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Poll to Roll-Back the current patch (April 2020)

12 Apr 2020, 14:31 PM
#21
avatar of blvckdream

Posts: 2458 | Subs: 1



This was fixed in the live patch by setting a very low priority for the AI to build medic squads. Or something like that, I'm not familiar with how the AI scripts work. It shouldn't build more than one if it even builds one at all.


If this is still an issue or if anything else regarding AI is an issue we'd love detailed reports so we can actually look into these issues and try to fix them. Complaining "the AI doesn't work revert patch" without mentioning what's actually wrong gets us absolutely nowhere. We can't fix something if we don't know it's broken.


Nevermind then. The OP didn't say what was actually wrong with it so I thought the medic issue is what he was referring to.
12 Apr 2020, 14:53 PM
#22
avatar of aerafield

Posts: 3046 | Subs: 3



When I played vs AI with Winter Balance Preview to test my maps I noticed that UKF AI now builds medics and uses them as a frontline infantry unit. That makes the complete UKF AI useless. On top of that they build HQs in random locations constantly. Soviet and USF AI can be used to have a somewhat decent game but UKF AI is completely helpless. I guess the post refers to this.

I pointed this out in the feedback thread because I knew it will fuck over all the comp stompers hard but apparently they didn't listen/care about this issue.

I know that most people here don't care about AI games but we shouldn't be so ignorant to just ignore this (significant) part of the COH2 population.


I played vs Soviet and UKF expert AI earlier to test my ping and I didnt notice any difference in 30minutes. still aggressive capping and infantry spam.

And now people complain about a weird UKF AI suddenly? I dont get it. The brit AI in this game always was completely pathetic. Even if it would spam medics it doesnt seem useless to me as it can use these cheap 180mp squads to cap fast around the map
12 Apr 2020, 15:34 PM
#23
avatar of Grumpy

Posts: 1958



I played vs Soviet and UKF expert AI earlier to test my ping and I didnt notice any difference in 30minutes. still aggressive capping and infantry spam.

And now people complain about a weird UKF AI suddenly? I dont get it. The brit AI in this game always was completely pathetic. Even if it would spam medics it doesnt seem useless to me as it can use these cheap 180mp squads to cap fast around the map


Before Cheatmod, I used to try to test units by doing a 4v4 comp stomp and making the AI's even. The UKF AI was never as good as the other AI.

I still comp-stomp sometimes but usually don't use UKF. It sometimes attempts to build emplacements near VP's, even if the squad is getting shot at before they start. The infantry battles went okay but mid and late game weren't normally okay. Putting a higher priority on tanks or TD's and a lower priority on emplacements might help.
12 Apr 2020, 15:49 PM
#24
avatar of elchino7
Senior Moderator Badge

Posts: 8154 | Subs: 2

Could it be a matter of difficulty? As in easy is REALLY stupid now and Expert is the same as before ?
12 Apr 2020, 20:52 PM
#25
avatar of Adler

Posts: 44


If this is still an issue or if anything else regarding AI is an issue we'd love detailed reports so we can actually look into these issues and try to fix them. Complaining "the AI doesn't work revert patch" without mentioning what's actually wrong gets us absolutely nowhere. We can't fix something if we don't know it's broken.


I am doing testing... so far I have found it impacts OH, US & UK. I have not played against OKW. The soviets seem less affected... but after an initial attack go hide.

It also only seems to happen on certain maps. Which is possibly why some folk have not encountered this yet.

What basically happens is the AI clumps units in areas that are out of sight, it does not attack. Even when shelled, it remains static.

Now I know this is patch related as it has just started. It is happening on maps that I have played hundreds of times, with the same settings. It is the kind of games I like to play, where I hold up at a choke point & pet waves of expert AI try & dislodge me. Now I watch the birds...

I am a fairly prolific mod'er, with over 5000 hours in the game & I cant figure how you have broken it... but the AI has most definitely been castrated. I will put up some maps & stats when I have done some more testing. But you can probably see it on my https://steamcommunity.com/sharedfiles/filedetails/?id=1953125468 map here. I destroy the free stuff on the bridge as I thought maybe it wasn't attacking because of strength on the bridge. But even if I leave the bridge unguarded, the two AI respectively group in on the two points on the other side of the bridge out of LOS. I am getting this on other maps, but am trying to find a common theme.
12 Apr 2020, 21:00 PM
#26
avatar of hamonteixeira

Posts: 21

I noticed that there were changes in the files that were modified by the patch to not allow editing in the coh2 mod tools. The old files are the only ones that can be edited.
12 Apr 2020, 21:54 PM
#27
avatar of Sander93

Posts: 3166 | Subs: 6

jump backJump back to quoted post12 Apr 2020, 20:52 PMAdler
I am getting this on other maps, but am trying to find a common theme.


Yeah please try to find out if there's something that triggers it and report back. I never play vs AI so I don't know how the AI is really supposed to work or if their behaviour has changed since the last patch. When I launched a custom game vs 4x UKF AI (all levels) to see if they'd spam medics or not, they sent all their units to some spots and just idled there, but then again I wasn't doing anything. But I've run some test games just now and the AI seemed to be running around and attacking like it should.
12 Apr 2020, 22:30 PM
#28
avatar of Adler

Posts: 44

Great... I found my laptop & was thinking to transfer the old files from that so I could at least enjoy my easter... turns out you can not turn off updates for this game.


Please please please put a beta version of the pre-patch up.
12 Apr 2020, 23:33 PM
#29
avatar of Grumpy

Posts: 1958

jump backJump back to quoted post12 Apr 2020, 22:30 PMAdler
Great... I found my laptop & was thinking to transfer the old files from that so I could at least enjoy my easter... turns out you can not turn off updates for this game.


Please please please put a beta version of the pre-patch up.


I think if you start Steam in offline mode you can play the old version - just disconnect your internet before starting Steam.
12 Apr 2020, 23:50 PM
#30
avatar of Adler

Posts: 44

Stuffs my other games frustratingly...

Can the team please advise which AI files they over wrote. I have the last version of the game & will just pull the AI files from there.

That way you can carry on doing what ever you want & the 100,000 who use my mods can carry on comp stomping in happiness.

Below you can see an example of what is happening.... the AI just sits around... clumped all its units in one location & didn't attack. It used too. I went on & took the VP & it didn't even counter attack. I took it with a HMG & Flak... easy to counter with what they had sitting around.



1v1 Exp AI, just sat there in a group


Different Map, vs 2 expert AI... even left them 3/4 of the map & they still sat there.
13 Apr 2020, 01:10 AM
#31
avatar of T.R. Stormjäger

Posts: 3588 | Subs: 3

After seeing Seeking play Brits, I fully agree with reverting the patch and banning whoever approved the Brits buffs from coh2 for life. Anyone curious should just see miragefla's tonight stream and his games vs seeking.
13 Apr 2020, 05:02 AM
#32
avatar of Grumpy

Posts: 1958

Could it be a matter of difficulty? As in easy is REALLY stupid now and Expert is the same as before ?


The difficulty levels seem about the same as they were before the patch. I just tried a couple comp stomps and couldn't duplicate the AI going to one place on the map and just staying there.

I have seen Easy AI send units to places on the map and have them camp there, but it did that before the patch also.
MMX
13 Apr 2020, 05:26 AM
#33
avatar of MMX

Posts: 999 | Subs: 1



Yeah please try to find out if there's something that triggers it and report back. I never play vs AI so I don't know how the AI is really supposed to work or if their behaviour has changed since the last patch. When I launched a custom game vs 4x UKF AI (all levels) to see if they'd spam medics or not, they sent all their units to some spots and just idled there, but then again I wasn't doing anything. But I've run some test games just now and the AI seemed to be running around and attacking like it should.


Though not related to Brits, I remember people complained about the OKW AI not purchasing the T4 Panzer Authorization upgrade (or very late). As a result, it keeps spamming light vehicles instead of tanks until very late in the game, which of course makes it quite easy to counter. One of the modders back then suggested this could be easily fixed by increasing the 'priority threshold' to purchase the upgrade.
Not sure if this has been considered already, but I thought I'll throw it in here.
13 Apr 2020, 08:02 AM
#34
avatar of Adler

Posts: 44

jump backJump back to quoted post13 Apr 2020, 05:02 AMGrumpy


The difficulty levels seem about the same as they were before the patch. I just tried a couple comp stomps and couldn't duplicate the AI going to one place on the map and just staying there.

I have seen Easy AI send units to places on the map and have them camp there, but it did that before the patch also.


I have provided pictures a few posts up, it is definitely happening, but it is most prevalent on choke point maps. It did not happen prior to the patch. the Ai on all my games is Expert. The US & the OH have behaved the same as the British. If you don't attack them, they just sit. In my second picture, I had a small force on a VP & didn't move on... they UK advanced to the closest point & sat out of range. Not one single shot was fired! As you can see in the picture they could have easily overwhelmed me & killed my home base.

I have 1000s of games vs the AI, its all I play bar a few hundred on multi-player. I promise you the AI is castrated.

@MMX I have observed the OKW just building light vehicle, I encountered kubels & Pumas, & nothing else. They did attack though, but after I belted off one attack, they then just grouped up again.

The Russians seem to fairly much as before, but I have not done more testing yet. To be honest I am pretty over this. I just want to know what files they changed so I can turn them back & just disappear back into obscurity & hope never to bother folk again.

EDIT: Just had a game where the Russians did it. It now seems to be erratic, but universal.
13 Apr 2020, 08:32 AM
#35
avatar of Vipper

Posts: 13496 | Subs: 1

If I remember correctly this is not first time AI behavior become worse after patch. Maybe one could find what is causing it by looking at what happened the previous time.
13 Apr 2020, 11:41 AM
#36
avatar of Graephen

Posts: 25

jump backJump back to quoted post12 Apr 2020, 14:24 PMLago


While you make a lot of good points, the original devs had exactly the same approach. The game is a tangled mess under the weight of seven years of drastic changes and overcomplicated, inconsistent solutions, not three.

What it desperately needs is a big standardisation patch.

I cannot disagree with this. Instead of releasing patches every season, they should just work for half a year on a big standardisation patch, return some messed-up maps to their original state (What the hell have they done to Angoville?!) and focus on faction differences. Then return to seasonal patches and make only 1-2 more of them, while only focusing on units stats and NOT game mechanics.
13 Apr 2020, 16:24 PM
#37
avatar of Grumpy

Posts: 1958

jump backJump back to quoted post13 Apr 2020, 08:02 AMAdler


I have provided pictures a few posts up, it is definitely happening, but it is most prevalent on choke point maps. ..snip..


I only tried a few games on Lanzerath and couldn't get it to happen. Have you had the error on any of the maps in the Automatch rotation, and if so, which ones? Also, is it any different if you don't use CheatCommands?
13 Apr 2020, 16:31 PM
#38
avatar of Fire and Terror

Posts: 306

After seeing Seeking play Brits, I fully agree with reverting the patch and banning whoever approved the Brits buffs from coh2 for life. Anyone curious should just see miragefla's tonight stream and his games vs seeking.


i fully agree, i dont get how brits can have evrything without any weakness, they have a huge early game powerspike, resonalbe cheap and very durable infantry on the field healing, aec to shut down any light vehicle play, cheap tech.

And dont even get me started on the commanders, from broken airstrikes (tactical support) to cheap pak drops for 125 mp, and a ability that locks down an entire map for 2 min (amazing for teamgames) while also having valentine techbypass.
13 Apr 2020, 20:11 PM
#39
avatar of Adler

Posts: 44

jump backJump back to quoted post13 Apr 2020, 16:24 PMGrumpy


I only tried a few games on Lanzerath and couldn't get it to happen. Have you had the error on any of the maps in the Automatch rotation, and if so, which ones? Also, is it any different if you don't use CheatCommands?



I am finding it is possibly exacerbated by cheat commands. Which is frustrating as it means I wasted about 30 games of testing, I only used it to watch what they were doing I tried a bunch of AI mods & it happened with all bar one of them (a 2016 Nightmare WinCond for Exp AI - that gave massive resources & full LOS to all AI)

It seems to happen if you stop, as in if you stop attacking & say defend 1 or 2 choke points, the AI will stop & not even fire a shot. It wont even enter the area. The 179 units mod seems to be unaffected, My Angriff series of mods are, as are many other tuning packs. I tried replacing the AI files that I guessed had been used, around 12 of them, it still did it... that irked me!

I am doing most of my test to date on the first map I linked, as that shows it up very well. I was using that map & trying different mods. Today I will do more vanilla testing with different maps & see if I can nail it down. I played until 2am last night working on this. Wife is getting pissy.
13 Apr 2020, 20:14 PM
#40
avatar of Graephen

Posts: 25



i fully agree, i dont get how brits can have evrything without any weakness, they have a huge early game powerspike, resonalbe cheap and very durable infantry on the field healing, aec to shut down any light vehicle play, cheap tech.

And dont even get me started on the commanders, from broken airstrikes (tactical support) to cheap pak drops for 125 mp, and a ability that locks down an entire map for 2 min (amazing for teamgames) while also having valentine techbypass.

Dont forget the best infantry tank in the game, which cannot be pentrated from the front by anything lesser than a Panther, land matresses, that can just be recrewed ad infinium unlike other rocket artillery while also damaging tanks and firing for three centuries nonstop, Comet spam in team games, because "Its just a British Panther, that can also wipe infantry, which is FINE" and now, since their only weakness was CQC combat they get SMG sections buildable from early midgame. Beautiful.
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Osinyagov: Suddenly, coh2 is slowly dying, but you can play it, playerbase still big enough
Yesterday, 17:00 PM
Osinyagov: Wow, i remember you from zansi and vali videos, good old memories
Yesterday, 16:58 PM
Beinhard: o7 miss this game and zansi
Yesterday, 14:09 PM
Lady Xenarra: @Willy Pete The lack of April Fools this year is odd lol
02 Apr 2025, 01:34 AM
Willy Pete: @Rosbone not dead yet. when that happens the font will switch to Papyrus :*(
02 Apr 2025, 00:16 AM
dasheepeh: it was an honor guys :guyokay:
01 Apr 2025, 20:34 PM
aerafield: yeah I already prepared my "Can't believe there's comic mode for the 10 daily visitors even on this April 1st" :guyokay:
01 Apr 2025, 20:29 PM
Rosbone: @dasheepeh I guess that means this site is officially dead :guyokay:
01 Apr 2025, 20:19 PM
dasheepeh: no comic sans font for april 1st this year?
01 Apr 2025, 19:56 PM
Willy Pete: @Lady Xenarra this you? https://i.imgflip.com/3e4thi.jpg
01 Apr 2025, 02:53 AM
Lady Xenarra: Does anyone else think that USF needs buffs? It feels like they’re on life support sometimes
01 Apr 2025, 02:36 AM
Willy Pete: @Rosbone Ahh I missed that memo. I still think its a bad decision though. Adds frustration for players and isnt gonna make them that much money
27 Mar 2025, 15:46 PM
Rosbone: It is also good they left it free until after the free to play weekend. Points for that.
27 Mar 2025, 09:34 AM
Rosbone: But I agree, the cost to get a full decent Coh game pushing $115 US is not the best idea. Especially when it needs so much more work for casuals.
27 Mar 2025, 09:32 AM
Rosbone: To be fair, it was a thank you to early fans right? They said it was not free for long and it would become a pay DLC at some point.
27 Mar 2025, 09:30 AM
Willy Pete: Re-releasing free DLC so they can charge new players money for it. Brilliant marketing strategy :clap:
27 Mar 2025, 04:31 AM
Soheil: Coh2 still broken server ?
25 Mar 2025, 18:27 PM
Rosbone: Congrats to Relic. Looks like Coh3 has finally usurped Coh2 s the popular Coh. You smell terrific. :snfQuinn:.
24 Mar 2025, 02:46 AM
Nickbn: and again someone else replies. I mean come on guys. Give @adamírcz a chance
22 Mar 2025, 14:00 PM
Willy Pete: @Nickbn you didn't ask a question, and this is a chat box...
20 Mar 2025, 13:11 PM
Nickbn: @Rosbone it's incredibly rude to speak on someone elses behalf, especially when a question is directly adressed to them. I understand your passion for the subject at hand but I want to hear from him.
20 Mar 2025, 10:16 AM
Rosbone: @Nickbn No, I am just saying people should not be using any Relic owned forum since they have proven they ban anyone who says true things about Coh3.
18 Mar 2025, 19:01 PM
Nickbn: @Rosbone do you speak on his behalf? I didn't know. In that case keep us updated please.
18 Mar 2025, 16:47 PM
Rosbone: #RelicModdedEchoChamber
16 Mar 2025, 17:54 PM
Rosbone: @Nickbn True except, the only people on the Relic Discord/Reddit/Steam are brain washed monkey zealots. They wont even understand what @adamírcz is talking about. Anyone else is banned.
16 Mar 2025, 17:54 PM
Nickbn: @adamírcz might be a better idea to voice this to relic directly than to voice it here, in a shoutbox of a nearly deade fansite #justsaying...
16 Mar 2025, 16:36 PM
webdesign-muenchen-w: @Rosbone it is sick
14 Mar 2025, 22:09 PM
aerafield: @adamírcz aren't the first two disconnects free every day?
14 Mar 2025, 19:26 PM
Rosbone: It is so unlike Relic to punish its fans and community.
14 Mar 2025, 12:07 PM
adamírcz: So, I just got a leaver penalty without even getting onto the loading screen because of the game disconnecting, bravo Relic
14 Mar 2025, 10:45 AM
Rosbone: It is an indicator of the very short sighted capitalist view that plagues any company where leadership does not understand the product.
13 Mar 2025, 20:00 PM
Rosbone: They dont care about Coh3 or Coh in general. They are just trying to grab cash by ripping off the small user base they have.
13 Mar 2025, 19:58 PM
Rosbone: Just making mistake after mistake after mistake.
13 Mar 2025, 19:57 PM
Rosbone: It is clear they crapped out an unfinished game. And are now barely supporting it as they make new smaller games. Coh3 is stillborn. It will be meh for at least another 2-4 years. Meaning they killed the whole franchise instead of growing it.
13 Mar 2025, 19:56 PM
Rosbone: For a thing they could fix in minutes. Literally minutes.
13 Mar 2025, 19:53 PM
Rosbone: If I did play coh3 and was mainly a skirmish player, I would be pissed and probably stop playing. And it has been like this since release. Why? I would not tell my friends to buy a game I am not even playing. Lost sales and angered users.
13 Mar 2025, 19:53 PM
Rosbone: I am just saddened how Relic keeps hurting themselves by not fixing 5 minute things like menus. Why anger users with stuff that could be fixed in minutes???
13 Mar 2025, 19:50 PM
Rosbone: I was wondering why people think I was raging. I think it was when I said "because coh3 sucks so bad". That was not my opinion. Just a general feel from top players/streamers. I dont play Coh3 and have NO opinion of it.
13 Mar 2025, 19:48 PM
OKSpitfire: You can rage as often as you like btw, you usually manage to make it pretty funny.
12 Mar 2025, 11:18 AM
Rosbone: So it was a systemic failure across multiple disciplines and check points.
12 Mar 2025, 04:30 AM
Rosbone: Knowing how companies work, I imagine a new hire making the menus. The API they are using is complicated and things were hard to figure out. But at some point QA or management should have addressed these things. Usually within 6 months of starting.
12 Mar 2025, 04:29 AM
Rosbone: @theekvn I dont hate Coh3 or Relic. I just dont understand how you work on Coh3 for like 7 years and the menu system is worse than if a Programming 101 student made it. Feel free to explain it to me.
12 Mar 2025, 04:07 AM
theekvn: + 33% dmg rear hit was best deal ever.
12 Mar 2025, 04:00 AM
theekvn: KT just need fuel debuf from 15% to 50%, Ele arc of fire- aim time improve and they are good to go
12 Mar 2025, 03:59 AM
theekvn: and please Rosbone,I know you hate Coh3 to the bone due to your drama with relic, Still, Can you give a proper point of view instead of raging ?.
12 Mar 2025, 03:54 AM
theekvn: you rather go 76 to unity Whizbang 2.0 or go home.
12 Mar 2025, 03:52 AM
theekvn: also US tier 4 is 145f and Sherman pen 140 nerf is too much.
12 Mar 2025, 03:52 AM
theekvn: Whizbang lock behind CP, meanwhile stuka is techtree progress
12 Mar 2025, 03:51 AM
KoRneY: @aerafield It's possible that it is underpriced for what it is capable of now, no need to go full retard and take it immediately as a massive problem. It costs 60 more MP than a pz.3 and in 2v2 the barrage can be quite strong.
07 Mar 2025, 19:14 PM
OKSpitfire: I do like that they made the Stuka more expensive instead of nerfing it into the ground though. Found it pretty unsatisfying to use before that buff a while back....
06 Mar 2025, 16:35 PM
aerafield: USF already is by far the shittiest faction in terms of countering blobbing and turtling, now they supposedly have one overtuned tool locked behind a BG and it's immediately a massive problem?
06 Mar 2025, 13:33 PM
Lady Xenarra: I think post-2.0 Whizbang buffs, the price is too low esp since the Stuka got nerfed in cost too. Speaking of which, how exactly is one supposed to successfully dive this Sherman in disguise? Med tank spam running into SSFs?
06 Mar 2025, 12:13 PM
OKSpitfire: A powerful, doctrinal unit that outperforms stock stuff? Colour me shocked! :P
06 Mar 2025, 10:49 AM
Willy Pete: Cool you wanna lose your stock lategame arty too then?
06 Mar 2025, 03:20 AM
Lady Xenarra: WTB Whizzbang for DAK instead of Stuka, 5 fuel cheape, 60MP more expensive and next to impossible to dive. :rofl:
05 Mar 2025, 20:27 PM
Rosbone: It is also hard to expect Relic to help Coh2 when they cant even make working menus in Coh3 yet, 2 years after release and at full price+ for DLCs. Thats like asking a fish to do calculus.
04 Mar 2025, 02:58 AM
Rosbone: But this last patch has made good progress for grabbing players. All we can hope is Coh3 gets to Coh2s quality level before everyone abandons the franchise. Its Relic so they will completely f*%k it up as usual. But its a hope/cope.
04 Mar 2025, 02:55 AM
Rosbone: Relic wants Coh2 to fail so players will migrate to Coh3. It is hard to blame them since Coh3 sucks so bad. It needs all the help it can get.
04 Mar 2025, 02:53 AM
Soheil: Coh2 is dead , full of map hackers , and lelic knows that but ...
04 Mar 2025, 01:26 AM
aerafield: Oh how I missed the weird spam bots, welcome back :banana:
03 Mar 2025, 13:05 PM
situsgbo777: Platform game online terpercaya dengan berbagai pilihan permainan seru dan peluang menang besar. Nikmati pengalaman bermain terbaik hanya di GBO777
03 Mar 2025, 06:48 AM
OKSpitfire: @aerafield that does sound familiar
02 Mar 2025, 09:06 AM
aerafield: @Lady Xenarra :rofl:
02 Mar 2025, 01:45 AM
Lady Xenarra: Ah, the gren faust-replacing-rifles bug/exploit. :ph34r:
01 Mar 2025, 18:24 PM
aerafield: CoH3 high elo is truly the dumbest CoH experience that ever existed
01 Mar 2025, 17:25 PM
aerafield: @OKSpitfire tbh I find it quite challenging to get the Pershing in time, having to suffer through the CoH3 tickrate and this endless bullshit meta of massive blobs going back and forth to the forward heal truck
01 Mar 2025, 17:24 PM
OKSpitfire: Well... going to be seeing the Pershing a lot for a little while, that thing is a monster.
01 Mar 2025, 11:44 AM
NigelBallsworth: axis stuff is getting more meme by the second
28 Feb 2025, 23:32 PM
aerafield: Cloaked instapin MGs at 0cp. I wanna see no more crying about the Dingo while that shit is in the game :snfPeter:
28 Feb 2025, 20:38 PM
Willy Pete: And only on annihilation, and I have to let the AI live long enough...
28 Feb 2025, 02:04 AM
Willy Pete: Pershing is absurd, but ive still only gotten to use it against AI
28 Feb 2025, 02:03 AM
Lady Xenarra: WTB Pershing for Axis, that is all :lolol:
27 Feb 2025, 13:32 PM
donofsandiego: :clap:
27 Feb 2025, 02:34 AM
donofsandiego: Return of the chatGPT writing prompt. Lets see how shinasukac responds to these questions utilizing the Socratic Method. Maybe he will give us an interesting look into his opinions
27 Feb 2025, 02:34 AM
Willy Pete: I havent even seen a pershing yet. Coh3 games still move too fast for it lol
27 Feb 2025, 00:30 AM
shinasukac: kingtiger=kingjoker
26 Feb 2025, 16:27 PM
Lady Xenarra: Has anyone actually used the KT much? My experience is that the match is usually over long before I get the CPs for it
26 Feb 2025, 14:35 PM
Rosbone: Can someone message me the day you can look at Coh3 and not face palm yourself in disbelief that actual humans worked on it? Much appreciated.
26 Feb 2025, 06:40 AM
Rosbone: The only way to feel good about Coh3 is to never look at Coh3. Once you see it, you cant unsee it.
26 Feb 2025, 06:37 AM
Rosbone: Observer mode sucks, player stats pages are scatter brained mess, etc etc etc
26 Feb 2025, 06:35 AM
Rosbone: It is really hard to tell people to buy the DLC with feeling like they are throwing their money down the toilet for a nearly dead game. But Big Tonks!!! Oh well, not my problem.
25 Feb 2025, 18:12 PM
Rosbone: No 4v4 maps, busted menus 2 years after release, still have not fixed janky sounds people have complained about for over 2 years, etc etc.
25 Feb 2025, 18:10 PM
Rosbone: And the skirmish menus are still at a BETA level. Just the largest game play mode completely ignored... again.
25 Feb 2025, 18:09 PM
Willy Pete: Oh wtf. Yeah the crossing remake was in the 2v2 demo. No more 3s and 4s is a bummer tho
25 Feb 2025, 16:42 PM
aerafield: What? No, he means that all the new maps are for 1v1. Though Im pretty sure they will be playable in 2v2 as well
25 Feb 2025, 15:50 PM
Willy Pete: Are the maps really locked behind dlc? Surely they must be in the regular update
25 Feb 2025, 15:22 PM
Rosbone: I would like to join in celebration with the 9% of Coh3 MP players who are getting ALL of the new maps. Woohoo! #3Tards
21 Feb 2025, 19:22 PM
OKSpitfire: I hope that at least one of heavies is a like-for-like reskin of the coh 2 ISU-152. I miss that thing.
21 Feb 2025, 10:23 AM
Rosbone: Buy our cool new large tanks that will never get played on the 4 new 1v1 maps added. Perfect synergy! :facepalm:
20 Feb 2025, 19:23 PM
Rosbone: Everyone ready for some deep penetration :snfPeter:
20 Feb 2025, 17:13 PM
Lady Xenarra: I'm sure the ppl who defended it as balanced for Allies will be screaming like they got scaled with boiling water, in COH3. How the tables turn.
20 Feb 2025, 11:33 AM
Willy Pete: I think it was nuts with any engine damage. Especially on superheavies
20 Feb 2025, 07:03 AM
aerafield: Personally I think without the ram ability, it's worse than loiters for example
20 Feb 2025, 00:09 AM
Willy Pete: It combined well with most slowing abilities, not just ram stuns
19 Feb 2025, 23:36 PM
Willy Pete: Only??? I think not being able to shoot it down and the ramp up effect also had something to do with it
19 Feb 2025, 23:34 PM
Willy Pete: Really
19 Feb 2025, 23:30 PM
aerafield: AT overwatch was broken only because it came with the faction of T34 ramming
19 Feb 2025, 22:29 PM
Willy Pete: Love to see Relic really learning from their past mistakes. Let's bring back the dumbest ability in coh2, and charge money for it
19 Feb 2025, 20:34 PM
Willy Pete: New DAK commander will have AT overwatch as alternate choice to elefant
19 Feb 2025, 20:33 PM
aaa: Funy thing new players dont know that. And are trying to compete vs hacks
19 Feb 2025, 10:33 AM
aaa: Online gaming is trash in general, not just coh. On high level there are all cheats in most games
19 Feb 2025, 10:24 AM
aaa: 2 cheaters in 3 days. MH and DH
19 Feb 2025, 09:57 AM
aerafield: I am a simple man, I build Humvees with Pathfinders and Missile Launchers inside, I am happy
18 Feb 2025, 20:57 PM
Lady Xenarra: aerafield lamevee spammer confirmed :nahnah:
18 Feb 2025, 20:42 PM
aerafield: those who know, know: https://www.reddit.com/r/CompanyOfHeroes/s/fPk4yLIgmK
18 Feb 2025, 15:40 PM
adamírcz: Might be onto somethin here, combine side armour existing, maps where flanking is a viable option, and hopefully also heavies actually being less manouverable than mediums (lookin at you coh2), and it might be fun gameplay
17 Feb 2025, 13:39 PM
Willy Pete: Shouldn't coh3 heavies actually have insane front armor values? The glory days of 400+ Kt armor wouldn't be as bad when side armor is a thing. Not to say its a good idea lol
14 Feb 2025, 23:14 PM
aerafield: But then again, maybe CoH3 superheavies should actually have insane armor values because the whole game is designed for the clumsy & inept anyway :snfPeter:
14 Feb 2025, 23:04 PM
aerafield: It's like you have to coordinate an entire orchestra of abilities and the correct units, meanwhile your opponent just clicks his 1 superheavy tank occasionally...
14 Feb 2025, 23:01 PM
aerafield: the giga frontal armor also made these units too oppressive in average or low ELO games
14 Feb 2025, 22:59 PM
aerafield: Massive HP pool but reasonable amount of armor is way healthier design
14 Feb 2025, 22:57 PM
aerafield: Say what you want, but the titanium frontal armor design of coh2 superheavies was bullshit. Too many bad players not getting punished for their bad micro because penetration RNG carries them
14 Feb 2025, 22:57 PM
Willy Pete: Also the attack ground with the pak40 looked perfect, that Pershing should be dead
14 Feb 2025, 19:18 PM
Willy Pete: Ahh just saw the other one that died. Some bad rng I think but there was an AT gun at med range for a chunk of that fight
14 Feb 2025, 19:14 PM
Willy Pete: Which KT? I saw one got almost deleted but it also showed its side to a hellcat AND the m5. I think the player even admitted he got lucky
14 Feb 2025, 19:10 PM
Lady Xenarra: I understand that the devs want to sell the Allied part of the DLC, but the KT got swiss cheesed like a COH2 bunker on treads :S
14 Feb 2025, 15:16 PM
SupremeStefan: They should make dlc separataly for axis and alies
14 Feb 2025, 10:28 AM
SupremeStefan: 25$ is actually a ok price for 40 abilites = 8 commanders = 4 battlegroups. But problem is that it comes in bundle
14 Feb 2025, 10:24 AM
Willy Pete: Have they shown the actual trees yet for the new commanders? Skimmed through the deep dive today, didnt see em
13 Feb 2025, 22:29 PM
Rosbone: Big Tonk boners incoming :hansGASM:
13 Feb 2025, 17:38 PM
donofsandiego: Probably not
12 Feb 2025, 14:57 PM
Lone-Wolf: Hi guys. Error code -4. Any fixes?
08 Feb 2025, 17:09 PM
donofsandiego: Probably not
07 Feb 2025, 16:57 PM
SkYisTheLimiT_CoH: any coh2.org admin there ?
07 Feb 2025, 12:43 PM
Lady Xenarra: Ever the contrarian, aerafield.
07 Feb 2025, 11:59 AM
aerafield: I havent seen the new units in action yet (whose BGs will not be purchased by too many people as they are pretty expensive I recon), but I can say with 100% confidence that the Pershing needs a buff
07 Feb 2025, 02:31 AM
Lady Xenarra: I would think lots more players would come/return since there's so many iconic units being added in the new BGs. I just don't want to hear another 8+ yrs of Pershing need buff complaints
06 Feb 2025, 23:22 PM
adamírcz: If I had my supply of copium, Id say they might at least get enough money to not have to wait 5 months with problems that should be a matter of bi-weekly hotfix
06 Feb 2025, 23:10 PM
adamírcz: I mean, its overpriced,
06 Feb 2025, 23:10 PM
Rosbone: Will it help or hurt the current player base is the real question. Should add more players, but may drive many away.
06 Feb 2025, 19:17 PM
Rosbone: Yes you too can play with a persdhing for the low price of $24.99 USD. Or be the poor schlub who gets his rectum reconfigured who doesnt have the latest pay to win stuffs.
06 Feb 2025, 19:16 PM
donofsandiego: persdhing in coh 3? 😳
06 Feb 2025, 18:42 PM
Rosbone: @aerafield Ahhh, I think I made a pershing like twice in my life since that commander is pretty bad in 4s.
05 Feb 2025, 23:20 PM
aerafield: @Rosbone coh2 pershing has the same ability so, whatever. Though it's probably gonna be a 30 seconds ability to make it super broken pay to win, then 2 months later it will get "hotfixed" into a skillshot like coh2 pershing
05 Feb 2025, 22:00 PM
Rosbone: How do we feel about Pershing shooting thru multiple buildings?
05 Feb 2025, 19:43 PM
Rosbone: I am just happy Relic was smart enough to put this out now because the community was falling asleep waiting 3 months between patches. And a new/old map was shown :banana:
05 Feb 2025, 19:38 PM
aerafield: Not even the trailer can hide the trash sound effects
05 Feb 2025, 18:46 PM
Lady Xenarra: https://www.youtube.com/watch?v=XSvwH2mXje8 Well this should result in 'interesting' reactions... :rofl:
05 Feb 2025, 18:43 PM

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