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There's theory and reality..with the Germans getting their faces beaten in on every front, the Army reserve TD and AG battalions were usually used for the same thing: 'fire brigade'. This often meant hunting down attacking enemy tank forces as priority #1, and priority #2 was to support infantry.
In reality, the Germans were fighting a poor man's war, losing most of the time, and were constantly short of combat power. Their units tended to be far more impressive on paper than in reality, with just around 50% TOE or worse typically.
The initial separation between the AG and TD units eventually morphed into a convergence of sorts, as the stugs eventually refitted from low velocity, high HE guns into high velocity 75mm L/48, lower HE guns as the Germans had an acute shortage of mobile antitank weapons.
With the German war economy completely off its rails and screwed in 1944, you start seeing Jagdpanzers and stugs being used as tanks (Ardennes offensive) due to lack of operational tanks.
The open topped Marders/Nashorns, due to their fragility, were kept out of this employment and used as long range snipers. They were eventually replaced by Jagdpanzers.
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IIRC, the difference between 'Assault Gun' and 'Tank Destroyer' in the German armor was bureaucracy at work rather than real world application. AG was Artillery arm. TD was Army. Both were present at the corps and divisional level.
Outside of the open topped TDs (Nashorn, Marder, etc.) they were used for similar missions.
The STUG IV and Jagpanzer IV. Quite similar use of the same chasis, outside of the fact that the latter had a redesigned superstructure. Both were meant to carry the same L/70, but the artillery arm lost out to the army and stugs had to make do with the L/48 |
Panther spam: trying to get panthers out as soon as possible, and then maintaining a force of 2 or 3 of them. |
I agree, 'Guderian's duck' would be better ( 75mm L/70). The Hetzer was a poor man's TD, and mounted the 75mm L/48. We already have the Panzer IV long barrel and the Stug III G in the game.
In between the Jagdpanther (a rare late war armor) and Stug III G/Hetzer is the Jagdpanzer IV.
In any event, the Germans have too many powerful tank destroyers, anyway and they still possess a significant advantage in late game tank battles.
Adding a German version of the SU-85 would cause much anger..... |
You can do all sorts of things with this commander. I find that it enhances 'vanilla' coh2 play since you can basically redistribute your resources if you hold a fuel or munitions point. For certain, I always get additional fuel (200 mp for 50 fuel) and tanks come our early.
Out of all the commanders, the support fires for this one is the best. The super fire barrage is exactly what the germans need to kill soviet infantry and Zis. The stuka bombing strike is my favorite call-in.
The recon plane helps support attacks and the munitions strike. |
Thread: KV-2?16 Nov 2013, 14:53 PM
I played with the KV-2 on 'Lazur' and had great success with it. The map is littered with chokepoints, and while the KV-2's siege fire often hits buildings, the ruins helped keep them from being flanked.
I utterly ruined a tank attack with KV-2s by ambushing them with a scoutcar/sniper spotter. Medium tanks bite the dust quickly against them.
Heavy tanks like Panther, elefant, and Tiger are a different story altogether. Like the ISU-152, the KV-2 has problems penning their front armor, and teh shells often bounce off.
It looks to me that the key to make the KV-2 miss is to move and close in. The siege rounds are not accurate against moving targets. |
Thread: KV-2?16 Nov 2013, 07:58 AM
Another thing: The KV-2, when in siege mode, is blind. You need a spotter of some sort.
I use my scout car with sniper. |
This is a very useful doctrine as you can 'convert' manpower to either fuel or munitions and based on your needs. The munitions can be used to recon, drop super-incinerate barrage, or drop a stuka bombing strike.
I find myself converting my manpower into panthers... My resource float is very low with this commander. |
Thread: KV-2?16 Nov 2013, 01:57 AM
ti also doesn't always pen.
It also changes from tank to siege model very slowly; I think 20 seconds? It is so slow that the change order is a moment to get exploited as the tank doesn't fire. |