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M3A1, can we talk about IT ?

27 May 2020, 10:30 AM
#1
avatar of Solcastel

Posts: 24

Does someone play it ?

I tried to play it but I think it's not really worth

For me because:
- both germans have directly panzerfaust to counter it (for instance me, as soviet player, the Oberkomando's jeep is only annoying until I get anti-tank grenades, after I can easily kill lit)
- Maybe to expensive in fuel, it cost 15 fuel, and so if you make a M3A1 you will have tank a bit later
- very very weak

Honestly I used it only once or twice to try to kill a sniper. But otherwise i don't see the power of this unit and I am sad when i am doing my T1 to see I have something not usefull.


So maybe i just use it very bad a someone knows how to play it correctly ?
27 May 2020, 10:35 AM
#2
avatar of Vipper

Posts: 13496 | Subs: 1

OKW do not have faust at start only AT grenades on Panzer F.

CE with flamer in M3A1 can cause mayhem in enemy lines, clear HMG in garrison and get wipes on retreats.

The unit can also counter the kubel.
27 May 2020, 10:37 AM
#3
avatar of Solcastel

Posts: 24

jump backJump back to quoted post27 May 2020, 10:35 AMVipper
OKW do not have faust at start only AT grenades on Panzer F.

CE with flamer in M3A1 can cause mayhem in enemy lines, clear HMG in garrison and get wipes on retreats.

The unit can also counter the kubel.


M3A1 + flamer is only usefull during retreated otherwise, panzerfaust and ciao
27 May 2020, 10:45 AM
#4
avatar of JohnSmith

Posts: 1273

The unit is generally best avoided, and the 15 fuel are to be invested elsewhere. It is just a resource trap. It has some use in 1on1/2on2 if you opponent goes heavy or double sniper play, but nobody does that anymore.
27 May 2020, 10:53 AM
#5
avatar of Crecer13

Posts: 2184 | Subs: 2

It is only useful for the first 2-5 minutes. As soon as he appears, the player will immediately take countermeasures which, in the next skirmish, will most likely destroy M3A1. Another point. Even if M3A1 is not destroyed during 5 minutes after the start of the game, then it is useless. You do not even approach the enemy because an anti-tank gun / faust / mine will stick out from every corner. I somehow got the 3rd level of veteran M3A1. And it was just a useless 3rd level vet unit. In a late game (if you still save the M3A1), it does not have any useful ability or a vet bonus Its has no mime, no intelligence, no medicine. This is just a 5 minute unit.
27 May 2020, 11:01 AM
#6
avatar of Vipper

Posts: 13496 | Subs: 1



M3A1 + flamer is only usefull during retreated otherwise, panzerfaust and ciao

OKW do not have faust early so it useful vs OKW.

It also useful vs Ostheer HMG that are not support by grenadier. It can also be used against single grenadier since even if they manage to faust you simply can disembark drive them away with flamer and repair.
27 May 2020, 13:23 PM
#7
avatar of Euan

Posts: 177

I'm not a high level Soviet player but I still find it useful as a shock unit. The time window is very short but if you get it just when you get 60 muni and put a flamer on your engineers (the classic meme strat) and you have good micro, it can really wreck for the next minute... maybe two.

Don't know if this works at all in top 100 games tho, I rarely saw it there as axis
27 May 2020, 13:24 PM
#8
avatar of Euan

Posts: 177

P.S. shouldn't this be in the strategy forum? Let's make that alive again :D
27 May 2020, 13:28 PM
#9
avatar of Katitof

Posts: 17914 | Subs: 8

jump backJump back to quoted post27 May 2020, 13:24 PMEuan
P.S. shouldn't this be in the strategy forum? Let's make that alive again :D

Strategy forum would imply there is something wrong with player using it, not the unit and we all know every single CoH2 player is a seasoned high end tournament player who never makes a single mistake, so natural conclusion, obviously, is a balance problem, always.
MMX
27 May 2020, 14:00 PM
#10
avatar of MMX

Posts: 999 | Subs: 1

jump backJump back to quoted post27 May 2020, 13:28 PMKatitof

Strategy forum would imply there is something wrong with player using it, not the unit and we all know every single CoH2 player is a seasoned high end tournament player who never makes a single mistake, so natural conclusion, obviously, is a balance problem, always.


spot-on and accurate!

but to the op's question: if you want to see how to use the m3 creatively and (sometimes not so) effectively i recommed watching vonivan's stream
27 May 2020, 15:04 PM
#11
avatar of Grumpy

Posts: 1958

It is a somewhat ok counter for sniper play, but I agree with the sentiment that it's only a 5 minute unit, and the fuel would be best spent elsewhere.

Many other units have been given upgrades to make them more useful if they survive to the late game. This one hasn't. It would be interesting to see something like a medic or ambulance upgrade for it that gets unlocked at T4.
27 May 2020, 15:12 PM
#12
avatar of achpawel

Posts: 1351

Too much risk, too little reward. Maybe if you manage to steal an mg thanks to it, it pays for itself. I would develop it to become a spotter unit. Maybe sort of t-70 treatment with extra sight mode that disables weapons and later allows capping.
27 May 2020, 15:27 PM
#13
avatar of suora

Posts: 101

Too much risk, too little reward. Maybe if you manage to steal an mg thanks to it, it pays for itself. I would develop it to become a spotter unit. Maybe sort of t-70 treatment with extra sight mode that disables weapons and later allows capping.


The scout car with veterancy already gets vision almost equal to a vetted T70 in recon mode.
27 May 2020, 16:44 PM
#14
avatar of ShadowLinkX37
Director of Moderation Badge

Posts: 4183 | Subs: 4

jump backJump back to quoted post27 May 2020, 13:24 PMEuan
P.S. shouldn't this be in the strategy forum? Let's make that alive again :D


I think both were acceptable here, good call though. :)

/moved

@OP, It's a shock unit with a limited window. Good vs OKW, less good vs OST. I honestly avoid T1 all together vs OST and it isn't phenominal against OKW either currently but it is better. You can even throw a penal inside of it before the flamer and they'll (probably) be protected from small arms while they can engage units at close range and do a lot of damage.
27 May 2020, 17:37 PM
#15
avatar of achpawel

Posts: 1351

jump backJump back to quoted post27 May 2020, 15:27 PMsuora


The scout car with veterancy already gets vision almost equal to a vetted T70 in recon mode.

Hmm. Didn't know. Thx :)
27 May 2020, 17:43 PM
#16
avatar of achpawel

Posts: 1351

Maybe the answer is that those trucks should absorb damage first instead of infantry, and when they die, troops inside should leave them healthy. It would add many possibilities related to sacrificing such trucks but leaving troops inside in a better tactical position on the map and fully healthy. Seems like a nice trade off. Would add a lot variety, especially if those guys inside were even less effective with some more nerds to their accuracy when inside.
1 Jun 2020, 16:42 PM
#17
avatar of Applejack

Posts: 359

Maybe the answer is that those trucks should absorb damage first instead of infantry, and when they die, troops inside should leave them healthy. It would add many possibilities related to sacrificing such trucks but leaving troops inside in a better tactical position on the map and fully healthy. Seems like a nice trade off. Would add a lot variety, especially if those guys inside were even less effective with some more nerds to their accuracy when inside.


Technically you can do that with a good enough reaction. If you select the unit inside and right-click move them out before the clown car dies, you can save the squad.
1 Jun 2020, 17:01 PM
#18
avatar of achpawel

Posts: 1351



Technically you can do that with a good enough reaction. If you select the unit inside and right-click move them out before the clown car dies, you can save the squad.


Yep. True. But they do get damaged when inside together with the halftrack. The halfrack should absorb the damage and after it dies the squad/s inside should be full health imo. I think it used to be like that. But it got reverted instead of nerfing accuracy or even dps from the units inside. Now, since the accuracy got nerfed for units inside the damage could be reverted (maybe together with even more penalties on dps of the units shooting from inside).
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SHOUT IT OUT!

No ProfanityNumber of ShoutsRefresh Shout Box
Osinyagov: Suddenly, coh2 is slowly dying, but you can play it, playerbase still big enough
09 Apr 2025, 17:00 PM
Osinyagov: Wow, i remember you from zansi and vali videos, good old memories
09 Apr 2025, 16:58 PM
Beinhard: o7 miss this game and zansi
09 Apr 2025, 14:09 PM
Lady Xenarra: @Willy Pete The lack of April Fools this year is odd lol
02 Apr 2025, 01:34 AM
Willy Pete: @Rosbone not dead yet. when that happens the font will switch to Papyrus :*(
02 Apr 2025, 00:16 AM
dasheepeh: it was an honor guys :guyokay:
01 Apr 2025, 20:34 PM
aerafield: yeah I already prepared my "Can't believe there's comic mode for the 10 daily visitors even on this April 1st" :guyokay:
01 Apr 2025, 20:29 PM
Rosbone: @dasheepeh I guess that means this site is officially dead :guyokay:
01 Apr 2025, 20:19 PM
dasheepeh: no comic sans font for april 1st this year?
01 Apr 2025, 19:56 PM
Willy Pete: @Lady Xenarra this you? https://i.imgflip.com/3e4thi.jpg
01 Apr 2025, 02:53 AM
Lady Xenarra: Does anyone else think that USF needs buffs? It feels like they’re on life support sometimes
01 Apr 2025, 02:36 AM
Willy Pete: @Rosbone Ahh I missed that memo. I still think its a bad decision though. Adds frustration for players and isnt gonna make them that much money
27 Mar 2025, 15:46 PM
Rosbone: It is also good they left it free until after the free to play weekend. Points for that.
27 Mar 2025, 09:34 AM
Rosbone: But I agree, the cost to get a full decent Coh game pushing $115 US is not the best idea. Especially when it needs so much more work for casuals.
27 Mar 2025, 09:32 AM
Rosbone: To be fair, it was a thank you to early fans right? They said it was not free for long and it would become a pay DLC at some point.
27 Mar 2025, 09:30 AM
Willy Pete: Re-releasing free DLC so they can charge new players money for it. Brilliant marketing strategy :clap:
27 Mar 2025, 04:31 AM
Soheil: Coh2 still broken server ?
25 Mar 2025, 18:27 PM
Rosbone: Congrats to Relic. Looks like Coh3 has finally usurped Coh2 s the popular Coh. You smell terrific. :snfQuinn:.
24 Mar 2025, 02:46 AM
Nickbn: and again someone else replies. I mean come on guys. Give @adamírcz a chance
22 Mar 2025, 14:00 PM
Willy Pete: @Nickbn you didn't ask a question, and this is a chat box...
20 Mar 2025, 13:11 PM
Nickbn: @Rosbone it's incredibly rude to speak on someone elses behalf, especially when a question is directly adressed to them. I understand your passion for the subject at hand but I want to hear from him.
20 Mar 2025, 10:16 AM
Rosbone: @Nickbn No, I am just saying people should not be using any Relic owned forum since they have proven they ban anyone who says true things about Coh3.
18 Mar 2025, 19:01 PM
Nickbn: @Rosbone do you speak on his behalf? I didn't know. In that case keep us updated please.
18 Mar 2025, 16:47 PM
Rosbone: #RelicModdedEchoChamber
16 Mar 2025, 17:54 PM
Rosbone: @Nickbn True except, the only people on the Relic Discord/Reddit/Steam are brain washed monkey zealots. They wont even understand what @adamírcz is talking about. Anyone else is banned.
16 Mar 2025, 17:54 PM
Nickbn: @adamírcz might be a better idea to voice this to relic directly than to voice it here, in a shoutbox of a nearly deade fansite #justsaying...
16 Mar 2025, 16:36 PM
webdesign-muenchen-w: @Rosbone it is sick
14 Mar 2025, 22:09 PM
aerafield: @adamírcz aren't the first two disconnects free every day?
14 Mar 2025, 19:26 PM
Rosbone: It is so unlike Relic to punish its fans and community.
14 Mar 2025, 12:07 PM
adamírcz: So, I just got a leaver penalty without even getting onto the loading screen because of the game disconnecting, bravo Relic
14 Mar 2025, 10:45 AM
Rosbone: It is an indicator of the very short sighted capitalist view that plagues any company where leadership does not understand the product.
13 Mar 2025, 20:00 PM
Rosbone: They dont care about Coh3 or Coh in general. They are just trying to grab cash by ripping off the small user base they have.
13 Mar 2025, 19:58 PM
Rosbone: Just making mistake after mistake after mistake.
13 Mar 2025, 19:57 PM
Rosbone: It is clear they crapped out an unfinished game. And are now barely supporting it as they make new smaller games. Coh3 is stillborn. It will be meh for at least another 2-4 years. Meaning they killed the whole franchise instead of growing it.
13 Mar 2025, 19:56 PM
Rosbone: For a thing they could fix in minutes. Literally minutes.
13 Mar 2025, 19:53 PM
Rosbone: If I did play coh3 and was mainly a skirmish player, I would be pissed and probably stop playing. And it has been like this since release. Why? I would not tell my friends to buy a game I am not even playing. Lost sales and angered users.
13 Mar 2025, 19:53 PM
Rosbone: I am just saddened how Relic keeps hurting themselves by not fixing 5 minute things like menus. Why anger users with stuff that could be fixed in minutes???
13 Mar 2025, 19:50 PM
Rosbone: I was wondering why people think I was raging. I think it was when I said "because coh3 sucks so bad". That was not my opinion. Just a general feel from top players/streamers. I dont play Coh3 and have NO opinion of it.
13 Mar 2025, 19:48 PM
OKSpitfire: You can rage as often as you like btw, you usually manage to make it pretty funny.
12 Mar 2025, 11:18 AM
Rosbone: So it was a systemic failure across multiple disciplines and check points.
12 Mar 2025, 04:30 AM
Rosbone: Knowing how companies work, I imagine a new hire making the menus. The API they are using is complicated and things were hard to figure out. But at some point QA or management should have addressed these things. Usually within 6 months of starting.
12 Mar 2025, 04:29 AM
Rosbone: @theekvn I dont hate Coh3 or Relic. I just dont understand how you work on Coh3 for like 7 years and the menu system is worse than if a Programming 101 student made it. Feel free to explain it to me.
12 Mar 2025, 04:07 AM
theekvn: + 33% dmg rear hit was best deal ever.
12 Mar 2025, 04:00 AM
theekvn: KT just need fuel debuf from 15% to 50%, Ele arc of fire- aim time improve and they are good to go
12 Mar 2025, 03:59 AM
theekvn: and please Rosbone,I know you hate Coh3 to the bone due to your drama with relic, Still, Can you give a proper point of view instead of raging ?.
12 Mar 2025, 03:54 AM
theekvn: you rather go 76 to unity Whizbang 2.0 or go home.
12 Mar 2025, 03:52 AM
theekvn: also US tier 4 is 145f and Sherman pen 140 nerf is too much.
12 Mar 2025, 03:52 AM
theekvn: Whizbang lock behind CP, meanwhile stuka is techtree progress
12 Mar 2025, 03:51 AM
KoRneY: @aerafield It's possible that it is underpriced for what it is capable of now, no need to go full retard and take it immediately as a massive problem. It costs 60 more MP than a pz.3 and in 2v2 the barrage can be quite strong.
07 Mar 2025, 19:14 PM
OKSpitfire: I do like that they made the Stuka more expensive instead of nerfing it into the ground though. Found it pretty unsatisfying to use before that buff a while back....
06 Mar 2025, 16:35 PM
aerafield: USF already is by far the shittiest faction in terms of countering blobbing and turtling, now they supposedly have one overtuned tool locked behind a BG and it's immediately a massive problem?
06 Mar 2025, 13:33 PM
Lady Xenarra: I think post-2.0 Whizbang buffs, the price is too low esp since the Stuka got nerfed in cost too. Speaking of which, how exactly is one supposed to successfully dive this Sherman in disguise? Med tank spam running into SSFs?
06 Mar 2025, 12:13 PM
OKSpitfire: A powerful, doctrinal unit that outperforms stock stuff? Colour me shocked! :P
06 Mar 2025, 10:49 AM
Willy Pete: Cool you wanna lose your stock lategame arty too then?
06 Mar 2025, 03:20 AM
Lady Xenarra: WTB Whizzbang for DAK instead of Stuka, 5 fuel cheape, 60MP more expensive and next to impossible to dive. :rofl:
05 Mar 2025, 20:27 PM
Rosbone: It is also hard to expect Relic to help Coh2 when they cant even make working menus in Coh3 yet, 2 years after release and at full price+ for DLCs. Thats like asking a fish to do calculus.
04 Mar 2025, 02:58 AM
Rosbone: But this last patch has made good progress for grabbing players. All we can hope is Coh3 gets to Coh2s quality level before everyone abandons the franchise. Its Relic so they will completely f*%k it up as usual. But its a hope/cope.
04 Mar 2025, 02:55 AM
Rosbone: Relic wants Coh2 to fail so players will migrate to Coh3. It is hard to blame them since Coh3 sucks so bad. It needs all the help it can get.
04 Mar 2025, 02:53 AM

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