please don't use historical argument, we are going to be here all day discussing history if you derail us. Thus there is the 2nd part of my post. Good tanks and good infantry upgrades and multiple potent commanders without real drawbacks to the faction does not work for Brits. The least that could be done is to take caches away from Brits to give them somewhat OKW like drawbacks. |
However, at the same time, they have some fun features that draw people's attention (Low in number but capable of putting up a tough fight against their enemies, good armours capable of standing toe-to-toe against some Axis armours) . Which a lot of people also dislike. The British are kind of the last faction that should have super tanks. Their designs were flawed (box Churchill, Cromwell and Comet design at a time when everyone - even the Germans already used sloped armor - Churchill is also from the 1930ies though). Inaccurate 17 pounders that packed a punch but lacked accuracy, rate of fire and blinded the crew with their smoke and a great abundance of lend lease Shermans. What is incredibly silly is that the Comet has Panther stats while it had the armor in the category of a Cromwell/ Panzer IV.
Gameplay wise this is also annoying as it´s not compensated for. Dual Bren LMGs melt through any infantry faster thahn the LMG42 while the ammunition is not as important as it is for Wehrmacht (Bunker upgrades, LMGs, Riflenades, more expensive Tellermines and minefields). Having the longer stick in everything is plain annoying. |
I haven't seen a churchill built since. That´s rather because the Comet is overperforming.
give it a allied-wide aura like the Wehr Command Tank. I think it would add an interesting element to the fight It could actually give a small bonus to infantry as it was an Infantry tank in the British doctrine. Something like +10 accuracy for nearby infantry could work. |
Give them V2 Rockets unlocked when all buildings have been built and atleast a bunker of each type is on the field as they arnt powerful in the early to mid game make it so when they get to the late game its GG they win Yeah, I expected dumb answers. Allies have an early game advantage and you still see Axis players reach the lategame. We are talking about advantages here, not I win buttons. Currently there is neither an early nor a lategame advantage for Ostheer, yet a lot of disadvantages. Don´t act clueless.
A slight lategame advantage for Wehr worked in Coh1 and in previous patches of Coh2. What Ostheer has turned into when Allied only players cry for months on the forums can be seen currently. No good tanks, no good infantry. Please don´t come on this forum and wonder why everybody is playing OKW then. |
1) Mortar halftruck.
I said non doctrinal. You don´t chose that single doc with the mortar ht, you lost versus emplacements.
3) That P4 is supported by exceptinally better AT then cromwell.
Pak40 and 6 Pounder are almost identical.
4) Panther is not supposed to fight directly vs tank destroyers or med tanks or AT guns,
Panther is supposed to counter high armor units and it excels at it, not being the no-brainer choice vs meds as 2 meds can and should beat it if you can't keep the distance and RNG in your favor.
With other words. The Panther does not fill any role. It counters the IS-2 and not even good. |
Ostheer has the disadvantage in most stages of the game. They are weak early, weak midgame and only mediocre in the lategame.
1) Early on they lack any decent non-doctrinal counter to the current emplacement meta. OKW at least has the LeIg.
2) Every mistake is punished severely by 4 man squads.
3) Mid game the Panzer IV will be outmatched for cost by the Cromwell and Sherman.
4) Panthers either face AT units that outrange them or mediums that outperform them for cost. Be it the general utility versus infantry, rate of fire or sheer price. The Panther is so niche it has become a burden. Some say it is only meant to counter heavy tanks. But even then it can´t counter the Churchill. Park a Panther next to a T-34/85 or Easy 8 back to back and due to the rate of fire the Allied counterparts will win. That is how bad the rate of fire is. The panther fulfills a role that isn´t needed (high pen, low rof).
There is simply no advantage the Ost-player has.
The problem I see is that Ostheer was desgined around holding on to a small part of the map and come back with better vehicles lategame. Due to constant nerfs they are still restricted to a small part of the map only to find themselves matched in the lategame. This needs to be fixed. |
Since OKW doctrinal slots are free now (MG42 slots) I´d like to suggest the introduction of the standard Hetzer.
- It would fit perfectly fine into the Fortification doctrine of OKW. It doesn´t have to be in Luftwaffe.
- It wouldn´t be much effort since the model already exists.
- It could still be different from the Jagdpanzer IV, giving it less range and lower cost + the top MG. It´s gun could be more comparable to the StuG in performance.
- It would make the Fortifications doctrine more attractive than a copy pasted ability.
- It was the most common tank hunter the Germans had at the end of the war. Would perfectly fit the OKW.
What are your thoughts?
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You don't understand why people complain about Brits? The answer, in case you wondered, is because they are low skill threshold, cheesy, and broken. +1
Brits are the scrub faction. The worst are the Brit players justifying their abuse with OKW having "better" stuff. That OKW stuff is countered by AT guns. Emplacements can hardly be countered. |
Thread: Bofors17 May 2016, 11:27 AM
I´m astonished that nobody has mentioned the indirect buff to emplacements with the upcoming switch from OKW Schrecks to Sturmpioniers. That alone makes it a lot harder to fire volleys at emplacements. At least OKW still has the LeIG.
I feel that the upcoming nerfs to emplacements aren´t sufficient.
Brace alone should cost ammunition and Ostheer still lacks a good non doctrinal counter versus it at all. What really is needed imo is a unit Ostheer can use against emplacements other than the doctrine locked mortar ht. |
It has greater range, RoF and penetration then most tanks in game. The range is the same as on the IS-2 with vet 2 and it´s lower than that of the Pershing. The 5 range more on Vet 0 and 1 are neglectable. 5 range won´t help you dodge and deliver shots with micro, especially with a lower view range.
Other heavies also will have less rear armor to the point where flanking meds will be a real, actual threat, should we buff IS-2 and comet then too?
This is actually funny. The IS-2 is going to be buffed with its better scatter values. So you answered your own question. Now the Tiger needs something.
The real question is: Why are Allied tank destroyers allowed to hard counter any Axis heavy tank, while StuG and Jagdpanther are left behind? |