I have used it in a 3v3 and it seemed to be very well balanced. I guess it's only useful in 3v3 and 4v4 games, well maybe even in 2v2 but it's not very well suited for 1v1 I guess.
The Elitetroops and Soviet Industry commanders might be fucked up, but this one is a ton of fun to use!
Agreed. Its a very nice patch and the balancing is very nice except for the new commanders they are horribly balanced... And one could ask himself how they went through the beta testing??? :/
My thoughts on troop training ability in the elite troops doctrine.
I feel this ability completely counters and breaks one of the core gameplay loops in COH2, it feels completely out of place.
Obtaining vet units is one of the primary goals in a MP match but with this new ability that system is now sidelined for a German player and reduces a fun and challenging element of MP.
This ability is far too powerful in a winning players hands, if a player has map control they can vet up their units and replace destroyed vet units so quickly that a chance of a comeback for a soviet player is very low. Natural turning points in games are now removed because of the ability to replace vet units so quickly.
It is especially horrid in 2v2,3v3,4v4 games where resources are far more abundant.
IMO this ability should be removed or be based on a units build cost, say 20%.
/end rant
I totally agree with you.
It should be 1cp and infantry only, then I could probably live with it.