So tanktraps are being added with a commander?
Really dissapointing, and something I feared all allong. I was hoping that som of the basic features missing from vCOH would eventually be added to the factions, not only commanders, making the factions themselves more complete.
If this is true I guess it makes the excuses that were thrown arround earlier for why FHQs and tanktraps were gone look rather strange.
Personally I prefer them this way. Tank traps were very potent in Vcoh and heavily favored german players. It wasnt odd to see them trap out an entire side and then put a 88 flak or a tiger on the other denying the americans only advantage of mobility |
Defensive Tactics(Soviets):
Dshk 38 Heavy Machine Gun, PMD-6 Anti personnel mines, tank traps, m-42 45mm AT gun, 120mm mortar.
Defensive Doctrine(German):
trench, Defensive fortifications(tank traps), hull down, pak 43, sector artillery.
Also saw a soviet commander looking unit but didn't see enough of it to tell what it does. |
There's a new common unit, looked like Partisans.
KV-2 confirmed, he's using a commander with it right now, but it's just a test commander, lots of placeholders.
Buildings speeds in the beta stream are definitely changed, however, in the test server it was set to an extreme value, so they are testing it.
Some kind of repair station also confirmed just now.
edit: Oh heck, that looks like the commander has a Repair Station (6 engineers spawned around it), and Hull down for soviet tanks! And as above, it also has the KV-8, vehicle self repair, and the KV-2.
That wasn't hull down, it was the KV-2 assault mode. Looks like it becomes immobile, but fires like a mortar... A VERY powerful mortar. |
He is using a soviet commander with what appears to be a woman's (or boyish?) face.
It has 3 things that I can see: KV-2, vehicle self repair, KV-8. The other two , I don't know.
it was:
increased production(fast building buildings and tanks), buildable repair station, self-repair, KV-8, and KV-2. |
Isn't there supposed to be a stream today? Any idea what time? |
pgrens with G43 upgrade for 10 muni hmmmm....weird.
I think it's because the dps isn't all that different. It just shifts them to a long range unit rather then a short range unit. More of a sideways move rather then an upgrade. |
If those are the real patch-notes, it pretty much looks sweet - though the "high resources" (+240) start seems mighty weird.
It does seem a bit odd, but it does mean that russians will be able to build both a conscript and a building at the start of the match, which I think is the intended effect. Making an early T1 or T2 a much more viable option. |
Can you link me? I dotn see the post on the subreddit
http://www.reddit.com/r/CompanyOfHeroes/comments/1pvth5/free_company_of_heroes_2_content_update_next_week/
It was just in a comment by zed03. Not an actual post. |
You just randomly entered a pastebin URL?
Someone on the COH reddit found it. No idea how. |
That's a 180 degree front arc, if it's true at all. So 90 degrees to either side. They would never allow infantry to fire behind them.
I guess that makes a bit more sense. Although I believe they did used to fire behind themselves a bit in vcoh. |