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Mappatch 2020 - Info

22 Apr 2020, 00:29 AM
#41
avatar of aerafield

Posts: 3046 | Subs: 3

I know that Lierneux has the highest veto rate in 2v2 but how about, instead of kicking out a unique map with a different playstyle (it surely has its flaws), getting rid of some of the towerdefense middle VP slugfest maps that 2v2 mappool is absolutely polluted with? o_O
22 Apr 2020, 09:26 AM
#42
avatar of Gecko

Posts: 5


No plans for 3vs3 and 4vs4. They had a lot stuff in the last big mappatch.


Hey Sturmpanther,

I would like to know your opinion on the current state in 3v3. There are many maps in that pool that (in my opinion) are way too big for that game mode Like; Steppes, Lienne, Essen and General Mud and (maybe Angermunde?). Do you share this sentiment or do you think they are good for the game mode in away? I'd like to know your perspective.

Is there no way to bring back older slightly smaller maps that were removed? like wolfs lair or other past 3v3 maps and community map contest winners.

Also if Rzhef Winter is too big for 2v2 is there a chance the summer version will come back since the Ice is no longer a traversable piece of the map?

Thanks,

Gecko
22 Apr 2020, 09:48 AM
#43
avatar of Osinyagov
Senior Modmaker Badge

Posts: 1389 | Subs: 1

What about maps, which are in the game, but not in automatch? Like Montargis Region. Will they remain in their current state?
22 Apr 2020, 12:04 PM
#44
avatar of Sturmpanther
Lead Strategist Badge

Posts: 5441 | Subs: 36

jump backJump back to quoted post22 Apr 2020, 09:26 AMGecko


Hey Sturmpanther,

I would like to know your opinion on the current state in 3v3. There are many maps in that pool that (in my opinion) are way too big for that game mode Like; Steppes, Lienne, Essen and General Mud and (maybe Angermunde?). Do you share this sentiment or do you think they are good for the game mode in away? I'd like to know your perspective.

Is there no way to bring back older slightly smaller maps that were removed? like wolfs lair or other past 3v3 maps and community map contest winners.

Also if Rzhef Winter is too big for 2v2 is there a chance the summer version will come back since the Ice is no longer a traversable piece of the map?

Thanks,

Gecko


Resh sommer is super unfair. South --> GGWP free win.
The new winter version is fine now.

About steppe, general mud and co: yes they are 4vs4 maps, but in 3vs3 they are more open --> you can actually play with light Vehicles and mediums^^.
Lazur factory will not come back sorry ;)


What about maps, which are in the game, but not in automatch? Like Montargis Region. Will they remain in their current state?


Montargis Region sucks in coh2 sorry. It was a interesting map in coh1, thats for sure. But coh1 =/ coh2.


22 Apr 2020, 12:27 PM
#45
avatar of blvckdream

Posts: 2458 | Subs: 1

I know that Lierneux has the highest veto rate in 2v2 but how about, instead of kicking out a unique map with a different playstyle (it surely has its flaws), getting rid of some of the towerdefense middle VP slugfest maps that 2v2 mappool is absolutely polluted with? o_O


All of these camper maps get played a lot. I doubt Sturmpanther wants to remove them.

IMO Lierneux and Poltawa should be the maps that get deleted, they are both abhorrent. Vaux should be reworked.

Maybe people can test my 2v2 map (Taman Peninsula) now that there is a map patch coming up and give feedback so I an improve it. I also have another map in development that is almost done and will be uploaded to workshop soon. Otherwise there really is only Wolfhetze and Deux that come to mind regarding new 2v2 maps. Even though I don't know if Rosbone agrees to get it added into the game.
22 Apr 2020, 18:09 PM
#46
avatar of Gbpirate
Senior Editor Badge

Posts: 1155 | Subs: 1

jump backJump back to quoted post21 Apr 2020, 12:22 PMKatitof

I'd rather not if we're going to end up getting another semoisky nightmare..

There was this one large hedge map in 2v2 in coh1 which I remember enjoying.


McGechaen's War? https://www.ign.com/wikis/company-of-heroes/McGechaen%27s_War
22 Apr 2020, 18:38 PM
#47
avatar of Stark

Posts: 626 | Subs: 1



According to map stats only Lierneux gets played less. The sad thing is I sort of like Vaux for being one of the few maps that allow flanking and mobility but at the same time every time completely avoidable things completely ruin it.

We could make the map so much better by making the big stone garrison at the south fuel semi-destroyed and not garrisonable, removing fences, removing some of the obscene number of sight and shot-blockers everywhere and cleaning up the middle.

I have to agree. Dunclair is very campy map. One of the best in coh1 but sadly it doesn't fit coh2 gameplay.

Wolfhaze is a good map and i cannot look forward to see it in automatch.

My personal top list of 2v2 maps to be remove is: 1. Liernaux, 2. Minsk Pocket (north is still garbage) 3. Poltava

I also think that improving maps is also very important therefore for example fences on Vaux should be look into and Rails should have been elevation reworked and some walls remove.

22 Apr 2020, 18:41 PM
#48
avatar of Stark

Posts: 626 | Subs: 1


How do you see this Sturmpanther? Will it be a huge vote or a pool for each gamemode or rather you plan to collect a group of people who will decide?

Will you inform community what map Relic will add before a mappatch goes live?
22 Apr 2020, 18:55 PM
#49
avatar of Esxile

Posts: 3602 | Subs: 1

Poltawa, Karkov and Lierneux
22 Apr 2020, 19:58 PM
#50
avatar of Katitof

Posts: 17914 | Subs: 8



McGechaen's War? https://www.ign.com/wikis/company-of-heroes/McGechaen%27s_War

Could be, I haven't launched CoH1 for more then CoH2 lifespan, so my memory is quite foggy, but yeah, I guess there was "war" in the name.
22 Apr 2020, 20:40 PM
#51
avatar of DAZ187

Posts: 466

please remove Vielsalm and Angermunde from the map pool. they are terrible. no offense to whoever designed them LUL
22 Apr 2020, 21:09 PM
#52
avatar of Grumpy

Posts: 1958

What about maps, which are in the game, but not in automatch? Like Montargis Region. Will they remain in their current state?


I hope Montargis stays in its current state. It's an interesting comp stomp map but terrible for 4v4.
29 Apr 2020, 11:32 AM
#53
avatar of blvckdream

Posts: 2458 | Subs: 1

https://www.coh2.org/topic/105172/4-highway-to-baku/page/1#post_id817848

As I said, I uploaded another 2v2 map to the workshop. Needs testing, feedback, etc.
29 Apr 2020, 12:43 PM
#54
avatar of T.R. Stormjäger

Posts: 3588 | Subs: 3

Remove Ettelbruck and Oka River from the 3v3 map pool, replace with Road to Arnhem and Nordwind.
aaa
29 Apr 2020, 15:46 PM
#55
avatar of aaa

Posts: 1487

jump backJump back to quoted post20 Apr 2020, 19:40 PMRosbone
Dont forget to remove Novgorod Outskirts from automatch.

The reworked version is much better. Could be added custom game list.



Dont do it. This map is much better than big majority of maps. Better leave it as is . Or it will be same as with faymonville . Old version was better than current one.

Better rework\remove nexus, karelia, glider, river ...

The initial critical opinion on novgorod was 100% wrong. Its unique map in good way. Lot of space = harder to camp, mg abuse etc. More space allows to punish tanks from the back.
29 Apr 2020, 16:01 PM
#56
avatar of |GB| The Lnt.599

Posts: 323 | Subs: 1

you forgot

- removing ettelbruck station from 3v3 automatch :snfPeter:


lol i know this might be a bit of a unconventional opinion, but i actually like ettlebruck station because its so bad lol. I guess it might be because it allows for different docs or strats to be played that wouldnt really work on other 'good' maps like sweat ball express etc. and cancels the meta docs out a bit in some way

So please don't remove ettlebruck, it led to way to many funny games i played lol. Just add another bann or something.


Ettlebruck forever! :wub:
29 Apr 2020, 19:45 PM
#57
avatar of adamírcz

Posts: 957



lol i know this might be a bit of a unconventional opinion, but i actually like ettlebruck station because its so bad lol. I guess it might be because it allows for different docs or strats to be played that wouldnt really work on other 'good' maps like sweat ball express etc. and cancels the meta docs out a bit in some way

So please don't remove ettlebruck, it led to way to many funny games i played lol. Just add another bann or something.


Ettlebruck forever! :wub:


Agreed
29 Apr 2020, 21:05 PM
#58
avatar of KONIUX27

Posts: 148

delete WFRs maps from 1v1 pls :D
28 Jun 2020, 17:28 PM
#59
avatar of blvckdream

Posts: 2458 | Subs: 1

So what happened to the map patch??
28 Jun 2020, 17:37 PM
#60
avatar of James Hale

Posts: 574

Please re-enable Rzhev Summer for comp stomps. If you want to keep it out of automatch (understandable) then fine, but it was literally disabled in the lobby browser a few years ago and never turned back on. Some friends and I enjoy playing it and so we have it re-uploaded (private) on Workshop, but I think it should be added back into the live game. I'm not aware of any other maps being perma-deleted rather than just removed from rotation.
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SHOUT IT OUT!

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Lady Xenarra: @Willy Pete The lack of April Fools this year is odd lol
Last Wednesday, 01:34 AM
Willy Pete: @Rosbone not dead yet. when that happens the font will switch to Papyrus :*(
Last Wednesday, 00:16 AM
dasheepeh: it was an honor guys :guyokay:
Last Tuesday, 20:34 PM
aerafield: yeah I already prepared my "Can't believe there's comic mode for the 10 daily visitors even on this April 1st" :guyokay:
Last Tuesday, 20:29 PM
Rosbone: @dasheepeh I guess that means this site is officially dead :guyokay:
Last Tuesday, 20:19 PM
dasheepeh: no comic sans font for april 1st this year?
Last Tuesday, 19:56 PM
Willy Pete: @Lady Xenarra this you? https://i.imgflip.com/3e4thi.jpg
Last Tuesday, 02:53 AM
Lady Xenarra: Does anyone else think that USF needs buffs? It feels like they’re on life support sometimes
Last Tuesday, 02:36 AM
Willy Pete: @Rosbone Ahh I missed that memo. I still think its a bad decision though. Adds frustration for players and isnt gonna make them that much money
27 Mar 2025, 15:46 PM
Rosbone: It is also good they left it free until after the free to play weekend. Points for that.
27 Mar 2025, 09:34 AM
Rosbone: But I agree, the cost to get a full decent Coh game pushing $115 US is not the best idea. Especially when it needs so much more work for casuals.
27 Mar 2025, 09:32 AM
Rosbone: To be fair, it was a thank you to early fans right? They said it was not free for long and it would become a pay DLC at some point.
27 Mar 2025, 09:30 AM
Willy Pete: Re-releasing free DLC so they can charge new players money for it. Brilliant marketing strategy :clap:
27 Mar 2025, 04:31 AM
Soheil: Coh2 still broken server ?
25 Mar 2025, 18:27 PM
Rosbone: Congrats to Relic. Looks like Coh3 has finally usurped Coh2 s the popular Coh. You smell terrific. :snfQuinn:.
24 Mar 2025, 02:46 AM
Nickbn: and again someone else replies. I mean come on guys. Give @adamírcz a chance
22 Mar 2025, 14:00 PM
Willy Pete: @Nickbn you didn't ask a question, and this is a chat box...
20 Mar 2025, 13:11 PM
Nickbn: @Rosbone it's incredibly rude to speak on someone elses behalf, especially when a question is directly adressed to them. I understand your passion for the subject at hand but I want to hear from him.
20 Mar 2025, 10:16 AM
Rosbone: @Nickbn No, I am just saying people should not be using any Relic owned forum since they have proven they ban anyone who says true things about Coh3.
18 Mar 2025, 19:01 PM
Nickbn: @Rosbone do you speak on his behalf? I didn't know. In that case keep us updated please.
18 Mar 2025, 16:47 PM
Rosbone: #RelicModdedEchoChamber
16 Mar 2025, 17:54 PM
Rosbone: @Nickbn True except, the only people on the Relic Discord/Reddit/Steam are brain washed monkey zealots. They wont even understand what @adamírcz is talking about. Anyone else is banned.
16 Mar 2025, 17:54 PM
Nickbn: @adamírcz might be a better idea to voice this to relic directly than to voice it here, in a shoutbox of a nearly deade fansite #justsaying...
16 Mar 2025, 16:36 PM
webdesign-muenchen-w: @Rosbone it is sick
14 Mar 2025, 22:09 PM
aerafield: @adamírcz aren't the first two disconnects free every day?
14 Mar 2025, 19:26 PM
Rosbone: It is so unlike Relic to punish its fans and community.
14 Mar 2025, 12:07 PM
adamírcz: So, I just got a leaver penalty without even getting onto the loading screen because of the game disconnecting, bravo Relic
14 Mar 2025, 10:45 AM
Rosbone: It is an indicator of the very short sighted capitalist view that plagues any company where leadership does not understand the product.
13 Mar 2025, 20:00 PM
Rosbone: They dont care about Coh3 or Coh in general. They are just trying to grab cash by ripping off the small user base they have.
13 Mar 2025, 19:58 PM
Rosbone: Just making mistake after mistake after mistake.
13 Mar 2025, 19:57 PM
Rosbone: It is clear they crapped out an unfinished game. And are now barely supporting it as they make new smaller games. Coh3 is stillborn. It will be meh for at least another 2-4 years. Meaning they killed the whole franchise instead of growing it.
13 Mar 2025, 19:56 PM
Rosbone: For a thing they could fix in minutes. Literally minutes.
13 Mar 2025, 19:53 PM
Rosbone: If I did play coh3 and was mainly a skirmish player, I would be pissed and probably stop playing. And it has been like this since release. Why? I would not tell my friends to buy a game I am not even playing. Lost sales and angered users.
13 Mar 2025, 19:53 PM
Rosbone: I am just saddened how Relic keeps hurting themselves by not fixing 5 minute things like menus. Why anger users with stuff that could be fixed in minutes???
13 Mar 2025, 19:50 PM
Rosbone: I was wondering why people think I was raging. I think it was when I said "because coh3 sucks so bad". That was not my opinion. Just a general feel from top players/streamers. I dont play Coh3 and have NO opinion of it.
13 Mar 2025, 19:48 PM
OKSpitfire: You can rage as often as you like btw, you usually manage to make it pretty funny.
12 Mar 2025, 11:18 AM
Rosbone: So it was a systemic failure across multiple disciplines and check points.
12 Mar 2025, 04:30 AM
Rosbone: Knowing how companies work, I imagine a new hire making the menus. The API they are using is complicated and things were hard to figure out. But at some point QA or management should have addressed these things. Usually within 6 months of starting.
12 Mar 2025, 04:29 AM
Rosbone: @theekvn I dont hate Coh3 or Relic. I just dont understand how you work on Coh3 for like 7 years and the menu system is worse than if a Programming 101 student made it. Feel free to explain it to me.
12 Mar 2025, 04:07 AM
theekvn: + 33% dmg rear hit was best deal ever.
12 Mar 2025, 04:00 AM
theekvn: KT just need fuel debuf from 15% to 50%, Ele arc of fire- aim time improve and they are good to go
12 Mar 2025, 03:59 AM
theekvn: and please Rosbone,I know you hate Coh3 to the bone due to your drama with relic, Still, Can you give a proper point of view instead of raging ?.
12 Mar 2025, 03:54 AM
theekvn: you rather go 76 to unity Whizbang 2.0 or go home.
12 Mar 2025, 03:52 AM
theekvn: also US tier 4 is 145f and Sherman pen 140 nerf is too much.
12 Mar 2025, 03:52 AM
theekvn: Whizbang lock behind CP, meanwhile stuka is techtree progress
12 Mar 2025, 03:51 AM
KoRneY: @aerafield It's possible that it is underpriced for what it is capable of now, no need to go full retard and take it immediately as a massive problem. It costs 60 more MP than a pz.3 and in 2v2 the barrage can be quite strong.
07 Mar 2025, 19:14 PM
OKSpitfire: I do like that they made the Stuka more expensive instead of nerfing it into the ground though. Found it pretty unsatisfying to use before that buff a while back....
06 Mar 2025, 16:35 PM
aerafield: USF already is by far the shittiest faction in terms of countering blobbing and turtling, now they supposedly have one overtuned tool locked behind a BG and it's immediately a massive problem?
06 Mar 2025, 13:33 PM
Lady Xenarra: I think post-2.0 Whizbang buffs, the price is too low esp since the Stuka got nerfed in cost too. Speaking of which, how exactly is one supposed to successfully dive this Sherman in disguise? Med tank spam running into SSFs?
06 Mar 2025, 12:13 PM
OKSpitfire: A powerful, doctrinal unit that outperforms stock stuff? Colour me shocked! :P
06 Mar 2025, 10:49 AM
Willy Pete: Cool you wanna lose your stock lategame arty too then?
06 Mar 2025, 03:20 AM
Lady Xenarra: WTB Whizzbang for DAK instead of Stuka, 5 fuel cheape, 60MP more expensive and next to impossible to dive. :rofl:
05 Mar 2025, 20:27 PM
Rosbone: It is also hard to expect Relic to help Coh2 when they cant even make working menus in Coh3 yet, 2 years after release and at full price+ for DLCs. Thats like asking a fish to do calculus.
04 Mar 2025, 02:58 AM
Rosbone: But this last patch has made good progress for grabbing players. All we can hope is Coh3 gets to Coh2s quality level before everyone abandons the franchise. Its Relic so they will completely f*%k it up as usual. But its a hope/cope.
04 Mar 2025, 02:55 AM
Rosbone: Relic wants Coh2 to fail so players will migrate to Coh3. It is hard to blame them since Coh3 sucks so bad. It needs all the help it can get.
04 Mar 2025, 02:53 AM
Soheil: Coh2 is dead , full of map hackers , and lelic knows that but ...
04 Mar 2025, 01:26 AM
aerafield: Oh how I missed the weird spam bots, welcome back :banana:
03 Mar 2025, 13:05 PM
situsgbo777: Platform game online terpercaya dengan berbagai pilihan permainan seru dan peluang menang besar. Nikmati pengalaman bermain terbaik hanya di GBO777
03 Mar 2025, 06:48 AM
OKSpitfire: @aerafield that does sound familiar
02 Mar 2025, 09:06 AM

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