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Patch notes 14th Jan

14 Jan 2016, 21:30 PM
#1
avatar of capiqua
Senior Mapmaker Badge

Posts: 985 | Subs: 2





Jan. 14th Patch Notes
14 Jan 2016, 21:36 PM
#2
avatar of Swift

Posts: 2723 | Subs: 1

That's... it?
14 Jan 2016, 21:40 PM
#3
avatar of Flying Dustbin

Posts: 270 | Subs: 1

Let's get it out of the way and say that the new AEC changes makes it OP :snfMarcus:
14 Jan 2016, 21:42 PM
#4
avatar of elchino7
Senior Moderator Badge

Posts: 8154 | Subs: 2

YAY patch! Read notes: ohhh...



Edit: They beat me to AEC OP
14 Jan 2016, 21:42 PM
#5
avatar of Iron Knee

Posts: 21

Did they forget to add something to those notes or is that it???
14 Jan 2016, 21:45 PM
#6
avatar of Spearhead

Posts: 162

3v3 and 4v4 is unplayable and that is your patch?
14 Jan 2016, 21:45 PM
#7
avatar of Frost

Posts: 1024 | Subs: 1

What about CaliOPes?
Osttruppen?
Snipers?
OKW blobs?
M20's?
British base arty?
Nothing? So dissapointed
14 Jan 2016, 21:48 PM
#8
avatar of Imagelessbean

Posts: 1585 | Subs: 1

I see the monthly freakout has begun. This was done to prevent these lingering issues from continuing until the real patch drops. I appreciate Relic making these changes now instead of waiting until they do a real patch later.

TLDR: Basically a hotfix, which was expected.
14 Jan 2016, 21:49 PM
#9
avatar of iTzDusty

Posts: 836 | Subs: 5

Small patches like this are what happens when people bitch and bitch and bitch about relic making big changes in the previous patches. That's on all of the whiners that make up the vocal minority.
14 Jan 2016, 21:50 PM
#10
avatar of SpaceHamster
Patrion 14

Posts: 474

Gonna try out the AEC and see how good it is at killing infantry now.
14 Jan 2016, 21:50 PM
#11
avatar of chipwreckt

Posts: 732

Good news. Now I can finally stop playing soviets and go brit and usf only :D Until shocks smoke nade, con sandbag building bugs etc. are fixed.
14 Jan 2016, 21:56 PM
#12
avatar of sorryWTFisthis

Posts: 322

@Hamester: It has the potential to completely wipe out a full health gren unit.




We are talking about %500 wider AOE, %100 increased damage at far.
14 Jan 2016, 21:58 PM
#13
avatar of Australian Magic

Posts: 4630 | Subs: 2

That patch :D

AEC OP threads in 3...2...1... START!

Good to see PzWerfer and Calliope nerfs. Oh, wait...
14 Jan 2016, 22:02 PM
#14
avatar of BeefSurge

Posts: 1891

So...fast T1 with new aec and double snipers

Looking at these stats double aec sounds pretty good too
14 Jan 2016, 22:02 PM
#15
avatar of EtherealDragon

Posts: 1890 | Subs: 1

Not bad, basically means that the AEC will no longer be hot garbage when its shooting at infantry. I don't think anyone will disagree that before you could park it point blank and basically end up hoping the coaxial gun would eventually plink a few models to death.

Not like this is going to turn the AEC into a T-70... it's moving accuracy is still going to be meh. Gives the Brits the option to have better light vehicle play instead of just rushing for Cromwell. Good start to making them competitive. This significantly delays British T3 and Axis has more than enough AT to counter.

Just need to fix the base howitzers now so that Brits have some semblance of "mobile" artillery.
14 Jan 2016, 22:04 PM
#16
avatar of Mr. Someguy

Posts: 4928

Good change, I'm only disappointed that the AEC's insane Manpower Cost hasn't been reduced. It's like paying for a Medium Tank in terms of Manpower Cost.
14 Jan 2016, 22:07 PM
#17
avatar of tenid

Posts: 232

Well it wasn't a nerf at least.

Meanwhile, the Sexton continues to cry in the corner.
14 Jan 2016, 22:07 PM
#18
avatar of Vuther
Senior Moderator Badge

Posts: 3103 | Subs: 1

AEC be British Stuart now it seems
14 Jan 2016, 22:11 PM
#19
avatar of 5trategos

Posts: 449

Small patches like this are what happens when people bitch and bitch and bitch about relic making big changes in the previous patches. That's on all of the whiners that make up the vocal minority.


If we had weekly patches, this would make sense.
14 Jan 2016, 22:11 PM
#20
avatar of Trubbbel

Posts: 721

No rush with sexton.
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