I like using the Guards+mark target+ISU commander when playing as soviet. Generally speaking this unit performs well at AT at max range,it can outrange all the armors except the JT and the pen(230) is good eough,40 more than SU85.
Maybe it could use a slight buff of accuracy vs infantry at max range, but just a slight buff, nobody want the old ISU which slaughters everything back. |
The biggest problem with it is the rounds hitting the ground, most noticeable on Angoville and Langres. They just won't hit infantry at max range. 200 pen at max range is not exactly great either, considering that you need to screen its flanks with AT. Right now it just doesn't feel like it is worth it. I'd trade off the ridiculous RNG wipes for some reliability at range and a pen buff.
If I'm not wrong, the pen is 210/230/250,just 10 less than the panther. The ISU-152 is good at AT,btw its damage per shot is 240. it can penetrate the front armor of the panther/tiger,even the elefant which has 400 front armor. The problem is its accuracy VS infantry at max range imo. |
It's not fixed yet. Last game the churchill hit my teller mine but take no dmg and no engine critical at all. |
Well what you need to do is just leaving the Axis, let's play Company of Allies. |
As relic said,OH and brits should be mid-late game stage factions but the fact is the OH suffers from the expensive late game tech cost while the brits don't. The 2 factions are really like but the brits has better units at every part except panzerwerfer and sexton.
With the recent buff of IS reinforce cost, it seems like this faction is too perfect now. It almost has no weakness at every stage compared to other fations. The sniper can counter its counter(222/kubal). The 6 pounder(280MP/7pop) is cheaper than zi3/pak40 for no reason. Heavy tier cost is cheaper than other factions, meanwhile heavy tanks have 1400HP while its counterpart (such as KV1) has 800HP. Alot of powerfull off-map abilities like the Artillery Cover which can pin infantry and damage vehicles engine. etc. |
Precisely why comparisons in a vacuum fail. Every unit must be looked at through lens of the general make up of the army it is a part of as well as what it's opponents can field.
For instance if I was the US, I would be happy to pay a higher price than UKF for one of their Churchill's Precisely because it fills my biggest weakness late game. But considering how strong the USF is in early infantry, light armor, etc it wouldn't be good balance to let them field such a unit for late game even if one existed historically (which it didn't).
But everytime you point that out you will be lectured wehrmacht is 'support weapon faction'.Reality check -british have equall or better support weapons and equal or better armor,yet no one tells british to use support weapons .They can still play around tommies and commandoes.
But the minute you ask for better grens or pzgrens all the allied fanboys are up in arms saying learn to use support weapons-wehrmacht is not meant to have great infantry.Oh really wehr can't,but british can both have the cake and eat it ?No questions asked there,huh?
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I think you could maybe tweak the grenadiers to 5 men at Tier 3 or 4 as an unlock. However PGs shouldn't go up to 5....german infantry should be less numerous with more elite lite abilities/automatic weapons.
LOL pls tell me why german infantry should be like that. Just because Allies infantry won't win easily by walking into? The PGrens are already like paper now, they can't even stand against Allies rifle infantry. And you still say the german infantry should be "weak"?
BTW, elite abilities? you mean the bundle grenades which is weaker than common 30 munitions grenade? lol...Use it once then you will never use it any more. |
don't agree with everything by OP but just bc 2 units are equal doesn't mean it isn't IMBA. UKF has superior infantry late game with dual bren possibility plus squad size upgrade. Wehr is supposed to make up for that with superior support weapon teams and ATG as well as slightly better armor. This is still true vs SU and USF but it isn't true vs UKF. So against the UKF, unless you go Ostruppen you are at a disadvantage in every way except for a slightly better sniper although Wehr sniper can't damage armor.
LOL generally speaking the brits has better version units at every way except pwerfer and sexton.Such as cheap 6 pounder AT,vickers, long range mortar pit,sniper can anti vehicles ,5 men basic infantry,dubble brens,medium tank cromwell,fast vet speed on tanks,cheap heavy tier tech cost,better offmap abilities,better elite infantry,etc. |
Thread: Centaur4 Nov 2015, 04:03 AM
the centaur should be better, it's more expensive than the ostwind.
yes, 40 mp matter. Either buff the centaur's speed or lower the cost of the centaur.
A fast moving tank which has powfull AI capability and medium tank armor(160/80)? No... You know the pens of Pz4 maingun right? It's 100/110/120. And the target size of the Centaur is 18, as same as the M3 scout car/222 scout car. Giving it fast speed will make it much harder to hit. That will make this unit totally overperforming. |
Thread: Centaur4 Nov 2015, 00:58 AM
Well OP you and others were asking for a healthy damage nerf, most wanting it nerfed to ostwind levels despite the fact it's slow and has no blitz/smoke.
All that needed changing was the damage vs buildings
It has more armor (160/80) than ostwind(110/55).It means a Pz4 can't penetrate the centaur all the time. It's fine the centaur is slow. |