 AM
theekvn: KT just need fuel debuf from 15% to 50%, Ele arc of fire- aim time improve and they are good to go
12 Mar 2025, 03:59 AM
theekvn: and please Rosbone,I know you hate Coh3 to the bone due to your drama with relic, Still, Can you give a proper point of view instead of raging ?.
12 Mar 2025, 03:54 AM
theekvn: you rather go 76 to unity Whizbang 2.0 or go home.
12 Mar 2025, 03:52 AM
theekvn: also US tier 4 is 145f and Sherman pen 140 nerf is too much.
12 Mar 2025, 03:52 AM
theekvn: Whizbang lock behind CP, meanwhile stuka is techtree progress
12 Mar 2025, 03:51 AM
KoRneY: @aerafield It's possible that it is underpriced for what it is capable of now, no need to go full retard and take it immediately as a massive problem. It costs 60 more MP than a pz.3 and in 2v2 the barrage can be quite strong.
07 Mar 2025, 19:14 PM
OKSpitfire: I do like that they made the Stuka more expensive instead of nerfing it into the ground though. Found it pretty unsatisfying to use before that buff a while back....
06 Mar 2025, 16:35 PM
aerafield: USF already is by far the shittiest faction in terms of countering blobbing and turtling, now they supposedly have one overtuned tool locked behind a BG and it's immediately a massive problem?
06 Mar 2025, 13:33 PM
Lady Xenarra: I think post-2.0 Whizbang buffs, the price is too low esp since the Stuka got nerfed in cost too. Speaking of which, how exactly is one supposed to successfully dive this Sherman in disguise? Med tank spam running into SSFs?
06 Mar 2025, 12:13 PM
OKSpitfire: A powerful, doctrinal unit that outperforms stock stuff? Colour me shocked! :P
06 Mar 2025, 10:49 AM
Willy Pete: Cool you wanna lose your stock lategame arty too then?
06 Mar 2025, 03:20 AM
Lady Xenarra: WTB Whizzbang for DAK instead of Stuka, 5 fuel cheape, 60MP more expensive and next to impossible to dive. :rofl:
05 Mar 2025, 20:27 PM
Rosbone: It is also hard to expect Relic to help Coh2 when they cant even make working menus in Coh3 yet, 2 years after release and at full price+ for DLCs. Thats like asking a fish to do calculus.
04 Mar 2025, 02:58 AM
Rosbone: But this last patch has made good progress for grabbing players. All we can hope is Coh3 gets to Coh2s quality level before everyone abandons the franchise. Its Relic so they will completely f*%k it up as usual. But its a hope/cope.
04 Mar 2025, 02:55 AM
Rosbone: Relic wants Coh2 to fail so players will migrate to Coh3. It is hard to blame them since Coh3 sucks so bad. It needs all the help it can get.
04 Mar 2025, 02:53 AM

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