Thread: vickers18 Aug 2018, 17:47 PM
A lot of the issues comes from mg being able to be spammed. One mg is easy to take on, but multiple mgs, covering each other, is broken and cheesy. This is especially hard on Usf and okw, who lack hard counters. I would add a munitions cost to mgs in coh3 to keep them from being spammed but still good on their own.
Vickers, being the second most expensive mg in the game and having the performance of the cheapest one is not particularly spammable. I think everybody would agree to price it higher, like DShK, to avoid spam if it was to get some actual supression. |
Ostheer rather resembles the entire Russian war and already uses lots of late war things like the Sturmpanzer IV, Pak 43, Elefant, Panther G, StG 44s and Ju 87G which are all 1943+.
All of these were available in late 1943 and early 1944 when EFA are roughly set. With exception of panther G of course, but the model is so inaccurate that you can't even reliably say if it is the G version. Might as well be some earlier one. |
Is that speculation? I think it only uses elo to determine opponents and not ranks. When they added ranks I didn't notice any change in the matchmaking.
I think that what his post means is that 1-20 ranks do not affect matchmaking. What they do is they represent your skill by saying you are better than said percent of a ladder, which is true only for ranks 1-15. Now if ranks 20-16 worked in the same way as the 1-15 ones, then it could really be an useful piece of information, as you wouldn't have to check the length of the ladder to know what your ladder position really means. |
See, ELO is hidden, and ladder's rank (not 1-20 level) is a calculation based on ELO (like I get it from the thread). Why not show and use only ELO, sort ladder straight by ELO and make matching players more clear (it uses ELO anyway so showing it simply stops questions like 'why i'm top200 matched with top2k' if you see direct values by which the matching happens)? Also, I keep in mind that after X minutes of searching the automatch system can put you into any game despite your rank, but this isn't ELO/rank issue.
To the level gaps: there was a thread with explanation that levels 20-16 are statically distributed among top200, level 15 is an amount of players, who are worse than total mode's playerbase by some percentage and so on. I don't remember exact values. https://www.coh2.org/topic/39012/what-does-the-levels-mean-in-coh2-leaderboards/post/534717
Well, you should probably ask relic about that There are some reasons I can think of though. First, due to matchmaking the system is more prone to abuse than the chess one. Hiding the exact values that it works on helps prevent the abuse of the ladder system. I believe ways to abuse it would be pretty easy to find knowing all the values. The other reason is that thanks to hiding the way ladder is calculated, they can alter it without us noticing. And it is very important in programming to reserve the right to change your algorithms without making your clients notice the change. Finally, think of the fact that they don't even show rank of your allies and opponents before the match because of people getting scared and leaving the match. Now how easy would it be for a player to lose faith if he could see that he needs a 100 won matches or so to jump from place 2 to 1 in the ladder?
That is why I can understand why they decided to keep it hidden, although still if I was the one to make that decision, I would prefer for the system to be more transparent. |
I think he means why are the 1-20 ranks even a thing if they don't do anything.
Well, they determine your skill, in a relic way They also look good on the ladder. At the very least they are a function of your ladder position and the ladder length, so it is quite easy to determine what they mean. They surely don't affect the matchmaking, although that is a good thing imho. |
Thanks for the answer.
At the end I see no point why they did double system elo+rank. Though now it explains somehow why top10 player matches with top1k in the same time while another top10 player searches too.
How is it a "double" system? Elo is a ranking method. This is how your ladder rank is determined, simply by sorting by the elo value. Without elo, there would be no ladder. |
Why would you build a halftrack and a pgren squad when you are playing the grenspam? Why even bother with T2 while there are not yet any vehicles on the field?
You just go flat out grens with possible addition of one mg42 or one sniper depending on the faction of your opponent and the map. Apart from that all you really need is grens and one or two tellers in key places to give your more time if your opponent happens to try light vehicles.
If you got salty and butthurt after playing against a gren spammer who has gone pgrens, then imagine what would happen if he had gone 2 more grens instead |
Or don't play randoms and get an arranged team, which is a separate elo rank. Playing random team games is just pulling teeth with the randomness.
Yeah, of course. I assumed OP likes to play random games. Otherwise why would anybody bother with running away from elo hell when you can just get the new rank with a team and crush the unorganised random teams like flies. |
I thought they did.
A second benefit of G43s is that they're cheaper: you get three sets for the price of two LMG42s.
No, they don't crit. The crit thing appeared in wfa factions and was not used in earlier efa factions. |
This is what players call "elo hell". When you find yourself low enough in the ladder, you will find so many leavers, afk players and trolls that your win depends first on luck and only second of your skills. That upsets the bases of elo system as it assumes players play to win.
In effect you have to play quite a lot of matches to get out of there. You can do that in as little as 20 too, but you need to make sure that you are actually much better than your current position in the elo ranking. So I would recommend playing all the other factions and game modes till you are certain you are good enough and then play exclusively the mode and faction you are in hell with till you get out of that mud. |