Mortar still has to get into range, its not a 1 click anywhere and done like all other recon abilities.
Im not saying its a bad ability , im saying its more involved than other recon abilities.
They made flares vet 0 to make the least attractive mortar attractive, if they are all going to be the same it might as well be locked behind vet again.
Moving flares to vet has been done before, sure on the sniper it was a garbage change but much like the homogenization of the mortars thats what happens when the balance team takes an uninspired and lazy approach to the game...
how often is the mortar going to retreat? especially a mortar crew with 6 men? The soviet sniper also take some time to get to vet 1 as well.
lastly the mortar flare is also cheaper than the sniper flare (40) and the major recon (50).
Why should pioneers get extra vision if a munitions scouting ability on the soviet mortar is unfair?
the pioneer get 42 sight, compared to the usual 35.
scouting unit like the m20 get 50 by default and 60 vetted.
they are still no where as convenient or powerful as the flare. It's an extremely safe scouting ability and also one of the most effective.
Scouting unit at least require you to get within weapon range and stay there.
At the moment the soviet mortar gets only 1 or 2 shots at the target, after it fires its flare. Its rof is still the worst off the worst.
To do some substancial damage you need other arty or a second mortar to join in. An ost mortar has nearly the same impact of 2 soviet 82mm mortars. In nearly all situations.
The 6 men durability is balanced by the fact that ost has more potent grenades/ small arms plus team weapons/ non doc upgrades and on field healing. Wich soviets do not have.
Also Okw have non doc map hack and scouting at guns. They have the easist time to reinforce leigs at hqs on the front.
Ost pios have bigger sight range for free at vet0. Ost has spottings scopes doctrinaly.
So how is a 40 muni flare on the crappiest mortar OP when taking this into consideration?
To me its easy, it is not OP.
Counter battery actualy can kill others mortars somewhat reliably. Unlike a single flare.
units revealed by infrared still count as being in FOW, hence artillery will still suffer the usual 25% scatter penalty. Flare remove FOW and hence improve the effectiveness of artillery. Beside, the Leig lost its 100m range a while back.
the mortar flare is also 30 mu, not 40 mu. The one on the soviet is 40 mu and have a shorter range at 50m.
An ost mortar has nearly the same impact of 2 soviet 82mm mortars. In nearly all situations.
81mm: 4 sec reload + 4 wind down/up + .5 fire aim time = 8.5
barrage: 0 reload + 4 w d/u + .125 FAT = 4.125
82mm: 7.5 sec reload + 3.125 windw down/up + .5 fire aim time = 11.125
barrage: 3.575 reload + 3.125 windw down/up + .125 FAT = 6.825
11.125/ 8.5 = 1.30
the 82mm auto fire is 30% slower and the barrage fire is 70% slower.
people way overblown the ROF advantage ost mortar have over the sov.