DPS doesn't really matter if we are comparing schrecks and bazookas. No one is going to let their tank sit there for more than 20 seconds ( im being very generous). What really matters is range, penetration and damage, and to an extent, aim time and reload.
i really wish people took your example and do the same when confronting shreks. |
Tests are worthless without proof of tests, either take lots of screenshots or upload replay. Not that I'm calling you a liar, just saying. And how many times did you run the test? 2 or 3 trials wont give you a very accurate picture.
simply looking at the stats should be sufficient. the shrek does do slightly more dps and if every single shot of the zooka penetrates it can kill the p4 around the same as the shrek. |
no one builds t3 anymore. u wont be fighting p4's u will be fighting panthers and above, not to mention a vet 2 p4 will consistently bounce zooks. That's my main issue with usf.
if shreks rape ur shermans, ( as wher could call a heavy or tech for panther) u cant tech and call in a heavy or wait for a call in. if obers rape ur rifles, u have no non doc elite infantry to fight them. its like playing as wehr with super grens that don't scale well and p4's
once the panther hits vet. zooks have become a waste.
and for the shreks. the shr3ks wont kill the Sherman. a panther, pak, or anything else will make short work of it
Last time i checked the okw consisted out of vehicles and heavy tanks. and the shreks do not automatically penetrate the is2 or kv1. |
I think, relic should buff the su85, which is a core tank and the problem would solve heavy tanks in the Soviet side.
It is easier this. This affects the lower tank axis, but like the Panther the same function on the lower allies tanks.
In my opinion every single medium turretless should receive a 25-35 % rotation speed buff. right now they are to clunky |
So Allied tanks that should destory Axis inf are countered by Axis tanks which are countered only by micro-intensive spam?
Seems fair
Indeed it is fair because allied infantry based AT counter said TD's because they dont have any AI at all. So it boils down to , you guessed it! : combined arms. the fact that you lost an aa track to shreks basically tells me everything i need to know how your tacs are. |
Check my playcard and say one more time Im nor playing both factions
So, OKW and OST have non-doc Panthers, schrecks, King Tiger, 2 useful doctrines with Elephant, Jadgtiger and few doctrines with Pak43.
What Allies have? 1 useful doctrine with IS2, 2 doctrines with ISU which no one uses right now, RNG Jackson and shitty zooks.
Pak40 is a way better than ZiS.
So Allies have worse AT option and yet have to face better tanks.
Allies have the better medium and AI tanks the axis the okw (not ostheer) have better TD. not that the okw has any mediums tanks safe callins. the allies medium tanks do struggle against dedicated TD's but at the same if your tanks get wiped out you still have a chance to recover as the TD can do nothing to your infantry.
p.s. : l2p if you ar elosing you vehicles no shreks/puchpen. |
But a panther has turret and that makes all the difference because then positioning and micro are no longer needed.
However, JPIV is pretty beast when it does hit something...
yep on certain maps the jp4 is pretty good. but still its the weakest td because the okw lack of snares. |
Where did I say something about schrecks killing AA truck? Schrecks + 2 or 3 raketen in buildings.
Your not making your arguments any better. you lose very mobile units to slow ones. losing a m20 or aatrack to shreks pucphen is mistake of the allied player unless pathing screws you up |
OK, Just lost a 1v1 game because of King Tiger.
It lasted 41min.
Fuel expenses:
Me:
Lieutenant (50), Major (90), Bazookas (15), M20 (20), AA truck (60), Priest (115), 2x Jackson (250) = 600 fuel.
OKW player:
Tier 2 (40), Tier 3 (40), Tier 4 (80), Kubel (5), Panther (175), King Tiger (260) = 600 fuel.
So, where is this fuel starvation?
See that bold part? at that point you got outplayed . its very impressive to destroy a flaktrack with shreks alone.. i really want to see the replay |
Come on dude... Many 1v1 players are going straight for King Tiger which means all trucks converted and tons of fuel.
So if they can get enough fuel for trucks and KT, they also can get 2/3 trucks, Jadgpanzer/Puma, Luchs and Panther.
And with ability to convert muni it's almost unnoticed that OKW gets less fuel.
What's more... A lot cheaper tiers, nothing to spend muni except schrecks and some nades, Panther hits the field faster than OST one...
Will not work unless the okw players has fortification doctrine for the pak 43 then you can indeed tech to the KT otherwise : fat chance. im not going to deny that volks are a good defensive / support AT but if you lose tanks soley to shreks you need to l2p |