Oh the irony.
Have you looked at my player card lately?
I used the kubelwagen before. It was silly then- unless you're on a map with a building, it was just as 'I win' as before, but people kept being dumb and letting them get flanked.
Now that people seem to have collectively used their brain and cottoned onto proper kubel use, it's only going to keep getting used properly. Starting with SturmPios + Super fast suppression platform = instant choke point = massive early advantage. Which, unless you're terrible or goof up, means a win.
Now some building heavy/very small and clustered maps are exempt, but the general point remains.
There is NO good way to have a suppression platform that mobile, un-suppressable and incapable of bleeding MP.
If the kubel was just recon, utility and light damage, it would be fine. The Mg34 could be in the T0/1 building and everything would be dandy.
Relic goofed. This is never going to be a unit that can work but still not be OP. The very function it has been designed for is early game breaking.
Yeah, I think the most baffling of all is how the unit was terribly designed from the get go.
I mean, after the Maxim and how much of a nightmare it is to balance, you'd figure Relic would have understood that an MG that is too mobile brings about lots of issues. The one thing that balances MGs is that they're static and vulnerable to flanking. This concept was damaged by the Maxim's fast setup time, but it still remained true.
When you pet an MG on a vehicle, however, unless you also make it unable to properly reverse/have a teardown time, you pretty much cancel out that key weakness. A vehicle, unless it's as lumbering as a KT, is much less vulnerable to any kind of flanks than a static MG. It doesn't bleed MP, isn't vulnerable to traditional anti-MG tools like mortars and snipers, and can reposition far more easily than a normal MG. When said vehicle also happens to be
the fastest in the damn game, you've pretty much made sure no amounts of flanking will ever take this bad boy out unless the OKW player is comatose. And since it's an MG, attacking from the front won't work either. So until you get AT, what the hell are you supposed to do outside of cheese or situational strategies? To beat a 240 mp no fuel unit coming out of T1? Come the fuck on.
And I agree with Katitof: OKW is now the strongest faction in the game, or at least feels like it. The only thing that reined it in a bit was its so-so early game, but between tougher Sturms, reliable Volks and the Konigskubel even that is gone now. For its price, the Kubel was perfectly fine pre-buff, if not already pretty powerful. I baffles me that Relic thought a mobile MG needed so big a buff.