Login

russian armor

Those stupid leiG spam

  • This thread is locked
PAGES (15)down
24 Sep 2015, 18:20 PM
#101
avatar of elchino7
Senior Moderator Badge

Posts: 8154 | Subs: 2

Both were fine a couple of patches ago. Can someone bring a list with all the changes in the last patches ?
24 Sep 2015, 18:41 PM
#102
avatar of Zyllen

Posts: 770

Both were fine a couple of patches ago. Can someone bring a list with all the changes in the last patches ?


Actually both of them where utterly shit a few patches ago.
24 Sep 2015, 18:52 PM
#103
avatar of Wrath

Posts: 21



Hes not using data from UKF opening weeks
http://coh2chart.com/


Lol

Axis is on the bottom of every team game win/loss stat, significantly below the average.

Nerf LEIG!! What a joke. The unit isn't completely useless anymore and has a direct mirror to it so its OP? What?

OKW gets a counter vs emplacements - NERF IT
OKW gets a counter vs units in buildings - NERF IT

So ridiculous.
24 Sep 2015, 18:54 PM
#104
avatar of Wrath

Posts: 21

Both were fine a couple of patches ago. Can someone bring a list with all the changes in the last patches ?


15% range at vet 2?

People are just seeing more of them because they're the only unit OKW has to combat emplacements, and are effective vs giant rifle/tommy/conscript blobs, etc.
24 Sep 2015, 19:07 PM
#105
avatar of Jadame!

Posts: 1122

Who the hell cares? It is not thread about how axis up, its a thread about how op and easy-to use isgs are, most important about how they reduce gameplay to campfest.

If you have cool ideas about how to buff OKW then go and create your own topic, i am sure some players would be interested in that kind of discussion.
24 Sep 2015, 19:36 PM
#106
avatar of Vuther
Senior Moderator Badge

Posts: 3103 | Subs: 1

jump backJump back to quoted post24 Sep 2015, 19:07 PMJadame!
Who the hell cares? It is not thread about how axis up, its a thread about how op and easy-to use isgs are, most important about how they reduce gameplay to campfest.

+1+1+1+1+1+1+1+1+1

Map being filled pinning from basic shots from 100 range is dumb, plain and simple. Pack Howi's slightly less dumb for other reasons, but a slightly less dumb dumbass is still a dumbass.
24 Sep 2015, 19:42 PM
#107
avatar of cr4wler

Posts: 1164

jump backJump back to quoted post24 Sep 2015, 19:36 PMVuther

+1+1+1+1+1+1+1+1+1

Map being filled pinning from basic shots from 100 range is dumb, plain and simple. Pack Howi's slightly less dumb for other reasons, but a slightly less dumb dumbass is still a dumbass.


yup, both units insta-pin mechanic is incredibly stupid. since pack howies don't come that early they're not quite as bad.
24 Sep 2015, 20:22 PM
#108
avatar of GhostTX

Posts: 315

jump backJump back to quoted post24 Sep 2015, 18:54 PMWrath


15% range at vet 2?

People are just seeing more of them because they're the only unit OKW has to combat emplacements, and are effective vs giant rifle/tommy/conscript blobs, etc.

It's an arty unit, which is supposed to be against fixed positions. It's not a unit that is a mass-killing/pinning "like" MG, too, and that's the point of contention.
24 Sep 2015, 21:44 PM
#109
avatar of elchino7
Senior Moderator Badge

Posts: 8154 | Subs: 2

jump backJump back to quoted post24 Sep 2015, 18:41 PMZyllen

Actually both of them where utterly shit a few patches ago.

I'm talking about the performance after they added suppression on hit. IMO both were fine at that point.

jump backJump back to quoted post24 Sep 2015, 18:54 PMWrath


15% range at vet 2?

People are just seeing more of them because they're the only unit OKW has to combat emplacements, and are effective vs giant rifle/tommy/conscript blobs, etc.


I know they change the vet1 ability for the Leig, but they also tweaked how suppression worked. I wonder if there were any further changes.


March 31: Added "mild" suppression on both

July 21:
USF: Cost reduced from 480 to 380 Changed reinforce cost discount from 1.0 to 0.5 to match existing weapon crews
OKW: Cost reduced from 430 to 330

September 17:
Light Artillery Suppression (Pak Howitzer & LEIG)
Previously the suppression that was added on these units were fairly inconsistent in their result. The data has been adjusted to provide more consistent suppression within its area of effect.
AOE suppression profile changed from 0.1 to 1
Suppression reduced from 0.8 to 0.3
Nearby suppression multiplier reduced from 2.2 to 1
Nearby suppression radius increased from 60 to 70

We found through feedback and playtesting that the Hollow Charged ability was very cumbersome to use. We have decided to remove the ability from the unit and substitute it with weapon stats.
Hollow charges removed
Now gains increased weapon and barrage range by 15%


Prior to September 17 it was fine.
24 Sep 2015, 23:19 PM
#110
avatar of ghey boi

Posts: 61

jump backJump back to quoted post24 Sep 2015, 18:52 PMWrath


Lol

Axis is on the bottom of every team game win/loss stat, significantly below the average.

Nerf LEIG!! What a joke. The unit isn't completely useless anymore and has a direct mirror to it so its OP? What?

OKW gets a counter vs emplacements - NERF IT
OKW gets a counter vs units in buildings - NERF IT

So ridiculous.


The Axis factions are in a little bit of a bad spot right now, but that still does not excuse a unit to be over performing. I am not sure what happened, but after the patch both the ISG and pack howie got buffed even more.

Both of these units need to be looked at because the game is turning into "Company of ISG/Pack howie". \ :foreveralone: /
25 Sep 2015, 02:18 AM
#111
avatar of Grumpy

Posts: 1958



Increase MP 100+


Isn't its pop cap only 9? The pak howie is 11. Of the few games that I've had that devolved into a pak howie vs LeIG turtle fest, the LeIG usually came out on top. It should cost as much as the pak howie and have the same or more pop cap.

Given that OKW do not have a mortar, I think it's okay that they have a good field gun, it just shouldn't have quite the laser accuracy that it does, nor be so cheap.
25 Sep 2015, 02:30 AM
#112
avatar of Alexzandvar

Posts: 4951 | Subs: 1

Honestly I'm in favor a hotfix to it ASAP just because I want to see how low we can get the OKW win rate too once this crutch is removed.
25 Sep 2015, 02:51 AM
#113
avatar of voltardark

Posts: 976

It surely needs a price increase +100 MP and perhaps +1-2 pop cap for it's current state.


That's sound as a good option, or +50 mp and rate of fire reduce by 25%. Still useful but not a god unit.

The rest is becoming rather ok.

Only USF lack a bit of luv...
25 Sep 2015, 02:52 AM
#114
avatar of hubewa

Posts: 928

LEIG -

Get rid of instapin, keep everything else, accuracy, range you name it.

Instapin is silly and shuts down good gameplay and any infantry counters. OKW really does lack indirects so thats why range and accuracy should stay as it is.

Then it should be fine.
25 Sep 2015, 02:55 AM
#115
avatar of Grumpy

Posts: 1958

Honestly I'm in favor a hotfix to it ASAP just because I want to see how low we can get the OKW win rate too once this crutch is removed.


Or Air Superiority and the Croc Churchill could also get balanced, both of which have a much bigger effect on win rates.....
25 Sep 2015, 02:59 AM
#116
avatar of Grumpy

Posts: 1958

jump backJump back to quoted post25 Sep 2015, 02:52 AMhubewa
LEIG -

Get rid of instapin, keep everything else, accuracy, range you name it.

Instapin is silly and shuts down good gameplay and any infantry counters. OKW really does lack indirects so thats why range and accuracy should stay as it is.

Then it should be fine.


When it snipes snipers, the accuracy is not okay. I've played Brits 3 times, and in two of the games lost a sniper to the LeIG. Maybe RNG hates me, but I doubt it hates me a lot more than anyone else.
25 Sep 2015, 03:10 AM
#117
avatar of hubewa

Posts: 928

jump backJump back to quoted post25 Sep 2015, 02:59 AMGrumpy


When it snipes snipers, the accuracy is not okay. I've played Brits 3 times, and in two of the games lost a sniper to the LeIG. Maybe RNG hates me, but I doubt it hates me a lot more than anyone else.


Really could be RNG, well, this can be solved by target tables, but IMO, accuracy shouldn't be nerfed against standard infantry squads.
25 Sep 2015, 03:16 AM
#118
avatar of Alexzandvar

Posts: 4951 | Subs: 1

jump backJump back to quoted post25 Sep 2015, 02:55 AMGrumpy


Or Air Superiority and the Croc Churchill could also get balanced, both of which have a much bigger effect on win rates.....


Air Superiority are only symptoms of a larger issue. There's also the fact that despite Brits having a literal infinite range HMG they still couldn't beat out USF and Soviets winrates for a week.

OKW and Ostheer are underwater because the variables for balance are so fucked. You have to take into account not only does each individual faction have to fight 3 possible combinations, but you have to take into account 9 in 2v2 and exponentially from there. This isn't even taking into account commanders.

Probably the most aggressively dumb move was to drastically increase Riflemen and Conscript scaling while leaving Axis basic infantry in the dust. Shit's going to get worse once the 3 new USF commanders are released and we have several more types of USF elite infantry to contend with.
25 Sep 2015, 03:44 AM
#119
avatar of Appleseed

Posts: 622

Just faced 3-5 leigs on road to kharkov, supported by 2 med trucks and covered by 2 schwerers :hansGASM:

Until late late.. game off maps, there was no way to counter them (than arty of USF and Brits :luvDerp: ) and around 10-12CPs when we got some abilities, bleed was just too big and the game was over.

Those guns are insane.


My teammate countered the Leig spam yesterday (pre bug fix patch) he counter it with infinite range vickers... :sibHyena: everything got pin and killed around the battlegroup HQ
25 Sep 2015, 03:55 AM
#120
avatar of Firesparks

Posts: 1930

jump backJump back to quoted post24 Sep 2015, 18:52 PMWrath


Lol

Axis is on the bottom of every team game win/loss stat, significantly below the average.

Nerf LEIG!! What a joke. The unit isn't completely useless anymore and has a direct mirror to it so its OP? What?

OKW gets a counter vs emplacements - NERF IT
OKW gets a counter vs units in buildings - NERF IT

So ridiculous.


for a while brits had the face melting croc, and until recently the partisan and unlimited range vickers.

I would given it another week before trying to look at the winrate.
PAGES (15)down
1 user is browsing this thread: 1 guest

SHOUT IT OUT!

No ProfanityNumber of ShoutsRefresh Shout Box
Willy Pete: :banned:
Today, 20:37 PM
Reverb: o_O
Today, 12:38 PM
aerafield: @LimaOscarMike I would say nowadays is a decent time to try CoH3. If you loved CoH2 however, there is a solid chance you're gonna dislike CoH3
Last Monday, 17:04 PM
LimaOscarMike: My laptop can't even run COH3. Should I get them on my Series X or is it dead yet?
Last Saturday, 05:10 AM
Rosbone: One of my last major gripes about Coh3. Price is still too high I feel for growth. But progress is always good.
Last Saturday, 04:43 AM
Rosbone: I am not 100% sure but I think Relic actually fixed up the skirmish menus a little last patch. If so, thank you and keep it coming.
Last Saturday, 04:39 AM
Osinyagov: Suddenly, coh2 is slowly dying, but you can play it, playerbase still big enough
09 Apr 2025, 17:00 PM
Osinyagov: Wow, i remember you from zansi and vali videos, good old memories
09 Apr 2025, 16:58 PM
Beinhard: o7 miss this game and zansi
09 Apr 2025, 14:09 PM
Lady Xenarra: @Willy Pete The lack of April Fools this year is odd lol
02 Apr 2025, 01:34 AM
Willy Pete: @Rosbone not dead yet. when that happens the font will switch to Papyrus :*(
02 Apr 2025, 00:16 AM
dasheepeh: it was an honor guys :guyokay:
01 Apr 2025, 20:34 PM
aerafield: yeah I already prepared my "Can't believe there's comic mode for the 10 daily visitors even on this April 1st" :guyokay:
01 Apr 2025, 20:29 PM
Rosbone: @dasheepeh I guess that means this site is officially dead :guyokay:
01 Apr 2025, 20:19 PM
dasheepeh: no comic sans font for april 1st this year?
01 Apr 2025, 19:56 PM
Willy Pete: @Lady Xenarra this you? https://i.imgflip.com/3e4thi.jpg
01 Apr 2025, 02:53 AM
Lady Xenarra: Does anyone else think that USF needs buffs? It feels like they’re on life support sometimes
01 Apr 2025, 02:36 AM
Willy Pete: @Rosbone Ahh I missed that memo. I still think its a bad decision though. Adds frustration for players and isnt gonna make them that much money
27 Mar 2025, 15:46 PM
Rosbone: It is also good they left it free until after the free to play weekend. Points for that.
27 Mar 2025, 09:34 AM
Rosbone: But I agree, the cost to get a full decent Coh game pushing $115 US is not the best idea. Especially when it needs so much more work for casuals.
27 Mar 2025, 09:32 AM
Rosbone: To be fair, it was a thank you to early fans right? They said it was not free for long and it would become a pay DLC at some point.
27 Mar 2025, 09:30 AM
Willy Pete: Re-releasing free DLC so they can charge new players money for it. Brilliant marketing strategy :clap:
27 Mar 2025, 04:31 AM
Soheil: Coh2 still broken server ?
25 Mar 2025, 18:27 PM
Rosbone: Congrats to Relic. Looks like Coh3 has finally usurped Coh2 s the popular Coh. You smell terrific. :snfQuinn:.
24 Mar 2025, 02:46 AM
Nickbn: and again someone else replies. I mean come on guys. Give @adamírcz a chance
22 Mar 2025, 14:00 PM
Willy Pete: @Nickbn you didn't ask a question, and this is a chat box...
20 Mar 2025, 13:11 PM
Nickbn: @Rosbone it's incredibly rude to speak on someone elses behalf, especially when a question is directly adressed to them. I understand your passion for the subject at hand but I want to hear from him.
20 Mar 2025, 10:16 AM
Rosbone: @Nickbn No, I am just saying people should not be using any Relic owned forum since they have proven they ban anyone who says true things about Coh3.
18 Mar 2025, 19:01 PM
Nickbn: @Rosbone do you speak on his behalf? I didn't know. In that case keep us updated please.
18 Mar 2025, 16:47 PM
Rosbone: #RelicModdedEchoChamber
16 Mar 2025, 17:54 PM
Rosbone: @Nickbn True except, the only people on the Relic Discord/Reddit/Steam are brain washed monkey zealots. They wont even understand what @adamírcz is talking about. Anyone else is banned.
16 Mar 2025, 17:54 PM
Nickbn: @adamírcz might be a better idea to voice this to relic directly than to voice it here, in a shoutbox of a nearly deade fansite #justsaying...
16 Mar 2025, 16:36 PM
webdesign-muenchen-w: @Rosbone it is sick
14 Mar 2025, 22:09 PM
aerafield: @adamírcz aren't the first two disconnects free every day?
14 Mar 2025, 19:26 PM
Rosbone: It is so unlike Relic to punish its fans and community.
14 Mar 2025, 12:07 PM
adamírcz: So, I just got a leaver penalty without even getting onto the loading screen because of the game disconnecting, bravo Relic
14 Mar 2025, 10:45 AM
Rosbone: It is an indicator of the very short sighted capitalist view that plagues any company where leadership does not understand the product.
13 Mar 2025, 20:00 PM
Rosbone: They dont care about Coh3 or Coh in general. They are just trying to grab cash by ripping off the small user base they have.
13 Mar 2025, 19:58 PM
Rosbone: Just making mistake after mistake after mistake.
13 Mar 2025, 19:57 PM
Rosbone: It is clear they crapped out an unfinished game. And are now barely supporting it as they make new smaller games. Coh3 is stillborn. It will be meh for at least another 2-4 years. Meaning they killed the whole franchise instead of growing it.
13 Mar 2025, 19:56 PM
Rosbone: For a thing they could fix in minutes. Literally minutes.
13 Mar 2025, 19:53 PM
Rosbone: If I did play coh3 and was mainly a skirmish player, I would be pissed and probably stop playing. And it has been like this since release. Why? I would not tell my friends to buy a game I am not even playing. Lost sales and angered users.
13 Mar 2025, 19:53 PM
Rosbone: I am just saddened how Relic keeps hurting themselves by not fixing 5 minute things like menus. Why anger users with stuff that could be fixed in minutes???
13 Mar 2025, 19:50 PM
Rosbone: I was wondering why people think I was raging. I think it was when I said "because coh3 sucks so bad". That was not my opinion. Just a general feel from top players/streamers. I dont play Coh3 and have NO opinion of it.
13 Mar 2025, 19:48 PM
OKSpitfire: You can rage as often as you like btw, you usually manage to make it pretty funny.
12 Mar 2025, 11:18 AM
Rosbone: So it was a systemic failure across multiple disciplines and check points.
12 Mar 2025, 04:30 AM
Rosbone: Knowing how companies work, I imagine a new hire making the menus. The API they are using is complicated and things were hard to figure out. But at some point QA or management should have addressed these things. Usually within 6 months of starting.
12 Mar 2025, 04:29 AM
Rosbone: @theekvn I dont hate Coh3 or Relic. I just dont understand how you work on Coh3 for like 7 years and the menu system is worse than if a Programming 101 student made it. Feel free to explain it to me.
12 Mar 2025, 04:07 AM
theekvn: + 33% dmg rear hit was best deal ever.
12 Mar 2025, 04:00 AM
theekvn: KT just need fuel debuf from 15% to 50%, Ele arc of fire- aim time improve and they are good to go
12 Mar 2025, 03:59 AM
theekvn: and please Rosbone,I know you hate Coh3 to the bone due to your drama with relic, Still, Can you give a proper point of view instead of raging ?.
12 Mar 2025, 03:54 AM
theekvn: you rather go 76 to unity Whizbang 2.0 or go home.
12 Mar 2025, 03:52 AM
theekvn: also US tier 4 is 145f and Sherman pen 140 nerf is too much.
12 Mar 2025, 03:52 AM
theekvn: Whizbang lock behind CP, meanwhile stuka is techtree progress
12 Mar 2025, 03:51 AM
KoRneY: @aerafield It's possible that it is underpriced for what it is capable of now, no need to go full retard and take it immediately as a massive problem. It costs 60 more MP than a pz.3 and in 2v2 the barrage can be quite strong.
07 Mar 2025, 19:14 PM
OKSpitfire: I do like that they made the Stuka more expensive instead of nerfing it into the ground though. Found it pretty unsatisfying to use before that buff a while back....
06 Mar 2025, 16:35 PM
aerafield: USF already is by far the shittiest faction in terms of countering blobbing and turtling, now they supposedly have one overtuned tool locked behind a BG and it's immediately a massive problem?
06 Mar 2025, 13:33 PM
Lady Xenarra: I think post-2.0 Whizbang buffs, the price is too low esp since the Stuka got nerfed in cost too. Speaking of which, how exactly is one supposed to successfully dive this Sherman in disguise? Med tank spam running into SSFs?
06 Mar 2025, 12:13 PM

Ladders Top 10

  • #
    Steam Alias
    W
    L
    %
    Streak
Data provided by Relic Relic Entertainment

Replay highlight

VS
  • U.S. Forces flag cblanco ★
  • The British Forces flag 보드카 중대
  • Oberkommando West flag VonManteuffel
  • Ostheer flag Heartless Jäger
uploaded by XXxxHeartlessxxXX

Board Info

299 users are online: 1 member and 298 guests
Willy Pete
6 posts in the last 24h
8 posts in the last week
34 posts in the last month
Registered members: 53963
Welcome our newest member, qq88esq
Most online: 2043 users on 29 Oct 2023, 01:04 AM