OKW Reinforced Steel Barricade
Posts: 2807 | Subs: 6
Posts: 17914 | Subs: 8
It was introduced because OKW has no infantry that can inflict engine damage except for Panzerfüsiliers.
So Relic implemented it in order to weaken the effect early vehicles have on okw.
I would've found it much better, if they'd give shrecks to stormpios and give volks any ai upgrade + engine damage.
As an Us player you can use also the bazooka of a utility car to destroy the barb wire.
Honestly I find tank traps more abusive on ettelbrück than the okw barbwire
OKW have T0 hard AT... no other faction have that before T2.
Posts: 133
I think they should be cuttable, but then leaving behind the tank traps when the wirepart is cut. Maybe take longer to cut than normal wire as well.
This is a good idea.
Posts: 593
Posts: 1970 | Subs: 5
Really it's an issue with the map more than anything else.
Posts: 260
However I do agree that free super wire sounds a little unfair, even if the Sturmpioneer is expensive and the setup time is a bit longer than the normal wires.
Posts: 2181
I just hate how utility truck cant get past this bs... its a utility truck
If you have the time you can destroy the wire with the bazooka that teh crew has
Posts: 1802 | Subs: 1
Posts: 2885
Posts: 322
Posts: 1216
Posts: 1740
Mid: Your Pioneers need to cap points and repair units.
Late: Tanks crush the wire anyway.
I also like to wire some passages e.g. the gate by the mun point on Minsk but imo it's useless to wire a whole sector because it takes pudding long, takes your best close quarter fighters away for ages and reduces your capping power heavily. I think it will take up to 7-10 minutes to wire 3 points completely. And then there are the first tanks that can crush them.
Posts: 2470
Posts: 432
That's not even in the same book as "ok". It couldn't be ok. Why a wire is better than other wire? Nurf the okw wire!!
No seriously, this should not be.
Because it's not just friggen wire, it's a reinforced steel barricade with razor wire on it to discourage and completely shutdown traffic in an area.
Posts: 503
Posts: 32
Posts: 249
Posts: 1484
Posts: 2053
its funny how even sturmpios cant get rid of their own wire even with upgraded tools. many a squad of mine found himself trapped by his own doing until a püppchen arrived to save them
Yeah, even Sturmpios cant even get past their own wire. Kind of sad.
Posts: 117
Next thread : Nerf ostheer wooden HQ, too OP
Sturmpios are core unit, if someone is making them busy on such tasks he will lose most early engagements against rambos.
Livestreams
27 | |||||
16 | |||||
182 | |||||
3 | |||||
1 | |||||
1 |
Ladders Top 10
-
#Steam AliasWL%Streak
- 1.653231.739+13
- 2.839223.790+2
- 3.35057.860+15
- 4.599234.719+7
- 5.278108.720+29
- 6.306114.729+2
- 7.645.928+5
- 8.922406.694+1
- 9.1122623.643+3
- 10.265138.658+2
Replay highlight
- cblanco ★
- 보드카 중대
- VonManteuffel
- Heartless Jäger
Board Info
0 post in the last week
28 posts in the last month
Welcome our newest member, weekprophecy
Most online: 2043 users on 29 Oct 2023, 01:04 AM