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Patch notes 14th Jan

14 Jan 2016, 22:47 PM
#41
avatar of BartonPL

Posts: 2807 | Subs: 6

Yes! I've been waiting for these changes, now game is perfectly balanced :romeoHairDay:
14 Jan 2016, 22:56 PM
#42
avatar of Mistah_S

Posts: 851 | Subs: 1

jump backJump back to quoted post14 Jan 2016, 22:07 PMtenid
Well it wasn't a nerf at least.

Meanwhile, the Sexton continues to cry in the corner.


Along with me in the corner.

Seriously, the damage on those things is a joke. CoH Priest was something to be feared, especially with that overwatch ability
A_E
14 Jan 2016, 23:01 PM
#43
avatar of A_E
Lead Caster Badge
Donator 11

Posts: 2439 | Subs: 6



14th Jan '15 patch AEC Buff gives Brits much better early to mid game.
14 Jan 2016, 23:12 PM
#44
avatar of United

Posts: 253

Boys I think Brits are viable now.
14 Jan 2016, 23:23 PM
#45
avatar of sherlock
Patrion 14

Posts: 550 | Subs: 1

Might be a tad to much but we'll see.

I think it's a good thing that Relic decided to go with only a small patch. If it turns out that the unit overperforms it can be easily toned down and there is no debate over what overperforms since there is only one variable in this change.
14 Jan 2016, 23:37 PM
#46
avatar of Alexzandvar

Posts: 4951 | Subs: 1

Small incremental changes are just as good as big sweeping ones as long as you keep a focused goal in mind, if you don't then you can stray and end up all over the place since in single big patches it's easier to have a central objective.

I mean Relic is done developing for the game anyway so It's not surprising they would move to the "patch when ever we have something that could be called a patch" model.
14 Jan 2016, 23:37 PM
#47
avatar of Firesparks

Posts: 1930

yikes, now the wehr grenadier have more things to die to.
14 Jan 2016, 23:39 PM
#48
avatar of Katitof

Posts: 17914 | Subs: 8

Finally this unit will see some use after crippling alpha to release overnerfs!

Few more crappy units in line to get love.
14 Jan 2016, 23:47 PM
#49
avatar of Kubelecer

Posts: 403

Before you go on to praise the AEC-Jesus that will spare the Brits from the stale sniper-spam strategy, consider the following:

The AEC just received a massive buff vs infantry and weapon teams. However, it is not as "bad" as it sounds.

- The AoE distance profile (which determines near/mid/far distances) has NOT been updated

What this means, is that the new AEC will "only" be dealing far-damage to most targets. Vs infantry in the open this damage = 24

Compared to the Cromwell gun:
- AEC deals "only" 75% damage
- AEC fires faster (~4 secs vs ~6 secs)
- Has worse moving accuracy (50% vs 75%)

As always, for best results, use attack ground to plant a shot where it will deal more damage.

The new AEC is a beast.


Are you sure the distance profile is the same?
14 Jan 2016, 23:51 PM
#50
avatar of Spinflight

Posts: 680

At the nubbins level it seems to make a huge difference. They still miss a lot and still die easily but Pioneers can't just ignore them and cap a point anyway, even shreck blobs have something to fear as long as you see them coming ( hint: if the coaxial is firing you are too close).

You can even use em against garrisoned MGs without wasting both time and ammo on both sides. :)

I love it... Seeing an OKW player reaching for a Pak rather than just expecting to stomp me was, shall we say, a refreshing change.
15 Jan 2016, 00:18 AM
#51
avatar of Exile
Donator 33

Posts: 9

Damn, there goes my hipster AEC build :s

I builded it for utility using it's smoke to advance on MG's with IC & nades, mobile AT gun and tickling support weapons... nice to see it got better vs infantry and will reflect the high building costs more.

Hope they add more diversity and choices for Brits in the future.
15 Jan 2016, 00:26 AM
#52
avatar of Spinflight

Posts: 680

With a bit of blob control from the AEC now and trumping pesky Axis lights I might even have another look at the UC....
15 Jan 2016, 00:38 AM
#53
avatar of Mr.Smith

Posts: 2636 | Subs: 17



Are you sure the distance profile is the same?


Yes. I just checked the numbers. The distance profile is the same as before. As in, it's not the same as the Cromwell.

Even with this butchered up AoE, you will still find AEC to be quite a beast though. It's quite decent at garrison clearing, which is to say, it's a lot better than what the Brits used to have before...
15 Jan 2016, 00:39 AM
#54
avatar of d0ggY
Senior Caster Badge

Posts: 823 | Subs: 3

Small patches like this are what happens when people bitch and bitch and bitch about relic making big changes in the previous patches. That's on all of the whiners that make up the vocal minority.


Small patches from now on should be way to go, since it is literally just minor things and bugs that have to be patched
15 Jan 2016, 00:41 AM
#55
avatar of Spinflight

Posts: 680

"it's a lot better ( garrisons) than what the Brits used to have before..."

Remind me what that was exactly?
15 Jan 2016, 01:47 AM
#56
avatar of BeefSurge

Posts: 1891

Now Brits need UC, IS, and base arty buffs and some T3 tweaks (price nerf cromwell, retune firefly damage from tulips to 17 pounder) and the ukf will be gold.
15 Jan 2016, 03:28 AM
#57
avatar of GenObi

Posts: 556

Sweet still can use my army switch-aroo still
15 Jan 2016, 04:00 AM
#58
avatar of Waegukin

Posts: 609

Its not bad as far as hotfixes go.
15 Jan 2016, 12:21 PM
#59
avatar of tenid

Posts: 232

To be fair, I can understand why they aren't doing many changes in the middle of the ESL thing.

They really don't want to introduce something game breaking in the middle of a tournament.
15 Jan 2016, 19:08 PM
#60
avatar of Ultimate26

Posts: 38

I wish they fixed the warspoils :(
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SHOUT IT OUT!

No ProfanityNumber of ShoutsRefresh Shout Box
KoRneY: @aerafield It's possible that it is underpriced for what it is capable of now, no need to go full retard and take it immediately as a massive problem. It costs 60 more MP than a pz.3 and in 2v2 the barrage can be quite strong.
Last Friday, 19:14 PM
OKSpitfire: I do like that they made the Stuka more expensive instead of nerfing it into the ground though. Found it pretty unsatisfying to use before that buff a while back....
Last Thursday, 16:35 PM
aerafield: USF already is by far the shittiest faction in terms of countering blobbing and turtling, now they supposedly have one overtuned tool locked behind a BG and it's immediately a massive problem?
Last Thursday, 13:33 PM
Lady Xenarra: I think post-2.0 Whizbang buffs, the price is too low esp since the Stuka got nerfed in cost too. Speaking of which, how exactly is one supposed to successfully dive this Sherman in disguise? Med tank spam running into SSFs?
Last Thursday, 12:13 PM
OKSpitfire: A powerful, doctrinal unit that outperforms stock stuff? Colour me shocked! :P
Last Thursday, 10:49 AM
Willy Pete: Cool you wanna lose your stock lategame arty too then?
Last Thursday, 03:20 AM
Lady Xenarra: WTB Whizzbang for DAK instead of Stuka, 5 fuel cheape, 60MP more expensive and next to impossible to dive. :rofl:
Last Wednesday, 20:27 PM
Rosbone: It is also hard to expect Relic to help Coh2 when they cant even make working menus in Coh3 yet, 2 years after release and at full price+ for DLCs. Thats like asking a fish to do calculus.
Last Tuesday, 02:58 AM
Rosbone: But this last patch has made good progress for grabbing players. All we can hope is Coh3 gets to Coh2s quality level before everyone abandons the franchise. Its Relic so they will completely f*%k it up as usual. But its a hope/cope.
Last Tuesday, 02:55 AM
Rosbone: Relic wants Coh2 to fail so players will migrate to Coh3. It is hard to blame them since Coh3 sucks so bad. It needs all the help it can get.
Last Tuesday, 02:53 AM
Soheil: Coh2 is dead , full of map hackers , and lelic knows that but ...
Last Tuesday, 01:26 AM
aerafield: Oh how I missed the weird spam bots, welcome back :banana:
Last Monday, 13:05 PM
situsgbo777: Platform game online terpercaya dengan berbagai pilihan permainan seru dan peluang menang besar. Nikmati pengalaman bermain terbaik hanya di GBO777
Last Monday, 06:48 AM
OKSpitfire: @aerafield that does sound familiar
02 Mar 2025, 09:06 AM
aerafield: @Lady Xenarra :rofl:
02 Mar 2025, 01:45 AM
Lady Xenarra: Ah, the gren faust-replacing-rifles bug/exploit. :ph34r:
01 Mar 2025, 18:24 PM
aerafield: CoH3 high elo is truly the dumbest CoH experience that ever existed
01 Mar 2025, 17:25 PM
aerafield: @OKSpitfire tbh I find it quite challenging to get the Pershing in time, having to suffer through the CoH3 tickrate and this endless bullshit meta of massive blobs going back and forth to the forward heal truck
01 Mar 2025, 17:24 PM
OKSpitfire: Well... going to be seeing the Pershing a lot for a little while, that thing is a monster.
01 Mar 2025, 11:44 AM
NigelBallsworth: axis stuff is getting more meme by the second
28 Feb 2025, 23:32 PM
aerafield: Cloaked instapin MGs at 0cp. I wanna see no more crying about the Dingo while that shit is in the game :snfPeter:
28 Feb 2025, 20:38 PM
Willy Pete: And only on annihilation, and I have to let the AI live long enough...
28 Feb 2025, 02:04 AM
Willy Pete: Pershing is absurd, but ive still only gotten to use it against AI
28 Feb 2025, 02:03 AM
Lady Xenarra: WTB Pershing for Axis, that is all :lolol:
27 Feb 2025, 13:32 PM
donofsandiego: :clap:
27 Feb 2025, 02:34 AM
donofsandiego: Return of the chatGPT writing prompt. Lets see how shinasukac responds to these questions utilizing the Socratic Method. Maybe he will give us an interesting look into his opinions
27 Feb 2025, 02:34 AM
Willy Pete: I havent even seen a pershing yet. Coh3 games still move too fast for it lol
27 Feb 2025, 00:30 AM
shinasukac: kingtiger=kingjoker
26 Feb 2025, 16:27 PM
Lady Xenarra: Has anyone actually used the KT much? My experience is that the match is usually over long before I get the CPs for it
26 Feb 2025, 14:35 PM
Rosbone: Can someone message me the day you can look at Coh3 and not face palm yourself in disbelief that actual humans worked on it? Much appreciated.
26 Feb 2025, 06:40 AM
Rosbone: The only way to feel good about Coh3 is to never look at Coh3. Once you see it, you cant unsee it.
26 Feb 2025, 06:37 AM
Rosbone: Observer mode sucks, player stats pages are scatter brained mess, etc etc etc
26 Feb 2025, 06:35 AM
Rosbone: It is really hard to tell people to buy the DLC with feeling like they are throwing their money down the toilet for a nearly dead game. But Big Tonks!!! Oh well, not my problem.
25 Feb 2025, 18:12 PM
Rosbone: No 4v4 maps, busted menus 2 years after release, still have not fixed janky sounds people have complained about for over 2 years, etc etc.
25 Feb 2025, 18:10 PM
Rosbone: And the skirmish menus are still at a BETA level. Just the largest game play mode completely ignored... again.
25 Feb 2025, 18:09 PM
Willy Pete: Oh wtf. Yeah the crossing remake was in the 2v2 demo. No more 3s and 4s is a bummer tho
25 Feb 2025, 16:42 PM
aerafield: What? No, he means that all the new maps are for 1v1. Though Im pretty sure they will be playable in 2v2 as well
25 Feb 2025, 15:50 PM
Willy Pete: Are the maps really locked behind dlc? Surely they must be in the regular update
25 Feb 2025, 15:22 PM
Rosbone: I would like to join in celebration with the 9% of Coh3 MP players who are getting ALL of the new maps. Woohoo! #3Tards
21 Feb 2025, 19:22 PM
OKSpitfire: I hope that at least one of heavies is a like-for-like reskin of the coh 2 ISU-152. I miss that thing.
21 Feb 2025, 10:23 AM
Rosbone: Buy our cool new large tanks that will never get played on the 4 new 1v1 maps added. Perfect synergy! :facepalm:
20 Feb 2025, 19:23 PM
Rosbone: Everyone ready for some deep penetration :snfPeter:
20 Feb 2025, 17:13 PM
Lady Xenarra: I'm sure the ppl who defended it as balanced for Allies will be screaming like they got scaled with boiling water, in COH3. How the tables turn.
20 Feb 2025, 11:33 AM
Willy Pete: I think it was nuts with any engine damage. Especially on superheavies
20 Feb 2025, 07:03 AM
aerafield: Personally I think without the ram ability, it's worse than loiters for example
20 Feb 2025, 00:09 AM
Willy Pete: It combined well with most slowing abilities, not just ram stuns
19 Feb 2025, 23:36 PM
Willy Pete: Only??? I think not being able to shoot it down and the ramp up effect also had something to do with it
19 Feb 2025, 23:34 PM
Willy Pete: Really
19 Feb 2025, 23:30 PM
aerafield: AT overwatch was broken only because it came with the faction of T34 ramming
19 Feb 2025, 22:29 PM
Willy Pete: Love to see Relic really learning from their past mistakes. Let's bring back the dumbest ability in coh2, and charge money for it
19 Feb 2025, 20:34 PM
Willy Pete: New DAK commander will have AT overwatch as alternate choice to elefant
19 Feb 2025, 20:33 PM
aaa: Funy thing new players dont know that. And are trying to compete vs hacks
19 Feb 2025, 10:33 AM
aaa: Online gaming is trash in general, not just coh. On high level there are all cheats in most games
19 Feb 2025, 10:24 AM
aaa: 2 cheaters in 3 days. MH and DH
19 Feb 2025, 09:57 AM
aerafield: I am a simple man, I build Humvees with Pathfinders and Missile Launchers inside, I am happy
18 Feb 2025, 20:57 PM
Lady Xenarra: aerafield lamevee spammer confirmed :nahnah:
18 Feb 2025, 20:42 PM
aerafield: those who know, know: https://www.reddit.com/r/CompanyOfHeroes/s/fPk4yLIgmK
18 Feb 2025, 15:40 PM
adamírcz: Might be onto somethin here, combine side armour existing, maps where flanking is a viable option, and hopefully also heavies actually being less manouverable than mediums (lookin at you coh2), and it might be fun gameplay
17 Feb 2025, 13:39 PM
Willy Pete: Shouldn't coh3 heavies actually have insane front armor values? The glory days of 400+ Kt armor wouldn't be as bad when side armor is a thing. Not to say its a good idea lol
14 Feb 2025, 23:14 PM

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