And they even take the same pops as Obers!
wat, the ober squad cost 10 pop in total. 2 per man and 2 on the squad
the gren squad take 7 pop, 1 per man and 3 on the squad.
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And they even take the same pops as Obers!
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wat, the ober squad cost 10 pop in total. 2 per man and 2 on the squad
the gren squad take 7 pop, 1 per man and 3 on the squad.
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Give em a 5th model, 25 per reinforcement man power and sandbags and there you go, not so shitty mainline infantry anymore.
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Grenadiers should be re-balanced to be a 5 man squad. Mainline infantry should be something you can rely on, not something that gets wiped by random explosions all the time.
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+1. They are far too weak (on the resilience side) to be reliable. Most of WM troubles come with their inability to hold areas of the map without having MG42 setup there.
Then the 30mp / model bleed starts, and the slow death is on the way. I do think that Wehr players would gladly pay 280 / 30 for their grenadiers if they were 5 men squads, and the end result would help the faction in 1v1s.
The whole idea of 4 men squads at first was that their were "elite infantry" when compared to Soviets' conscripts, who cost the same, but have 6 men to compensate their poor model to model comparison. With WFA and now Brits, Grenadiers are no longer elite, even if they stand their ground verse tommies (before double lmg and 5th man, obviously).
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That is a problem why?
The faction is designed to rely on MG42 from get go. Grenspam strats are dead, because they were never intended to be a thing.
Grens don't bleed more or less then any other mainline inf because of rec acc and their own firepower, unless you insist to fight in close range with rifles all the time.
Ost struggled vs early light vehicles, which was fixed by band aid 222 buff to boarderline op cost effectiveness in relation to any other light in game.
Wrong, the 4 men squads have nothing to do with them being elite or not, its to support army design of combined arms, you can NOT rely on grens alone, you need supporting units, either support weapons or command bunker/251 for map presence.
Grens never were supposed to be superior to any other infantry squad, so your elite argument desn't apply, they are supposed to be equal to cons and surpass them with weapon upgrades. Vs brits and UKF you have to use support units, just like UKF needs to do to support tommies.
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And Wehrmacht has no trouble in 1v1s, right ? Cf the last post where i uploaded replays (and i know you remember it well, since you went poof as soon as i asked you some replays to back your points). And CF the ESL post that sums it quite nicely. Whatever.
Grens are not a reliable mainline infantry, that is a fact. And every time someones gets an idea to make the unit / faction viable again, you step in and spam your garbage.
USF is a nightmare early to mid game. Sovs and maxim are in a much better state than WM has ever been. Only UKF is a decent matchup for the faction. Otherwise you have to fight a downhill battle for 40 mins to actually have a chance to get back in the game after a (faction dependant) horrid start. If that's your view on Wehrmacht balance, then you have no say on it.
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Grenadiers should be re-balanced to be a 5 man squad. Mainline infantry should be something you can rely on, not something that gets wiped by random explosions all the time.
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if greens become 5 man because of squad wipes, then, we should convert to 5 man squad JLI, and Assault engies from USF, and pathfinders and any squad with only four models...
Why greens but not obers??? why greens but no USF assault enginers????
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UKF have 5 man upgrade.
Hardly any streamer uses it, regardless of rank.
Can anyone explain to me why its not an issue for UKF?
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