I don't know why They not just adding an option for people who want to play with Coldtech it is that simple(more options more fun) it is a game after all.
They have.
Its right there, in custom games.
Maybe it's 'cause the Axis players aren't a bunch of forum crybabies, and they keep their cool and fight the uphill battle, unlike some of their "allied" counterparts.
Thread: Will Coldtech be in automatch again?24 Apr 2021, 18:53 PM
I don't know why They not just adding an option for people who want to play with Coldtech it is that simple(more options more fun) it is a game after all. They have. Its right there, in custom games. In: COH2 Balance |
Thread: Commander Update Beta 2021 - USF Feedback24 Apr 2021, 16:17 PM
Please gentlemen, nerf pathfinders vision, its insane combined with scotts. Scott was neutered last patch, so you might want to clump up and afk less and pathfinders vision is literally half the reason you get them given they are recon unit. In: COH2 Balance |
Thread: Commander Update Beta 2021 - USF Feedback23 Apr 2021, 07:38 AM
How? They can just pick zooks up from the racks. In: COH2 Balance |
Thread: Commander Update Beta 2021 - Soviet Feedback22 Apr 2021, 10:20 AM
Hence my clarification in last line. Stormtroopers have also been neutered on spawn, yet they are not a bad squad. Storms don't exactly have to pay(not that big of an issue tho) for their MP40s and don't need to retreat to reinforce to get to full potential. Storms MP40s also upgrade faster then partisans PPSH. There isn't much use for an infiltration unit that starts without weapons and needs to retreat to get all models back. This is why new partisans(AI variant) is completely confusing to me, there is no reason to ever get them out through infiltration if there is no M5 around and they bleed as much as they always have. In: COH2 Balance |
Thread: Commander Update Beta 2021 - OKW Feedback22 Apr 2021, 10:06 AM
ST should never be in the game in the first place. The whole principle the unit is build around does not fit CoH spirit series. In: COH2 Balance |
Thread: Commander Update Beta 2021 - OKW Feedback22 Apr 2021, 09:58 AM
You have confused "viable commander" with "10/10 potency for every single ability meta choice". In: COH2 Balance |
Thread: Commander Update Beta 2021 - Soviet Feedback22 Apr 2021, 09:55 AM
At the moment they both have low initial impact, require specialized CQC AI or AT upgrade and go from there. General purpose is the same. Application of that role differs with one being cheap ambusher and other operating more frontally. Being completely impotent on spawn, partisans might just as well no longer be infiltration units. I did mix ass guards with airborne guards in my mid tho and briefly thought former got the camo when stationary, when its the addition of that to latter. In: COH2 Balance |
Thread: Weapon profiles.22 Apr 2021, 08:33 AM
Not really. If the ideas of weapon profiles and relative positioning are gone are you say feel free to provide the ideas that replace them. Its not gone. Its there, doing just fine. Just because you absolutely hate with passion and get triggered by one of such profiles does not mean it does not exist. It might be a massive shock for you and you even might end up hyperventilating, so proceed to read the following with utmost care: Balance modders no longer try to forcefully fit all weapons into the exact same mold and units and their weapons are now balanced individually, based on the context of the unit, its supposed role and its place in the army its in, 7 year old dev posts made by a dev who doesn't work at relic for over half a decade are completely irrelevant to how things are balanced nowadays and just because you hate it so much that you start foaming from your mouth does not mean the current way is wrong and at this point even aforementioned balance team is laughing at you and your penal derangerment syndrome. That's not personal attack, that's a reality check for you. SVT profile is in line with all other semi auto profiles. Cope. In: Lobby |
Thread: Weapon profiles.22 Apr 2021, 08:15 AM
Is it already that time in years when we remind vipper again that PQ and his ideas about the game balance are gone for way over half a decade now? In: Lobby |
Thread: Commander Update Beta 2021 - Soviet Feedback22 Apr 2021, 06:54 AM
they get a 5th man while stormtroopers do not. On the other hand, stormtroopers do not lose to engineers badly and are actually viable as 4 man. I have very mixed feelings about partisans, their call-in impact was completely neutered in favor of making them better long term investment, but if I wanted long term investment, new assault guards do pretty much the same thing while performing exponentially better at it and partisans still have unsustainable bleed when engaged by anything. In: COH2 Balance |