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COH3 is going to be a massive flop

14 Jan 2023, 10:56 AM
#21
avatar of Esxile

Posts: 3602 | Subs: 1

I don't know how you can have a opinion so adamant on this game. I have 17 hours on it and I'm still seeing new things every game, understanding how each faction works, getting wrecked by a new strats and doing them myself the next game. Some time I just zoom in around my units during, or after, a fight to see how it goes and that simply pretty.

Graphics are fine, I'll only ask for a bit more zoom out and yes there are some bugs around but so far nothing really special from what we're used to see at majority of game's release. They should also upgrade the house/church model.
I'm playing on medium graphic on a computer having 3/4 years old and the game runs perfectly, I experienced 2 crashes so far which is very low comparing to other games at the same stage. I could even play on higher graphics but I wanted to have better FPS. Graphics are pretty, the world environment is well done, many details, destructible.

Units texture are without skin so it is difficult to make myself a good idea of what it will be, but since it will be there selling point in the future I guess they're going to be more than fine.

Sound can be improved but for instance I was watching @A_E video on some units differences between each game iteration and the only sound that I found on over the top of everything else is the Coh1 Pz4 clinking sound when moving, completely baffling. The rest is different but I wouldn't consider it as bad.

I really appreciate Relic took more time to design a tactical strategic game than a shiny over beautiful but empty game. We have 4 factions that play differently and that are quite balanced at release. For sure we will see unbalanced stuff the more we learn to play it but those 17 hours on the game have been marked with the Fun seal of approval.

I was, before playing it, more on the no-buy it side and the fact we're still having random vs team annoy me to the maximum level but aside from it, everything else tells me buy it and enjoy the fun they put inside.

As conclusion I'll say don't pay much attention to what's written on Reddit or here or the official forum, the real feedback is from their number and the survey they asked us to fill, there everybody that like the game will respond as much as people who disliked it.
From those post of dislike popping here and there, they'll surely take the information seriously that graphics and sound still need improvement but certainly not making the game a flop.

So I'm considering buying it finally.
14 Jan 2023, 12:09 PM
#22
avatar of PatFenis

Posts: 240

I was on the bandwagon of hating on coh3 with the previous versions we got to play, but I have to say so far I am positivly suprised. The game so far has been fun to play, there are definetly balance concerns but that is rather a secondary objective of this test.

As many have said before there needs to be improvement on several things before launch:
- UI
Especially feedback of your own actions among many other things which have been said before
- Sounds
Hit and miss sounds of weapons and explosions, bad and missleading sound level differences between sounds from afar and nearby, good voice acting.
- Graphics
In general I am okay with the graphics considering its an play test release. Things definently need to be more polished.
Tanks dont give the impression of hunk of metal plowing through the terrain, while also looking a little bit like plastic.
Infantry really easily blends in with the environment and dont stick out on the default graphic settings (AA high, 50% brightness). AA on low/off aswell as 15% brightness helps alot imo.
Certain effects look way more bombastic than others while sometimes haveing a bigger visual effect than actual effect on the target.
14 Jan 2023, 12:25 PM
#23
avatar of blvckdream

Posts: 2458 | Subs: 1

jump backJump back to quoted post14 Jan 2023, 10:56 AMEsxile
I don't know how you can have a opinion so adamant on this game. I have 17 hours on it and I'm still seeing new things every game, understanding how each faction works, getting wrecked by a new strats and doing them myself the next game. Some time I just zoom in around my units during, or after, a fight to see how it goes and that simply pretty.

Graphics are fine, I'll only ask for a bit more zoom out and yes there are some bugs around but so far nothing really special from what we're used to see at majority of game's release. They should also upgrade the house/church model.
I'm playing on medium graphic on a computer having 3/4 years old and the game runs perfectly, I experienced 2 crashes so far which is very low comparing to other games at the same stage. I could even play on higher graphics but I wanted to have better FPS. Graphics are pretty, the world environment is well done, many details, destructible.

Units texture are without skin so it is difficult to make myself a good idea of what it will be, but since it will be there selling point in the future I guess they're going to be more than fine.

Sound can be improved but for instance I was watching @A_E video on some units differences between each game iteration and the only sound that I found on over the top of everything else is the Coh1 Pz4 clinking sound when moving, completely baffling. The rest is different but I wouldn't consider it as bad.

I really appreciate Relic took more time to design a tactical strategic game than a shiny over beautiful but empty game. We have 4 factions that play differently and that are quite balanced at release. For sure we will see unbalanced stuff the more we learn to play it but those 17 hours on the game have been marked with the Fun seal of approval.

I was, before playing it, more on the no-buy it side and the fact we're still having random vs team annoy me to the maximum level but aside from it, everything else tells me buy it and enjoy the fun they put inside.

As conclusion I'll say don't pay much attention to what's written on Reddit or here or the official forum, the real feedback is from their number and the survey they asked us to fill, there everybody that like the game will respond as much as people who disliked it.
From those post of dislike popping here and there, they'll surely take the information seriously that graphics and sound still need improvement but certainly not making the game a flop.

So I'm considering buying it finally.


Not sure how you can say grahpics are fine. I mean, what are the standards here? It`s 2023 and the game looks worse than COH2.

Just look at Youtube videos like this one from tightrope and read the comments:



The reactions are very negative all over the board. Not just in forums.

Also this screenshot shows pretty well how big this problem actually is:

https://www.reddit.com/r/CompanyOfHeroes/comments/10aszz8/reic_this_is_inacceptable_there_are_4_squads_and/

I am not sure how this can be considered fine, not even 2 months away from release. It`s simply ugly. Which might be fine for hardcore COH(1)-fans but in order for this to be a commercial success casual players need to be won over and with looks like that this won`t happen.



This is a great example of what I mean as well. This channel has 300.000 subscribers and the first impression of COH3 is just bad because of the graphics.
14 Jan 2023, 13:27 PM
#24
avatar of adamírcz

Posts: 957



I like how theoretically if you go infantry support company as US you could only build infantry and just outmaneuver the enemy with sheer numbers. I played axis and just the sheer amount and quality of US troops shredded my non elite infantry and made my tanks vulnerable. Don't sleep on the infantry company...

Also, playing air support company + airborne commander... absolutely my favorite combo in the game. It's basicaly CoH2 wehr CAS doctrine but way better.

If you set it up right you can get
1. Smoke drop OR Recon loiter
2. 160 manpower for 80 muni + healing crates supply drop (dont have to tech medical at base)
3. FREE Recon overflight that gives sight when upgraded
4. P47 strafing run
5. 60 muni stuka (p47) dive bomb
6. P47 AT Rocket Strafe OR Carpet bombing run

American air support is amazing.


I guess u quoted the wrong post, but yes, US airsupport is absolutely badass

Speaking of airborne, being able to drop a crewed MG onto VPs 30 seconds into the match is rather spicy
14 Jan 2023, 13:41 PM
#25
avatar of donofsandiego

Posts: 1391



I guess u quoted the wrong post, but yes, US airsupport is absolutely badass

Speaking of airborne, being able to drop a crewed MG onto VPs 30 seconds into the match is rather spicy


Nah mate quoted you because I am also on the hopium.
14 Jan 2023, 15:04 PM
#26
avatar of DonnieChan

Posts: 2272 | Subs: 1

it's because of the letmezoomout-crying in the forums and candy crush mobile gamers

14 Jan 2023, 15:57 PM
#27
avatar of Esxile

Posts: 3602 | Subs: 1



Not sure how you can say grahpics are fine. I mean, what are the standards here? It`s 2023 and the game looks worse than COH2.

Just look at Youtube videos like this one from tightrope and read the comments:



The reactions are very negative all over the board. Not just in forums.

Also this screenshot shows pretty well how big this problem actually is:

https://www.reddit.com/r/CompanyOfHeroes/comments/10aszz8/reic_this_is_inacceptable_there_are_4_squads_and/

I am not sure how this can be considered fine, not even 2 months away from release. It`s simply ugly. Which might be fine for hardcore COH(1)-fans but in order for this to be a commercial success casual players need to be won over and with looks like that this won`t happen.



This is a great example of what I mean as well. This channel has 300.000 subscribers and the first impression of COH3 is just bad because of the graphics.


1- What I'm supposed to see in Tighrope's video? I'm not watching an hour long video to understand what you can't explain in two lines.

2- Hot reactions are always negatives, people enjoying the game are actually playing it.

3- Your screenshot shows a bug, cool bro, sure there are many bug still in game and for sure even after release. Shall we say coh2 is shit atm because we still have the Unit command UI bug on some maps?

4- Don't know who's doing this preview but -Oh it's horrible, look at it, how horrible it is. Cool bro, what an analysis.

5- At release Coh2 was way worst, people were complaining that the graphical thematic was bad compared to coh1, and today with coh3 we see the same discussion with the same arguments.

At the end, you don't like it, fair enough it's your opinion, you don't like its graphics, fair enough it's your taste, but that don't go further.
14 Jan 2023, 17:36 PM
#28
avatar of Rosbone

Posts: 2159 | Subs: 2

I still cant believe this is how Coh3 will look when released. I wont believe it. As I stated, if it looks like this on release Relic should die as a company.

The textures themselves look much better than Coh1 or 2. Much more detail and variety. Object variety looks better. All of the things that will make this game pop much more to everyone playing it.

The limiting factor is the washed out renderings and the horrible color choices.

As I stated above, the graphics look like they are being heavily fogged. So all colors are being blended to the fog color. So everything pixel on the terrain is a version of RGB(128,128,128). This makes it very hard to make out units and everything lacks punch.

There is also a whole part of the rendering pipeline missing: Specular. This is the thing that adds shine to reflective objects. I have only noticed Specular highlights on windows in Coh3. This is why all of the vehicles look like dust covered plastic.

I think when the final version appears, Relic will turn off the fogging and add the specular back in. And when they do things will look glorious.

If I still see ugly green text on the points when released I will have to assume the company has been taken over by 3 year olds who are just learning colors. And no one should buy the game. That is the canary in the coal mine.

EDIT: Note that both the Fog and Specular are things that are edited on a per map basis in the worldbuilder. At a minimum, custom made maps have the chance of looking good.
14 Jan 2023, 17:56 PM
#29
avatar of über alles

Posts: 85

Relic doesn't care about multiplayer on PC

They are all focus on console release

We can just hope it will be a fail, but many people seems enthusiasts https://www.youtube.com/watch?v=Cagsy3jUGFg
14 Jan 2023, 19:55 PM
#30
avatar of Katitof

Posts: 17914 | Subs: 8

This is the very same thread we hat at release/open beta of CoH2.

14 Jan 2023, 23:41 PM
#31
avatar of TheSphinx

Posts: 48

jump backJump back to quoted post14 Jan 2023, 19:55 PMKatitof
This is the very same thread we hat at release/open beta of CoH2.



Hits the nail on the head.
No joke, i remember the very similar threads over 9 years ago.

"coh 2 is such a shame." "They had so much time for a part 2 and then it's just a bad copy of coh1." "Coh1 looks better with mods than coh2." "coh2 will have no playerbase and die soon and people will come back to coh1." "Coh2 has a lousy balance, is full of bugs and is no fun." "The sound in coh2 is so crappy, mg42 sounds like plastic, every mod in coh1 has better sounds than coh2" .... "modders from coh1 could have made a better coh2" .... and many such complaints. Even serious accusations that every idea for coh2 was stolen from the eastern front mod in coh1 ^^

Daily greets the groundhog? I don't understand the excitement. Who wants a new game and loves the variety will be happy. If you love coh2, you can continue to enjoy the game as before.

I am glad about coh3. It's not quite my desired setting - but coh2 has become more than predictable and boring after over 9 years.
The large selection of different skills, ways to tech, units and possible strategies is simply a joy compared to coh2.

Same as in the threads back in 2013 ... dont know why people hope and wish that a game will be a flop. And at the end i saw this players in coh2 with 1000 - 2000 hours ingame :DDDD
15 Jan 2023, 00:47 AM
#32
avatar of Spanky
Senior Strategist Badge

Posts: 1820 | Subs: 2

It is happening again. But at the same time, if I look past the visual side and audio, the game mechanics are spot on for me. I've spent over 20hours and really enjoyed my time.

Here's hoping they can fix the visuals and audio after release.

15 Jan 2023, 01:49 AM
#33
avatar of blvckdream

Posts: 2458 | Subs: 1

jump backJump back to quoted post14 Jan 2023, 15:57 PMEsxile


1- What I'm supposed to see in Tighrope's video? I'm not watching an hour long video to understand what you can't explain in two lines.

2- Hot reactions are always negatives, people enjoying the game are actually playing it.

3- Your screenshot shows a bug, cool bro, sure there are many bug still in game and for sure even after release. Shall we say coh2 is shit atm because we still have the Unit command UI bug on some maps?

4- Don't know who's doing this preview but -Oh it's horrible, look at it, how horrible it is. Cool bro, what an analysis.

5- At release Coh2 was way worst, people were complaining that the graphical thematic was bad compared to coh1, and today with coh3 we see the same discussion with the same arguments.

At the end, you don't like it, fair enough it's your opinion, you don't like its graphics, fair enough it's your taste, but that don't go further.


The comments to tightrope`s video show the negative impression most casual players have of COH3. I clearly said that in the previous post.

The other YouTube channel is another example of this. These are the types of people COH3 needs to win over but with graphics and sounds that bad it`s not going to happen.

The screenshot just shows how insanely hard it is to see units without the UI symbols around them. They blend in way too much still.
15 Jan 2023, 02:38 AM
#34
avatar of Basilone

Posts: 1944 | Subs: 2

Its a bit of joke that COH1 was lightyears ahead of its time with the graphics and COH3 doesn't look much better than COH2 10 years later.

Gameplay wise COH3 is looking really damn good. The way the factions (and doctrines) are designed is a massive step up from COH2. Gone are the days of having early game AT units that can carry you 30 minutes in to the game and deciding between buying vehicle A or vehicle B. Now you have all kinds of things to spend that fuel on, and if you make bad teching choices you're going to open yourself up to nasty counter play options that you can't really defend against. People that only played COH2 never knew what it was like to get stomped out by T3 rush because you fucked up and don't have enough fuel to field AT guns 8 minutes in to the game.
15 Jan 2023, 03:18 AM
#35
avatar of Lady Xenarra

Posts: 956

I've been thinking a lot about the game during the tech test, changed my mind a few times and IMHO it's a bit early to say whether the game will succeed/fail. Long term support will be crucial in any case.

I will say that the extra time they had shows up well in this version, when compared to an earlier test. For regular COH2 players it is quite easy to get into the factions, once you are familiarised with the hybridised (COH1 + COH2) tech structure. I seriously doubt many ppl missed having to send engineers back to base just to build tech buildings, esp backteching SOV T2.

Yes the balance is all over the place, but this is to be expected for a brand new game. There are many familiar problem units, but they're in a sea of new units who have balancing problems of their own. "Everything is OP" indeed.


Maybe COH3'll work out great, maybe not. But I do know one thing for certain, I wouldn't want to be senior management for a project like this. The pressure must be immense.
15 Jan 2023, 04:33 AM
#36
avatar of donofsandiego

Posts: 1391



Guastatori: "Guastatori! Conquistare quel punto!"

The two MGs I set up to cover the victory point:


15 Jan 2023, 05:04 AM
#37
avatar of Rosbone

Posts: 2159 | Subs: 2

if you make bad teching choices you're going to open yourself up to nasty counter play options that you can't really defend against.

Can you expand on this?

This is why I never play 1v1. You just want to have fun and pick a fun commander, but instead you get punked because you didn't try to guess what the enemy was going to pick and pick to counter it. So you get stuck playing some lame commander you don't want to play at all.

That is the opposite of fun to me personally. I can see the benefit of it in a 1v1 chess match though.
15 Jan 2023, 05:49 AM
#38
avatar of Basilone

Posts: 1944 | Subs: 2

jump backJump back to quoted post15 Jan 2023, 05:04 AMRosbone

Can you expand on this?

This is why I never play 1v1. You just want to have fun and pick a fun commander, but instead you get punked because you didn't try to guess what the enemy was going to pick and pick to counter it. So you get stuck playing some lame commander you don't want to play at all.

That is the opposite of fun to me personally. I can see the benefit of it in a 1v1 chess match though.

What I meant was spending too much fuel on the wrong things at the wrong times setting you up for a bad mid/late game as the tech progresses. So for example you spend a bunch of resources on infantry upgrades but never managed to make much of an impact with those, you're now behind on fuel and get punished by someone that rushes fast mid game vehicles. Or if someone is going very infantry heavy and is managing to do some damage, you need to slow down and spend that fuel on upgrades that will keep you in the game instead of holding on too long for late tech.

What you're saying about commanders I totally agree with. Interesting counter choices should revolve around decisions made during the game, not which commanders happened to be brought in.
15 Jan 2023, 07:21 AM
#39
avatar of Rosbone

Posts: 2159 | Subs: 2

...

Sounds good, thanks.
15 Jan 2023, 08:28 AM
#40
avatar of Katitof

Posts: 17914 | Subs: 8

Its a bit of joke that COH1 was lightyears ahead of its time with the graphics and COH3 doesn't look much better than COH2 10 years later.

You can't really do groundbreaking invention with every iteration of the game. New sub genre can appear only once, unless you want to drop all the players enjoying it, you pretty have to have to make it again on follow up titles with improvements.

Unless you want to innovate forcefully and end up with DoW3 again.

And if graphics are problem and don't look great for you, well, upgrade.
Its rather obvious that graphics in modern times will not have as leaping jumps as it had 10-15 years ago as we're reaching rapidly cap of what current technology can produce.

Its astonishing seeing amount of people not understanding that.
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SHOUT IT OUT!

No ProfanityNumber of ShoutsRefresh Shout Box
Osinyagov: Suddenly, coh2 is slowly dying, but you can play it, playerbase still big enough
Last Wednesday, 17:00 PM
Osinyagov: Wow, i remember you from zansi and vali videos, good old memories
Last Wednesday, 16:58 PM
Beinhard: o7 miss this game and zansi
Last Wednesday, 14:09 PM
Lady Xenarra: @Willy Pete The lack of April Fools this year is odd lol
02 Apr 2025, 01:34 AM
Willy Pete: @Rosbone not dead yet. when that happens the font will switch to Papyrus :*(
02 Apr 2025, 00:16 AM
dasheepeh: it was an honor guys :guyokay:
01 Apr 2025, 20:34 PM
aerafield: yeah I already prepared my "Can't believe there's comic mode for the 10 daily visitors even on this April 1st" :guyokay:
01 Apr 2025, 20:29 PM
Rosbone: @dasheepeh I guess that means this site is officially dead :guyokay:
01 Apr 2025, 20:19 PM
dasheepeh: no comic sans font for april 1st this year?
01 Apr 2025, 19:56 PM
Willy Pete: @Lady Xenarra this you? https://i.imgflip.com/3e4thi.jpg
01 Apr 2025, 02:53 AM
Lady Xenarra: Does anyone else think that USF needs buffs? It feels like they’re on life support sometimes
01 Apr 2025, 02:36 AM
Willy Pete: @Rosbone Ahh I missed that memo. I still think its a bad decision though. Adds frustration for players and isnt gonna make them that much money
27 Mar 2025, 15:46 PM
Rosbone: It is also good they left it free until after the free to play weekend. Points for that.
27 Mar 2025, 09:34 AM
Rosbone: But I agree, the cost to get a full decent Coh game pushing $115 US is not the best idea. Especially when it needs so much more work for casuals.
27 Mar 2025, 09:32 AM
Rosbone: To be fair, it was a thank you to early fans right? They said it was not free for long and it would become a pay DLC at some point.
27 Mar 2025, 09:30 AM
Willy Pete: Re-releasing free DLC so they can charge new players money for it. Brilliant marketing strategy :clap:
27 Mar 2025, 04:31 AM
Soheil: Coh2 still broken server ?
25 Mar 2025, 18:27 PM
Rosbone: Congrats to Relic. Looks like Coh3 has finally usurped Coh2 s the popular Coh. You smell terrific. :snfQuinn:.
24 Mar 2025, 02:46 AM
Nickbn: and again someone else replies. I mean come on guys. Give @adamírcz a chance
22 Mar 2025, 14:00 PM
Willy Pete: @Nickbn you didn't ask a question, and this is a chat box...
20 Mar 2025, 13:11 PM
Nickbn: @Rosbone it's incredibly rude to speak on someone elses behalf, especially when a question is directly adressed to them. I understand your passion for the subject at hand but I want to hear from him.
20 Mar 2025, 10:16 AM
Rosbone: @Nickbn No, I am just saying people should not be using any Relic owned forum since they have proven they ban anyone who says true things about Coh3.
18 Mar 2025, 19:01 PM
Nickbn: @Rosbone do you speak on his behalf? I didn't know. In that case keep us updated please.
18 Mar 2025, 16:47 PM
Rosbone: #RelicModdedEchoChamber
16 Mar 2025, 17:54 PM
Rosbone: @Nickbn True except, the only people on the Relic Discord/Reddit/Steam are brain washed monkey zealots. They wont even understand what @adamírcz is talking about. Anyone else is banned.
16 Mar 2025, 17:54 PM
Nickbn: @adamírcz might be a better idea to voice this to relic directly than to voice it here, in a shoutbox of a nearly deade fansite #justsaying...
16 Mar 2025, 16:36 PM
webdesign-muenchen-w: @Rosbone it is sick
14 Mar 2025, 22:09 PM
aerafield: @adamírcz aren't the first two disconnects free every day?
14 Mar 2025, 19:26 PM
Rosbone: It is so unlike Relic to punish its fans and community.
14 Mar 2025, 12:07 PM
adamírcz: So, I just got a leaver penalty without even getting onto the loading screen because of the game disconnecting, bravo Relic
14 Mar 2025, 10:45 AM
Rosbone: It is an indicator of the very short sighted capitalist view that plagues any company where leadership does not understand the product.
13 Mar 2025, 20:00 PM
Rosbone: They dont care about Coh3 or Coh in general. They are just trying to grab cash by ripping off the small user base they have.
13 Mar 2025, 19:58 PM
Rosbone: Just making mistake after mistake after mistake.
13 Mar 2025, 19:57 PM
Rosbone: It is clear they crapped out an unfinished game. And are now barely supporting it as they make new smaller games. Coh3 is stillborn. It will be meh for at least another 2-4 years. Meaning they killed the whole franchise instead of growing it.
13 Mar 2025, 19:56 PM
Rosbone: For a thing they could fix in minutes. Literally minutes.
13 Mar 2025, 19:53 PM
Rosbone: If I did play coh3 and was mainly a skirmish player, I would be pissed and probably stop playing. And it has been like this since release. Why? I would not tell my friends to buy a game I am not even playing. Lost sales and angered users.
13 Mar 2025, 19:53 PM
Rosbone: I am just saddened how Relic keeps hurting themselves by not fixing 5 minute things like menus. Why anger users with stuff that could be fixed in minutes???
13 Mar 2025, 19:50 PM
Rosbone: I was wondering why people think I was raging. I think it was when I said "because coh3 sucks so bad". That was not my opinion. Just a general feel from top players/streamers. I dont play Coh3 and have NO opinion of it.
13 Mar 2025, 19:48 PM
OKSpitfire: You can rage as often as you like btw, you usually manage to make it pretty funny.
12 Mar 2025, 11:18 AM
Rosbone: So it was a systemic failure across multiple disciplines and check points.
12 Mar 2025, 04:30 AM
Rosbone: Knowing how companies work, I imagine a new hire making the menus. The API they are using is complicated and things were hard to figure out. But at some point QA or management should have addressed these things. Usually within 6 months of starting.
12 Mar 2025, 04:29 AM
Rosbone: @theekvn I dont hate Coh3 or Relic. I just dont understand how you work on Coh3 for like 7 years and the menu system is worse than if a Programming 101 student made it. Feel free to explain it to me.
12 Mar 2025, 04:07 AM
theekvn: + 33% dmg rear hit was best deal ever.
12 Mar 2025, 04:00 AM
theekvn: KT just need fuel debuf from 15% to 50%, Ele arc of fire- aim time improve and they are good to go
12 Mar 2025, 03:59 AM
theekvn: and please Rosbone,I know you hate Coh3 to the bone due to your drama with relic, Still, Can you give a proper point of view instead of raging ?.
12 Mar 2025, 03:54 AM
theekvn: you rather go 76 to unity Whizbang 2.0 or go home.
12 Mar 2025, 03:52 AM
theekvn: also US tier 4 is 145f and Sherman pen 140 nerf is too much.
12 Mar 2025, 03:52 AM
theekvn: Whizbang lock behind CP, meanwhile stuka is techtree progress
12 Mar 2025, 03:51 AM
KoRneY: @aerafield It's possible that it is underpriced for what it is capable of now, no need to go full retard and take it immediately as a massive problem. It costs 60 more MP than a pz.3 and in 2v2 the barrage can be quite strong.
07 Mar 2025, 19:14 PM
OKSpitfire: I do like that they made the Stuka more expensive instead of nerfing it into the ground though. Found it pretty unsatisfying to use before that buff a while back....
06 Mar 2025, 16:35 PM
aerafield: USF already is by far the shittiest faction in terms of countering blobbing and turtling, now they supposedly have one overtuned tool locked behind a BG and it's immediately a massive problem?
06 Mar 2025, 13:33 PM
Lady Xenarra: I think post-2.0 Whizbang buffs, the price is too low esp since the Stuka got nerfed in cost too. Speaking of which, how exactly is one supposed to successfully dive this Sherman in disguise? Med tank spam running into SSFs?
06 Mar 2025, 12:13 PM
OKSpitfire: A powerful, doctrinal unit that outperforms stock stuff? Colour me shocked! :P
06 Mar 2025, 10:49 AM
Willy Pete: Cool you wanna lose your stock lategame arty too then?
06 Mar 2025, 03:20 AM
Lady Xenarra: WTB Whizzbang for DAK instead of Stuka, 5 fuel cheape, 60MP more expensive and next to impossible to dive. :rofl:
05 Mar 2025, 20:27 PM
Rosbone: It is also hard to expect Relic to help Coh2 when they cant even make working menus in Coh3 yet, 2 years after release and at full price+ for DLCs. Thats like asking a fish to do calculus.
04 Mar 2025, 02:58 AM
Rosbone: But this last patch has made good progress for grabbing players. All we can hope is Coh3 gets to Coh2s quality level before everyone abandons the franchise. Its Relic so they will completely f*%k it up as usual. But its a hope/cope.
04 Mar 2025, 02:55 AM
Rosbone: Relic wants Coh2 to fail so players will migrate to Coh3. It is hard to blame them since Coh3 sucks so bad. It needs all the help it can get.
04 Mar 2025, 02:53 AM
Soheil: Coh2 is dead , full of map hackers , and lelic knows that but ...
04 Mar 2025, 01:26 AM
aerafield: Oh how I missed the weird spam bots, welcome back :banana:
03 Mar 2025, 13:05 PM
situsgbo777: Platform game online terpercaya dengan berbagai pilihan permainan seru dan peluang menang besar. Nikmati pengalaman bermain terbaik hanya di GBO777
03 Mar 2025, 06:48 AM
OKSpitfire: @aerafield that does sound familiar
02 Mar 2025, 09:06 AM
aerafield: @Lady Xenarra :rofl:
02 Mar 2025, 01:45 AM
Lady Xenarra: Ah, the gren faust-replacing-rifles bug/exploit. :ph34r:
01 Mar 2025, 18:24 PM
aerafield: CoH3 high elo is truly the dumbest CoH experience that ever existed
01 Mar 2025, 17:25 PM
aerafield: @OKSpitfire tbh I find it quite challenging to get the Pershing in time, having to suffer through the CoH3 tickrate and this endless bullshit meta of massive blobs going back and forth to the forward heal truck
01 Mar 2025, 17:24 PM
OKSpitfire: Well... going to be seeing the Pershing a lot for a little while, that thing is a monster.
01 Mar 2025, 11:44 AM
NigelBallsworth: axis stuff is getting more meme by the second
28 Feb 2025, 23:32 PM
aerafield: Cloaked instapin MGs at 0cp. I wanna see no more crying about the Dingo while that shit is in the game :snfPeter:
28 Feb 2025, 20:38 PM
Willy Pete: And only on annihilation, and I have to let the AI live long enough...
28 Feb 2025, 02:04 AM
Willy Pete: Pershing is absurd, but ive still only gotten to use it against AI
28 Feb 2025, 02:03 AM
Lady Xenarra: WTB Pershing for Axis, that is all :lolol:
27 Feb 2025, 13:32 PM
donofsandiego: :clap:
27 Feb 2025, 02:34 AM
donofsandiego: Return of the chatGPT writing prompt. Lets see how shinasukac responds to these questions utilizing the Socratic Method. Maybe he will give us an interesting look into his opinions
27 Feb 2025, 02:34 AM
Willy Pete: I havent even seen a pershing yet. Coh3 games still move too fast for it lol
27 Feb 2025, 00:30 AM
shinasukac: kingtiger=kingjoker
26 Feb 2025, 16:27 PM
Lady Xenarra: Has anyone actually used the KT much? My experience is that the match is usually over long before I get the CPs for it
26 Feb 2025, 14:35 PM
Rosbone: Can someone message me the day you can look at Coh3 and not face palm yourself in disbelief that actual humans worked on it? Much appreciated.
26 Feb 2025, 06:40 AM
Rosbone: The only way to feel good about Coh3 is to never look at Coh3. Once you see it, you cant unsee it.
26 Feb 2025, 06:37 AM
Rosbone: Observer mode sucks, player stats pages are scatter brained mess, etc etc etc
26 Feb 2025, 06:35 AM
Rosbone: It is really hard to tell people to buy the DLC with feeling like they are throwing their money down the toilet for a nearly dead game. But Big Tonks!!! Oh well, not my problem.
25 Feb 2025, 18:12 PM
Rosbone: No 4v4 maps, busted menus 2 years after release, still have not fixed janky sounds people have complained about for over 2 years, etc etc.
25 Feb 2025, 18:10 PM
Rosbone: And the skirmish menus are still at a BETA level. Just the largest game play mode completely ignored... again.
25 Feb 2025, 18:09 PM
Willy Pete: Oh wtf. Yeah the crossing remake was in the 2v2 demo. No more 3s and 4s is a bummer tho
25 Feb 2025, 16:42 PM
aerafield: What? No, he means that all the new maps are for 1v1. Though Im pretty sure they will be playable in 2v2 as well
25 Feb 2025, 15:50 PM
Willy Pete: Are the maps really locked behind dlc? Surely they must be in the regular update
25 Feb 2025, 15:22 PM
Rosbone: I would like to join in celebration with the 9% of Coh3 MP players who are getting ALL of the new maps. Woohoo! #3Tards
21 Feb 2025, 19:22 PM
OKSpitfire: I hope that at least one of heavies is a like-for-like reskin of the coh 2 ISU-152. I miss that thing.
21 Feb 2025, 10:23 AM
Rosbone: Buy our cool new large tanks that will never get played on the 4 new 1v1 maps added. Perfect synergy! :facepalm:
20 Feb 2025, 19:23 PM
Rosbone: Everyone ready for some deep penetration :snfPeter:
20 Feb 2025, 17:13 PM
Lady Xenarra: I'm sure the ppl who defended it as balanced for Allies will be screaming like they got scaled with boiling water, in COH3. How the tables turn.
20 Feb 2025, 11:33 AM
Willy Pete: I think it was nuts with any engine damage. Especially on superheavies
20 Feb 2025, 07:03 AM
aerafield: Personally I think without the ram ability, it's worse than loiters for example
20 Feb 2025, 00:09 AM
Willy Pete: It combined well with most slowing abilities, not just ram stuns
19 Feb 2025, 23:36 PM
Willy Pete: Only??? I think not being able to shoot it down and the ramp up effect also had something to do with it
19 Feb 2025, 23:34 PM
Willy Pete: Really
19 Feb 2025, 23:30 PM
aerafield: AT overwatch was broken only because it came with the faction of T34 ramming
19 Feb 2025, 22:29 PM
Willy Pete: Love to see Relic really learning from their past mistakes. Let's bring back the dumbest ability in coh2, and charge money for it
19 Feb 2025, 20:34 PM
Willy Pete: New DAK commander will have AT overwatch as alternate choice to elefant
19 Feb 2025, 20:33 PM
aaa: Funy thing new players dont know that. And are trying to compete vs hacks
19 Feb 2025, 10:33 AM
aaa: Online gaming is trash in general, not just coh. On high level there are all cheats in most games
19 Feb 2025, 10:24 AM
aaa: 2 cheaters in 3 days. MH and DH
19 Feb 2025, 09:57 AM
aerafield: I am a simple man, I build Humvees with Pathfinders and Missile Launchers inside, I am happy
18 Feb 2025, 20:57 PM
Lady Xenarra: aerafield lamevee spammer confirmed :nahnah:
18 Feb 2025, 20:42 PM
aerafield: those who know, know: https://www.reddit.com/r/CompanyOfHeroes/s/fPk4yLIgmK
18 Feb 2025, 15:40 PM
adamírcz: Might be onto somethin here, combine side armour existing, maps where flanking is a viable option, and hopefully also heavies actually being less manouverable than mediums (lookin at you coh2), and it might be fun gameplay
17 Feb 2025, 13:39 PM
Willy Pete: Shouldn't coh3 heavies actually have insane front armor values? The glory days of 400+ Kt armor wouldn't be as bad when side armor is a thing. Not to say its a good idea lol
14 Feb 2025, 23:14 PM
aerafield: But then again, maybe CoH3 superheavies should actually have insane armor values because the whole game is designed for the clumsy & inept anyway :snfPeter:
14 Feb 2025, 23:04 PM
aerafield: It's like you have to coordinate an entire orchestra of abilities and the correct units, meanwhile your opponent just clicks his 1 superheavy tank occasionally...
14 Feb 2025, 23:01 PM
aerafield: the giga frontal armor also made these units too oppressive in average or low ELO games
14 Feb 2025, 22:59 PM
aerafield: Massive HP pool but reasonable amount of armor is way healthier design
14 Feb 2025, 22:57 PM
aerafield: Say what you want, but the titanium frontal armor design of coh2 superheavies was bullshit. Too many bad players not getting punished for their bad micro because penetration RNG carries them
14 Feb 2025, 22:57 PM
Willy Pete: Also the attack ground with the pak40 looked perfect, that Pershing should be dead
14 Feb 2025, 19:18 PM
Willy Pete: Ahh just saw the other one that died. Some bad rng I think but there was an AT gun at med range for a chunk of that fight
14 Feb 2025, 19:14 PM
Willy Pete: Which KT? I saw one got almost deleted but it also showed its side to a hellcat AND the m5. I think the player even admitted he got lucky
14 Feb 2025, 19:10 PM
Lady Xenarra: I understand that the devs want to sell the Allied part of the DLC, but the KT got swiss cheesed like a COH2 bunker on treads :S
14 Feb 2025, 15:16 PM
SupremeStefan: They should make dlc separataly for axis and alies
14 Feb 2025, 10:28 AM
SupremeStefan: 25$ is actually a ok price for 40 abilites = 8 commanders = 4 battlegroups. But problem is that it comes in bundle
14 Feb 2025, 10:24 AM
Willy Pete: Have they shown the actual trees yet for the new commanders? Skimmed through the deep dive today, didnt see em
13 Feb 2025, 22:29 PM
Rosbone: Big Tonk boners incoming :hansGASM:
13 Feb 2025, 17:38 PM
donofsandiego: Probably not
12 Feb 2025, 14:57 PM
Lone-Wolf: Hi guys. Error code -4. Any fixes?
08 Feb 2025, 17:09 PM
donofsandiego: Probably not
07 Feb 2025, 16:57 PM
SkYisTheLimiT_CoH: any coh2.org admin there ?
07 Feb 2025, 12:43 PM
Lady Xenarra: Ever the contrarian, aerafield.
07 Feb 2025, 11:59 AM
aerafield: I havent seen the new units in action yet (whose BGs will not be purchased by too many people as they are pretty expensive I recon), but I can say with 100% confidence that the Pershing needs a buff
07 Feb 2025, 02:31 AM
Lady Xenarra: I would think lots more players would come/return since there's so many iconic units being added in the new BGs. I just don't want to hear another 8+ yrs of Pershing need buff complaints
06 Feb 2025, 23:22 PM
adamírcz: If I had my supply of copium, Id say they might at least get enough money to not have to wait 5 months with problems that should be a matter of bi-weekly hotfix
06 Feb 2025, 23:10 PM
adamírcz: I mean, its overpriced,
06 Feb 2025, 23:10 PM
Rosbone: Will it help or hurt the current player base is the real question. Should add more players, but may drive many away.
06 Feb 2025, 19:17 PM
Rosbone: Yes you too can play with a persdhing for the low price of $24.99 USD. Or be the poor schlub who gets his rectum reconfigured who doesnt have the latest pay to win stuffs.
06 Feb 2025, 19:16 PM
donofsandiego: persdhing in coh 3? 😳
06 Feb 2025, 18:42 PM
Rosbone: @aerafield Ahhh, I think I made a pershing like twice in my life since that commander is pretty bad in 4s.
05 Feb 2025, 23:20 PM
aerafield: @Rosbone coh2 pershing has the same ability so, whatever. Though it's probably gonna be a 30 seconds ability to make it super broken pay to win, then 2 months later it will get "hotfixed" into a skillshot like coh2 pershing
05 Feb 2025, 22:00 PM
Rosbone: How do we feel about Pershing shooting thru multiple buildings?
05 Feb 2025, 19:43 PM
Rosbone: I am just happy Relic was smart enough to put this out now because the community was falling asleep waiting 3 months between patches. And a new/old map was shown :banana:
05 Feb 2025, 19:38 PM
aerafield: Not even the trailer can hide the trash sound effects
05 Feb 2025, 18:46 PM
Lady Xenarra: https://www.youtube.com/watch?v=XSvwH2mXje8 Well this should result in 'interesting' reactions... :rofl:
05 Feb 2025, 18:43 PM

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