i think a little more should be removed, this post turned from a "let's talk about new tech suggestions" too "let's hate nullist" post
This, keyboard warriors just expose their stupidity at times and just derail threads just because of unnecessary hatred to each other, aggressiveness and conformity.
Anyways only Tier 1 simply needs to be cheaper. It is significantly much worse than its counter part (t2).
Tier 1 is simply much worse, it doesn't even depend on situation anymore. Penals are too manpower draining, which I hope get a slight price decrease since they are actually decent(they can beat grens very easily) Nullist posted some stats on another thread. But currently there is really no point to obtaining penals especially since elite infantry from Soviet's doctrine are usually present.
Snipers are the only good units to build from tier 1.
Clown Car is simply not useless however, too risky to use now. Germans can grab scout cars quickly now which is much more superior even without the cannon upgrade due to it's health. (But its 5 more fuel so I guess it can make up for it). Also M3s significantly slows down teching for soviets which is fine.
I've been saying this from alpha but I wished they scrapped the scout car and clown car concepts overall and make them as Reconnaissance vehicles. Make the german Scout car T1 ( no cannon upgrade and weaken machine gun and health) and make the mortors tier 2. This can allow strats in which the German player can make a gren squad with support with a scout car similarly to the motorcycle. Same thing with the clown car and disallow passengers going inside. This was an idea during the alpha days, it probably wont work now obviously.
Going back to topic, I also feel like T3 is much more inferior to T4 as well. I really have no problem countering German tanks unlike most Soviet players for some reason but their counters to them are seriously redundant and gets boring. Germans have much more options for core base At: shrecks, paks, stugs, PZ4, Panther .
While Soviets core base At is: at guns which only hurt medium tanks, t34, su-76 which is useless and the infamous Su85. These low amount of options are effective but it makes them boring and predictable. T3 needs a price drop but if it does receive one then t70 rush will arrive way too early and could ruin the game overall. This is why the teching balance is going to bad either way unless a radical change is implemented which relic are most likely noting going to do.
What I would like is for the Soviets to have doctirnal At infantry, sort of like American's Rangers not useless ptrs. This will create new strategies for both sides since if germans spam AP round tanks such as panthers they will be screwed unless they have anti infantry support.
This made games much more interesting in vcoh, if a player used airborne or rangers then the german player would make knights cross holders, grens, more support weapons etc. If they add Anti tank infantry for soviets as a doctrine, then they should add elite anti-infantry such as fallschimjager.
TLDR: Reduce price of T1, but maintain price with t3 so t70 rushes won't be broken. Soviet options aren't bad, their limited functions make them redundant and predictable which makes them a boring faction to play as at times. A good change for the Soviets would require a complete overhaul to the teching system which Relic won't do. So a option would be giving Soviets an Anti-tank infantry unit as a doctrine that requires 2-3cp so that way it would create more strategies on both sides. Such as Germans not spamming tanks with AP only but have AI tanks or anti-infantry on the field. If they add a (good) AT infantry for soviets, then add a good AI infantry unit for the Germans such as Fallshicmjaegers.
Also side note: The Elefant and Panther not having AI doesn't really matter due to the Soviets dont have any good AT infantry that can hurt them.
Sorry for any typos, I wrote this at late at night.