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russian armor

Please give the Flak HT some love

16 Aug 2014, 02:16 AM
#1
16 Aug 2014, 02:19 AM
#2
avatar of wongtp

Posts: 647

i'd like to see its suppression removed and have it shoot and feel like a HT with an ostwind gun.

then reduce its deployment time to 1.5secs from 3.
16 Aug 2014, 02:49 AM
#3
avatar of What Doth Life?!
Patrion 27

Posts: 1664

That video is ridic... driving up point blank vs. Lieutenant behind a huge piece of green cover, facing rear armor. L2P :snfBarton:
16 Aug 2014, 02:52 AM
#4
avatar of Greeb

Posts: 971

Well, in that video the Flak HT was giving the rear side, at close range and against infantry in green cover.

I don't know what do you expect. It's an half track but you used it like a tank.
16 Aug 2014, 02:53 AM
#5
avatar of Endeav

Posts: 170

That video is ridic... driving up point blank vs. Lieutenant behind a huge piece of green cover, facing rear armor. L2P :snfBarton:


That was my lieutenant, btw.

Yes, he drove a flak up rear armor to a lieutenant. I don't think small arms should pen the thing, barring stuff like AP rounds or incendiary mg rounds. There is no way anything similar would happen to American AA HT.

At the moment the Flak HT is almost worthless because its too squishy, too cumbersome with the setup time, and the damage is not potent enough to be a shock unit.
16 Aug 2014, 02:55 AM
#6
avatar of Cyanara

Posts: 769 | Subs: 1

Yeah, sorry, I'm in the same boat. It's not a tank. You have to keep your distance from infantry, and use your stronger front armour. The setup time basically means that it's a defensive support unit. Keep it behind your troops and you'll wreak some havoc on your opponent. I mean, it suppressed those guys even though they were behind green cover. I've had squads nearly instantly wiped out by them.
16 Aug 2014, 03:02 AM
#7
avatar of FappingFrog

Posts: 135

Looks pretty op to me, It suppressed the lieutenant, that can't happen, NERF AXIS MOAR RELIC
16 Aug 2014, 03:06 AM
#8
avatar of TheMightyCthulu

Posts: 127

I think the flak HT is in a good place right now. Some might disagree, but I don't think it should be a near equivalent to the American HT, mostly because it's the American HT I feel needs changes.
16 Aug 2014, 03:08 AM
#9
avatar of Omega_Warrior

Posts: 2561

Thanks for the demonstration on how not to use a flak haltrack. This is like asking the panther to be buffed while showing a video of it driving ass forward into 2 T34s.
16 Aug 2014, 03:14 AM
#10
avatar of reefermadness

Posts: 43

For those that can't read or have trouble using their eyes, it's clearly him as US. Not the one using the Flak HT. The point he is making is that the US AA HT would never have that happen to it because its mobile firing base and instant suppression.

I like the small arms penetration tbh, though. The BAR at that close facing the rear, glad it took off that much health.
16 Aug 2014, 03:40 AM
#11
avatar of Omega_Warrior

Posts: 2561

For those that can't read or have trouble using their eyes, it's clearly him as US. Not the one using the Flak HT. The point he is making is that the US AA HT would never have that happen to it because its mobile firing base and instant suppression.

I like the small arms penetration tbh, though. The BAR at that close facing the rear, glad it took off that much health.
Whether it's him or not it's still a poor example to discuss balance with and you are wrong that the US flak truck would have done any better. It would have still done minimal damage due to the luitenant being in heavy cover and taken the same amount of damage, it wouldn't have even suppressed the squad since it's suppression is lower. And it would have still been finished off by the flanking bazooka squad. Poor play is poor play.
16 Aug 2014, 03:47 AM
#12
avatar of Hitman5

Posts: 467

I don't even bother building this anymore, it's range isn't anywhere near enough for the setup time and 1 captain squad + 1 riflemen squad with 1-2 bazookas will make quick work of it before you can even get it away with that stupid 3 second setup and take down time. The US AA HT is superior in every way except vet. It can shoot on the move, kite, seems to suppress and kill more and by virtue is harder to kill because it doesn't have a setup time.

It's even worse vs soviet since guards and conscripts laugh at it.
16 Aug 2014, 03:49 AM
#13
avatar of Greeb

Posts: 971

I think the flak HT is in a good place right now. Some might disagree, but I don't think it should be a near equivalent to the American HT, mostly because it's the American HT I feel needs changes.


I think the same.

Flak HT is fine, in any case the one that should be changed should be the US HT.
16 Aug 2014, 03:57 AM
#14
avatar of wooof

Posts: 950 | Subs: 1

Whether it's him or not it's still a poor example to discuss balance with and you are wrong that the US flak truck would have done any better. It would have still done minimal damage due to the luitenant being in heavy cover and taken the same amount of damage, it wouldn't have even suppressed the squad since it's suppression is lower. And it would have still been finished off by the flanking bazooka squad. Poor play is poor play.


10 rear armor vs 5.5 rear armor

0 set up time vs 3 set up time

you really think the US ht wouldnt do any better? i wont even get into the fact that the US ht has 50 cals that fire on the move
16 Aug 2014, 03:57 AM
#15
avatar of Endeav

Posts: 170

Whether it's him or not it's still a poor example to discuss balance with and you are wrong that the US flak truck would have done any better. It would have still done minimal damage due to the luitenant being in heavy cover and taken the same amount of damage, it wouldn't have even suppressed the squad since it's suppression is lower. And it would have still been finished off by the flanking bazooka squad. Poor play is poor play.


On a note the US AA HT has 15 front/10 rear armor, vs the Flak HT 11 front/5.5 rear.

The American HT would've lasted twice as long, fired while moving, not have had to setup, and likely have had the cannons blow the cover away.
16 Aug 2014, 04:18 AM
#16
avatar of What Doth Life?!
Patrion 27

Posts: 1664

OP posted the vid with no other text so what we gather is he is saying "OKW HT on it's own needs buffing." Suddenly people are comparing it to the US HT which makes no sense. Sure they are both half-tracks but that is the end of it.

TL: DR

Faction Asymmetry
16 Aug 2014, 04:27 AM
#17
avatar of Hitman5

Posts: 467

OP posted the vid with no other text so what we gather is he is saying "OKW HT on it's own needs buffing." Suddenly people are comparing it to the US HT which makes no sense. Sure they are both half-tracks but that is the end of it.

TL: DR

Faction Asymmetry


If so then the Flak HT should cost about half as much as the US AA, but they almost cost the same and the Flak HT is significantly worse.

Saying Faction Asymmetry does not mean thread invalid. I guess if Jagdtiger was buffed to 500 range you would say That's OP!!! but then I could say 'faction asymmetry' like you did here. Truth is that it means nothing in terms of actual balance.
16 Aug 2014, 06:32 AM
#18
avatar of HFSzsoci

Posts: 119

Flak HT is a good unit, but i think, need reduce the deploy time, or a significant fuel decrease. Now too much risk with HT, the safe way all time the puma, and i think its not good, Puma need stay for his primary role: fight vs light vehicles, and with massed vs lone med. tanks, but OKW desperatly need BEFORE Sturmtiger, or Luchs a good AI capable unit, who can fight vs Shocktroopers, or double BAR-or worse double LMG1919 rifles blob, without the risk, if you loose this paralyzed HT, you literally lost the game, most of time, because you lost early first 55 Fuel investment, as OKW, who has alltime fuel starving effect.
16 Aug 2014, 06:32 AM
#19
avatar of austerlitz

Posts: 1705

Remove pack up time ...main problem..doesn't have enough survivability to take hits.Does excellent dmg ..so set up time is good..
16 Aug 2014, 06:39 AM
#20
avatar of HFSzsoci

Posts: 119

Yes, the number 1 problem is before you reach smoke vet1 ability, you are defensless as hell, so pack up time is the main achilles heel. I think would be good, really, if the design want pure DEFENSE role for this unit, 3 sec setup time, and NO pack up time, yes. In a close game, you have really punished most of times, where you bought first unit Flak HT, but whitout this unit, early inf blobs, where hit the critical mass, Shock, lmg-bar rifles, eat your infs alive, and yes, where ST -s stomping in your infs, you have most of time in a close games, not have Obers, or luchs.
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01 Apr 2025, 02:53 AM
Lady Xenarra: Does anyone else think that USF needs buffs? It feels like they’re on life support sometimes
01 Apr 2025, 02:36 AM
Willy Pete: @Rosbone Ahh I missed that memo. I still think its a bad decision though. Adds frustration for players and isnt gonna make them that much money
27 Mar 2025, 15:46 PM
Rosbone: It is also good they left it free until after the free to play weekend. Points for that.
27 Mar 2025, 09:34 AM
Rosbone: But I agree, the cost to get a full decent Coh game pushing $115 US is not the best idea. Especially when it needs so much more work for casuals.
27 Mar 2025, 09:32 AM
Rosbone: To be fair, it was a thank you to early fans right? They said it was not free for long and it would become a pay DLC at some point.
27 Mar 2025, 09:30 AM
Willy Pete: Re-releasing free DLC so they can charge new players money for it. Brilliant marketing strategy :clap:
27 Mar 2025, 04:31 AM
Soheil: Coh2 still broken server ?
25 Mar 2025, 18:27 PM
Rosbone: Congrats to Relic. Looks like Coh3 has finally usurped Coh2 s the popular Coh. You smell terrific. :snfQuinn:.
24 Mar 2025, 02:46 AM
Nickbn: and again someone else replies. I mean come on guys. Give @adamírcz a chance
22 Mar 2025, 14:00 PM
Willy Pete: @Nickbn you didn't ask a question, and this is a chat box...
20 Mar 2025, 13:11 PM
Nickbn: @Rosbone it's incredibly rude to speak on someone elses behalf, especially when a question is directly adressed to them. I understand your passion for the subject at hand but I want to hear from him.
20 Mar 2025, 10:16 AM
Rosbone: @Nickbn No, I am just saying people should not be using any Relic owned forum since they have proven they ban anyone who says true things about Coh3.
18 Mar 2025, 19:01 PM
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18 Mar 2025, 16:47 PM
Rosbone: #RelicModdedEchoChamber
16 Mar 2025, 17:54 PM
Rosbone: @Nickbn True except, the only people on the Relic Discord/Reddit/Steam are brain washed monkey zealots. They wont even understand what @adamírcz is talking about. Anyone else is banned.
16 Mar 2025, 17:54 PM
Nickbn: @adamírcz might be a better idea to voice this to relic directly than to voice it here, in a shoutbox of a nearly deade fansite #justsaying...
16 Mar 2025, 16:36 PM
webdesign-muenchen-w: @Rosbone it is sick
14 Mar 2025, 22:09 PM
aerafield: @adamírcz aren't the first two disconnects free every day?
14 Mar 2025, 19:26 PM
Rosbone: It is so unlike Relic to punish its fans and community.
14 Mar 2025, 12:07 PM
adamírcz: So, I just got a leaver penalty without even getting onto the loading screen because of the game disconnecting, bravo Relic
14 Mar 2025, 10:45 AM
Rosbone: It is an indicator of the very short sighted capitalist view that plagues any company where leadership does not understand the product.
13 Mar 2025, 20:00 PM
Rosbone: They dont care about Coh3 or Coh in general. They are just trying to grab cash by ripping off the small user base they have.
13 Mar 2025, 19:58 PM
Rosbone: Just making mistake after mistake after mistake.
13 Mar 2025, 19:57 PM
Rosbone: It is clear they crapped out an unfinished game. And are now barely supporting it as they make new smaller games. Coh3 is stillborn. It will be meh for at least another 2-4 years. Meaning they killed the whole franchise instead of growing it.
13 Mar 2025, 19:56 PM
Rosbone: For a thing they could fix in minutes. Literally minutes.
13 Mar 2025, 19:53 PM
Rosbone: If I did play coh3 and was mainly a skirmish player, I would be pissed and probably stop playing. And it has been like this since release. Why? I would not tell my friends to buy a game I am not even playing. Lost sales and angered users.
13 Mar 2025, 19:53 PM
Rosbone: I am just saddened how Relic keeps hurting themselves by not fixing 5 minute things like menus. Why anger users with stuff that could be fixed in minutes???
13 Mar 2025, 19:50 PM
Rosbone: I was wondering why people think I was raging. I think it was when I said "because coh3 sucks so bad". That was not my opinion. Just a general feel from top players/streamers. I dont play Coh3 and have NO opinion of it.
13 Mar 2025, 19:48 PM
OKSpitfire: You can rage as often as you like btw, you usually manage to make it pretty funny.
12 Mar 2025, 11:18 AM
Rosbone: So it was a systemic failure across multiple disciplines and check points.
12 Mar 2025, 04:30 AM
Rosbone: Knowing how companies work, I imagine a new hire making the menus. The API they are using is complicated and things were hard to figure out. But at some point QA or management should have addressed these things. Usually within 6 months of starting.
12 Mar 2025, 04:29 AM
Rosbone: @theekvn I dont hate Coh3 or Relic. I just dont understand how you work on Coh3 for like 7 years and the menu system is worse than if a Programming 101 student made it. Feel free to explain it to me.
12 Mar 2025, 04:07 AM
theekvn: + 33% dmg rear hit was best deal ever.
12 Mar 2025, 04:00 AM
theekvn: KT just need fuel debuf from 15% to 50%, Ele arc of fire- aim time improve and they are good to go
12 Mar 2025, 03:59 AM
theekvn: and please Rosbone,I know you hate Coh3 to the bone due to your drama with relic, Still, Can you give a proper point of view instead of raging ?.
12 Mar 2025, 03:54 AM
theekvn: you rather go 76 to unity Whizbang 2.0 or go home.
12 Mar 2025, 03:52 AM
theekvn: also US tier 4 is 145f and Sherman pen 140 nerf is too much.
12 Mar 2025, 03:52 AM
theekvn: Whizbang lock behind CP, meanwhile stuka is techtree progress
12 Mar 2025, 03:51 AM
KoRneY: @aerafield It's possible that it is underpriced for what it is capable of now, no need to go full retard and take it immediately as a massive problem. It costs 60 more MP than a pz.3 and in 2v2 the barrage can be quite strong.
07 Mar 2025, 19:14 PM
OKSpitfire: I do like that they made the Stuka more expensive instead of nerfing it into the ground though. Found it pretty unsatisfying to use before that buff a while back....
06 Mar 2025, 16:35 PM
aerafield: USF already is by far the shittiest faction in terms of countering blobbing and turtling, now they supposedly have one overtuned tool locked behind a BG and it's immediately a massive problem?
06 Mar 2025, 13:33 PM
Lady Xenarra: I think post-2.0 Whizbang buffs, the price is too low esp since the Stuka got nerfed in cost too. Speaking of which, how exactly is one supposed to successfully dive this Sherman in disguise? Med tank spam running into SSFs?
06 Mar 2025, 12:13 PM
OKSpitfire: A powerful, doctrinal unit that outperforms stock stuff? Colour me shocked! :P
06 Mar 2025, 10:49 AM
Willy Pete: Cool you wanna lose your stock lategame arty too then?
06 Mar 2025, 03:20 AM
Lady Xenarra: WTB Whizzbang for DAK instead of Stuka, 5 fuel cheape, 60MP more expensive and next to impossible to dive. :rofl:
05 Mar 2025, 20:27 PM
Rosbone: It is also hard to expect Relic to help Coh2 when they cant even make working menus in Coh3 yet, 2 years after release and at full price+ for DLCs. Thats like asking a fish to do calculus.
04 Mar 2025, 02:58 AM
Rosbone: But this last patch has made good progress for grabbing players. All we can hope is Coh3 gets to Coh2s quality level before everyone abandons the franchise. Its Relic so they will completely f*%k it up as usual. But its a hope/cope.
04 Mar 2025, 02:55 AM
Rosbone: Relic wants Coh2 to fail so players will migrate to Coh3. It is hard to blame them since Coh3 sucks so bad. It needs all the help it can get.
04 Mar 2025, 02:53 AM

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