To solve your first problem I would recommend to check the hard drive, as running into problems that are solved with steam cache check right after installation may mean it is faulty.
As for in game performance I would advice to check if your monitor is really running on the gtx 1050. Your computer has a second gpu inside your processor and if it runs using that one, every game will run very badly.
You can also check cpu and gpu temperatures. If either of theese goes too hot, it will run slowly as well.
Be sure to turn antialiasing completely off. Others on low to med and you should be able to do that. Just don't go over med because 8gb of RAM is little for this game.
Of course that is a set up for 1v1 games. In team games your hardware will struggle.
Btw. Make sure you have the Radeon card on and that you are not running on battery. Otherwise this laptop will have much worse performance. What is more, this laptop has a tendency to overheat, so some external cooling can help as well.
At least some of his points are actuall even right now - like self-repair. IMHO it is really OP.
35 munis for full repair is too forgiving. Add this to already fulminating mix of T.-34/85 and Guards, and we got the armored steamroller, just Werhaboo's liked it
Then why is litearally nobody using that ability it is one of the worst in the game. Every tank that self repairs divides your munition income by 2 and additionally you can neither move the unit nor stop the ability. What is more, the repair doesn't happen when the tank is shot at, even by small arms fire, but it will still take the munitions, you still cant disable it and your tank won't shoot until it is fully repaired. Horrible. It is pretty much a cool, non meta way to lose a tank.
Pfff, aaa was a worthless imitation of vet_lolcake.
In fact, no one before or after faction fanboied like vet did.
I think aaa was worse than vetlolcake, although they were closely delusional.
Btw. Read vetlolcakes first post on this forum, looks like in the end ballancing patches did everything he was asking for and people thought his post was so insane back then
Then you do see the point in them and I don't know what this thread is for.
I think he doesn't get the difference in design between factions. His mindset is like that: if soviet "elite" infantry is doctrinal, then all german "elite" infantry should be doctrinal as well. Of course, it doesn't work that way as different factions depend on doctrines in different ways.
I accept that different skins are good for us all: they equal income for Relic, which means patches should continue. However, I see little point in running a snow map in automatch for that reason alone. i.e. change of skins
It comes down to deep snow and cold tech.
Feel free to disagree, but deep snow in automatch was a disaster, if only bcs it slowed units on retreat and enabled squad wipes. ( I don't know why deep snow still exists on Okra River). Deep snow is incompatible with 'esports'
Blizzards, OTOH, simply briefly slowed the action briefly, but if you built bonfires and had vehicles, or access to buildings, it was not insuperable. Cold tech was,however, also inimical to esports.
Having said that, not all maps in automatch are esports ready, and many never will be. So, at this stage of the game's life, talk of esports is largely superfluous anyway.
Watching seasonal COH2 is a little like watching soccer (Summer action, flowing) or say, Rugby/American football (Winter action, more structured, paused and balletic)
Accordingly, there is room to expand, not reduce, the maps available in automatch, provided the amount of vetoes are incrementally increased.
But for snow maps, there has to be more than a change of skins, otherwise Relic are close to taking money by false pretences. i.e. simply switching the texture of the maps from summer to winter is not enough. Blizzards and campfires is a way to distinguish them. (Winter maps can be vetoed, if they get to you).
There are still some winter maps in the pool, although very few. Neither of them features blizzards or deep snow. It all comes down to skins and frozen lakes. I don't think anybody even briefly though about blizzards or deep snow when saying we need more winter maps.
Can we please not remove maps that make the pool more varied and interesting like minsk and arnhem? I agree that arnhem has its problems but it is also a unique design. Minsk has a missing texture in the middle but apart from that it is a solid map that supports some stratiegies that are not seen on other maps.
In case of kholodny, I guess the problem is the smallest as there is a summer version in the pool although I would still like to keep it in for two reasons. First because there are very little winter maps left in the pool and the game is about eastern front, second becouse kholodny is the first map shown to the public and in general the agnoville of coh2, the game has been made to work well on this map and has been tested on this map since original beta. So I think it is very good to see it more often in automatch, even better that there are small changes between summer and winter versions.
I never use the reverse button. I click reverse in the menu. Then COH2 dicks me because the UI needs fixed. I click on the button but am moving fast so I may drift off the button as my mouse button comes up.
When coding there are two events you catch MOUSEDOWN and then MOUSEUP. For a program like MS WORD you want to use MOUSEUP to make sure the user is on the button when the mouse is released. For a game you want the MOUSEDOWN event because the user is moving at a frantic pace.
COH2 UI uses the MOUSEUP event, not the MOUSEDOWN event. Needs fixed for COH3.
I can understand your problems if you really do use UI in coh2. In all rts games in history, hotkeys were used for that though. In coh2, the UI is pretty much only needed as a clue on where to look for a hotkey in your grid. Other than that it is completely useless as the micro needed for the game makes trying to use two clicks for one command a terrible solution.
What I do myself is to make usage of reverse command even faster and smoother is to bound one of the additional buttons on my mouse to an autohotkey command that issues hotkey for reverse down-up and immidiately left mouse button down-up. That way I can reverse with just one click on my mouse and the order is given in the place where my cursor is.