All super tanks are relatively useless right now. IS-2 is the worst of the bunch and ISU-152 is the best, but they all cost way way too much for not much improvement (and in some cases worse) than non doctrinal units.
This is compounded by the fact that faust / AT nade instantly cripple them and, in the case of the Ost ones, ram can instantly take one out of the fight for the potential cost of a T34.
Bring the costs down a bit, up the range / damage / armor / something and they'll probably be fine.
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Although I share quite a lot of the disappointment of the OP, I don't think it is already time to "give up". The game has a lot of good basic approachments, however, there is still a lack of a balanced meta. I don't think the game is unbalanced, actually, just that there is a lack of variety in the meta, becaues faction design kind of limits, atm.
Pretty much this. After getting over the initial disappointment and after the last patch, there's definitely a lot of promise in this game once the issues, both technical and balance, are worked out. |
Please remake the best drunken map of all time. I am speaking of course of The Scheldt.
IN WINTER.
That is all.
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The only reason I think MG spam was ever truly viable is because of the new capping system. If you could area cap with a set up MG42 in CoH1 you would have seen a lot more of them I am guessing.
In either event, the changes to MG42 I don't find really change much. The core issue remains in small arms fire being lackluster across the board. I think I could bludgeon someone to death faster with a Mosin than conscripts shoot to death. |
Yes it's very OP, and it has been confirmed that it will be changed in the next patch. Not sure there's anything else to say on the matter until the next patch. |
I don't know if there are mods on these boards, but I'd love to see threads/posts like this shut down with a bit more regularity. If there aren't mods, can we open up an application process? Thanks. |
I'm not saying it should be a counter to PanzerIV. If you want to draw CoH1 analogies it's the P4 vs Sherman or the M8 vs Puma. In most circumstances they can damage eachother and one will chase the other off (most likely P4 over Sherman and M8 over Puma, upgrade dependent) or kill it if they stick around.
The P4 simply massacres the T34 despite both being main medium battle tank roles. Making it more "soft counter" and being more positioning / other unit dependent would make the matchup more interesting.
Or allow for T34/85s to be built singularly, ie upgunned Sherman. |
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I wouldn't mind seeing the T34 armor increased a bit and its penetration increased a bit. Right now P4 counters it so hard it's not even funny. Once that is done probably move ram to vet1 ability, or figure something else out to prevent it from shutting down tigers/panthers so easily.
One thing that I think would be an interesting bit would be to make German tanks a bit slower. If P4 has superior gun and armor, the tradeoff besides a bit of cost should be some speed / maneuverability. The T34 is slightly faster right now, but I don't feel it's enough of a gap to count as a bonus in its favor. |
Off the top of my head no, I assume the t70 is comparable to the ostwind in price, if not I would be down for upping the price a bit, but a nerf to its capabilities? No way, then we would have nothing like the germans have to deal with infantry in an OP way
That explains so much!
They're not remotely similar cost, T70 is dirt cheap and doesn't require teching to T3 in the linear fashion that Ost does.
I mentioned this in another thread - anytime you start using "we" or "you" or whatever, you need to take a step back and consider the game as a whole, not your favorite or unfavorite faction. There are problems and OP / UP stuff in both, everyone acknowledges that. They need to be dealt with piecemeal without going over the edge on "ZOMG BUT WHAT ABOUT XYZ?" |