I am afraid they even don't want to change this ability...Really disappointed. |
When I play the OKW,I always build a Jagdpanzer first to counter the centaur rush.It's pretty fine. Then you don't need a panther at all. |
Concentrated Firing Operation is the only good thing for arty commander, flare and valentine is meh, Suxton is crap and perimeter overwatch <<< Concentrated arty in 1v1 so of course it better be good.
It's another commander, called Special Weapons Regiment, not the Royal Engineer Regiment you mentioned. |
1. Looking at stats is tunnel vision. A R-43 can garrison a buiilding and can be retreated a QF 6-Pounder cannot. These are extra abilities that you are getting essentially for free if the 6 Punder costs the same.
2. The Pak 40 fires faster than the 6 Pounder and has the overwhelmingly bullshit stun ability. For 30 Muni you can currently guarantee a kill on an enemy tank as Wehrmacht. Not to mention a Pak will invariably be supported by Grenadiers who can snare it while the Brits have no such snare.
3. They where rebalanced into a faction that is strong in all tiers but doesn't dominate any particular one just like how the Soviets were rebalanced into a mid game faction which can, depending on doctrines choosen scale into the late game.
Your example has nothing to do with the 6 pounder so I honestly don't know why you are citing it.
You assume it's to sell productions but that is simple negativity bias. You are assuming malice on Relics part when simple incompetence is usually the answer. We all know #RelicCannotIntoBalance up until recently the Ostheer Sniper was ridiculous and now flames are very strong but ironically perfect imbalance is citing by game design classes world wide as to how to make a good game. Perfect imbalance is also called Asymmetrical balance and it usually holds audiences longer because the meta constantly evolves as counters are found for op units then everyone starts playing the counter to the counter. A great video can be found here on what perfect imbalance is and how it leads to better games.
BUT you forget R-43 has ONLY 50 range while other 4 faction AT guns have basily 60. If you want to compare ragular AT guns, leave the R-43 alone since it's a special one and just compare zis3, pak40 with 6 pounder. The Pak 40 DOESN'T fire faster than the 6 Pounder, I have said that the 6 pounder and pak40 almost have THE VERY SAME stats and both they have better AT stats than zis3, well the 6 pounder fires faster than zis3 but zi3 cost 320MP/9pop while 6 pounder costs only 280MP/7pop lol...
I'm not biased but you are. Another example is the centaur is as least twice effective than ostwind.
Then I want to talk about the CAO and Railway Artillery in this thread, so no more AT discussion pls.
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They are different because different factions have different strengths. In the case of the AT gun, the QF6 Pounder cannot be garrisoned in buildings and cannot be supported by a mobile rocket troop and thus is cheaper than a R-43, a Pak fires very fast and so it is also dearer. Prices don't just show the strength of the unit but also it's faction so expect AT to be expensive in a faction that can spam a lot of decent AT out.
1,6 pounder AT has almost the same price with R-43/57mm AT but much better stats than them.
2,Pak40 and 6 pounder have the very same stats except 6 pounder has an extra 50% accuracy vs vehicles and the TWP.Then the 6 pounder is much cheaper.
3,Ostheer is desighed as a mid-late faction too. As Relic said...
Just an example, you build a panzerwerfer to counter the brits, then this CAO ability will kill the werfer by the first shell when you use werfer to barrage. Because it doesn't need line of sight and the brits player can suddenly use this CAO on the werfer in FOW, and it hit the ground so quickly...
I know they want to sell their productions but ENOUGH! |
The Concentrated Artillery Operation ability is very similar to the Ostheer Railway Artillery. BUT it doesn't require line of sight to use, and it's so quick the first shell hits the ground(about 5 secons? If I'm wrong pls correct me). So the first shell is hard to avoid since you never know where it will hit.
On the other hand, it's a big waste of munitions(200 munitions is too much)to use the Railway Artillery for the OH. It requires line of sight, and it's much longer the first shell lands on the ground after the warning smoke.It can hit nothing unless the enemy is sleeping.
So why they are so different? BTW,there are always better version units or abilities for the new faction, another example is the 6 pounder AT guns cost 280MP and 7pop.
BUT this time,don't nerf the Concentrated Artillery Operation. It's fine as it is, so buff the Railway Artillery to make it usefull. |
4 men grens is the weakest core infantry in late game,even in the mid game,they suffer from alot of AOE weapons damage and are wiped out frequently.
Brits has dual equipped 5 men IS and the IS squard has much lower received accuracy but only costs 28 per model.Not to mention Riflemen recently vet buff.
At least the grens need some love.Although I dunno what about the panzergrens. 5 men 2-schrek squard maybe another issue. |
I can't imagine why anyone would defend the firefly's current state. It's both bad for the controlling player and frustrating for the opposite player. It's like making an ability that costs 1000 muni and wins the game immediately. Sure, it's shit, but it will be extremely frustrating to lose to that.
increase reload speed, nerf tulip damage, reduce tulip cost. Can't see what the arguement is about.
+1
this |
But that's the whole point on OH teching. You decide wether you go T3 or T4, not both early on. If the game drags to later stages you can tech up.
1015/1140 mp 175/200 f This is the cost to get T4 running down as SU.
930mp + 225f This is the cost to get T4 running down as OH.
But who the hells gets T4 nowadays? You don't see T34 (76 or 85s) as much as before and rushing a Katyusha is a bit too expensive. So, why would you need a PV to counter a Su76 or T70? Against USF is a luxury and against Brits (with Centaur rush) a madness.
I agree what you've said.
I just feel it's not fair the brits can tech up to heavy tier more easily. It only costs 200MP/50fuel and 30 seconds... It has almost no risk to tech up after they get a Centaur. While it is tougher for OST.
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They are tank destroyers, not medium tanks, and you directly said about troubles with medium tanks (T34, Shermans) not tank destroyers.
Still, against TD you need nothing more than Pak40 to back you Pz4.
Well you completely missed the topic what I have talked about.
I talked about how hard it is to tech up to T4 after teching to T3 as the ostheer. Ost is designed as a faction which has no light armor but has heavies tier, but it is ridiculous that no player would build T4 units. And why? Because it's tooooooooooo expensive. |