the kv-1 is a bad comparison. No one uses it.
LOL of course the KV1 is a bad comparison,It cost 145 fuel,5 less fuel than the churchill,but has only half HP of the Churchill.Obviously overpriced while the Churchill is too effective for its price. |
i do think the KV 1 could use a buff to make it more interesting, i don't think it should have 1400. i think giving the kvs another 160 hp (960) would give them good differentiation from the other soviet vehicles, particularly the 34/85.
i'm of mixed opinions about the brummbar as its issue is not that it's a bad tank but that it's expensive and the late game is about AT. i'm not sure the brummbar would be particularly helped by having more health as it would just take even longer to repair, which is already one of the biggest weakness of the brummbar (slow speed and a long repair time means it spends a lot of time not shooting). maybe a 10 fuel decrease on the brummbar to make it more affordable late game.
LOL Actually they need.Just bring them simply in line with the brits.If not,no player will EVER use them again,because there's a godamn twice healthpool tank which cost just as same as them.So give people some reason to build them again.Never build them since it's TOTALLY UNFAIR.
I don't care the brumbar would take even longer to repair.At least the 1600HP brumbar can easily run into and out of the battlefield.And I can just spam them like the brits. What I need to do is just making a coffee then clicking with one hand waiting for their "GG".
I really like playing as the brits,every game I manage to spam the churchills in the late games,then I laugh at the opponents being crazy.
So I mean THIS IS NO FUN TO PLAY.Relic pls make all factions fair to play.You can't balance the game like this,releasing a new faction with detroying the old ones.Seriouly players would GONE with great DISAPPOINTMENT. |
Stugs work really well against Churchill. I don't see the need to adjust the unit at all. I think the price is fair for the unit as well. Remember guys, Brits bleed man power like a "stuffed pig". If you opponent has 2-3 Church hills, he/she probably has limited infantry than.
Ye the price is fair,while the 800HP Brumbar cost 480MP/160fuel.No one wants to use brumbar and everyone spams 150 fuel churchill since both of them are in the fair price.Quite fair.
The KV1 has a bad main gun too but can't throw a grenade ,has 800 HP,cost 145 fuel.While the Churchill cost 150 fuel,has 1600HP,quite fair.Enough. |
one stug + one pack is devastating to a Churchill you should try. It's not about the number of hit , it's about Rate of fire.
So what about giving KV1 1400HP then?one stug+one pak40 is devastating to a 1400HP KV1 too. I think 1400 is fine for KV1,since it just costs 5 less fuel than the Churchill and it can't grenade AT guns.
Well also maybe it's time to raise the HP of KV8 to 1400. In line with the flamer Churchill. |
Yes the super scary allied 80 range 320 dmg tank destroyers
oh wait
Yes I am pretty sure the Brumbar really needs the high healthpool to make itself in line with the Churchill. And the KV1. We need more 1600HP heavies.Spam them,waiting for GG. |
if no number limit,the HP pool should be heavily nerfed down,imo 1280 still slightly underpriced.since it's only cost 150 fuel and 18 pop,it's still easily spam. |
the HP is the only way to make churchills durable against axis late game without giving it elefant/JT level of armour because of the way pen works. the churhill is pretty much fine as is; certainly durability wise.
If the churchill is pretty much fine for only 150 fuel ,let's give KV1 more HP,imo 1400 is pretty fine for KV1.The HP is the only way to make KV1 durable against axis late game,just like the Churchill.
And also pls give brumbar some love,it cost 160 fuel,it's 10 more fuel cost than the Churchill,not to mention that high tech cost of T4.Yes the brumbar really need 1600HP. They need that high helthpool to make it more durable against allies TD.Just like the churchill. |
Should just replace it with a normal mortar, we don't need any more units in the game where the unit can just afk and rack up kills.
The mortar pit is god damn lethal, the draw back being how easy it is countered, one mortar half track will take it out with ease, the flip side to that being the ost player has just wasted manpower, 40 fuel and 45 munitions on a unit that is useless besides taking out emplacements, that 40 fuel spent can pretty much guarantee an early centaur which will be uncontested for that much bit longer as they wait on fuel needed for their first tank.
Brits are currently doing well in 1v1 and team games and despite Leigs, Brits generally fair better vs OKW. For me personally I am having a good time with Brits and couldn't really care less about wanting to have a unit that requires no micro or interaction buffed. Would rather see it replaced with some mobile indirect.
+1
we don't need another long range LeIG.The mortar pit has 115 range already. |
we have many other issues to be solved,pls don't buff or nerf units which haven't broken. |
The fact is the Churchill has so much healthpool and it's so cheap for 150 fuel.It's a big issue when players spam them.KV1 is faster, cheaper,and it has thick armor and a bad main gun too.But why KV1 spam won't be an issue?Because the KV1 don't have 1600HP,it's only 800,can be easily pushed back by AT walls.And it can't run into AT guns then throw a grenade.
Totally UNFAIR for other factions.If you admit 1600HP Churchill is OK, then I want a 1600HP KV1.And I want a 1600HP brumbar,maybe a 1400HP KV8(equal to 1400HP Flamer Churchill).
Relic should bring the brits in line with all other factions.They give brits the cheaper heavies tech cost than the ost then give them a150 fuel super healthpool heavy tank.
Stupid balance. |