You can do a lot as Germans but the 500 mp at start is still an odd decision. I advised against it since it doesn't encourage anything but spam (first for the Germans, for the lack of alternatives, then for the Soviets as a reaction to heavy gren strats). The effect they're trying to get with it (easier tier1) isn't achieved with it, since every Soviet player will resort to spamming cons when he realises that building tier 1 and some penals loses him the map control and furthermore they're more expensive then 2 grens (including tier 1 building) and will lose the engagement.
In fact most on the forum where this changes was communicated were against it and still...
It's an interesting idea but so far my experience matches my prediction. This would have been perfect to be tested in the beta branch. Why it was rushed into the normal game escapes me.
It was in the beta. Most people who noticed where pretty upset it wasn't in the initial patch