Great change,
wehr have access to :
-FREE LMG upgrade
-FREE Snare
-FREE grenade
FREE????
I would love to spend only 15 fuel to get lmg's by 5 mins on my grens instead of having to spend the obligatory 40 fuel for those things or have access to clown-cars for free where allies have 0 snares. |
I may be late to the party but I've been playing USF with the airborne commander and I'm a bit confused why the MG and AT gun are split up while Ostheer's Osttruppen commander have both the MG34 and PaK 40 together taking up only a single slot.
It might be apples to oranges but it seems like a bit of an oversight. I'm also frustrated that they cost munitions but that's a bit of a different discussion.
Because that way MG's and ATG can be cheaper. |
Sturmtiger become OP, lets buff AVRE using the same mechanic which made ST OP
I can just feel old Relic balance team vibes. CoH2 indeed corrupt souls. Tight Rope Just showed in his testing that AVRE is objectively better than the ST. How much more of buff does it need. |
instead of buffing JLI which will only make UKF just insta quit right after seeing JLI on the battlefield.
No If you wan Pathfinders with all the benefits of JLI's and non of the drawbacks, You gotta give JLI all the benefits of Pathfinders with non of the drawbacks. |
1. It's 40%. So hp must be lower or equal to 32. Compare to hp 60(75%) on JLI.
2. I don't care whether it costs extra muni if they buff pathfinder OHK to 70%. Making scoped weapon to 1 as well? Works for me. Feel free to do so instead of buffing JLI which will only make UKF just insta quit right after seeing JLI on the battlefield.
3. Oh and don't forget the difference of the accuracy. JLI has 115%/92% accuracy on long/mid range.
Compare to 92%/57.5% Pathfinder. We should match this thing to equal as well right?
4. I almost forgt. JLI scope weapon also has 90% accuracy over covered unit(normal weapons have 50%). Meaning? They can hit wvery single shot on long range no matter the opponent is in the cover or in the building.
Damn this makes me sick again. TBH I'm surprised this thing survived so far without nerf.
I'm not saying it should cost for PathFinders but JLI should also get them for free, since you know you wanted 75% for PathFinders. |
I do agree with this.
Just make insta kill HP to 70% to match JLI with it.
But paths gets there 50% 1 hit kill for free though would be willing to make the JLI same as well i.e get there g43's for free. |
I'm actually surprised no one is talking about it so far(or at least in its own thread).
I consider this absolutely amazing feature, gives you ability to customize and specialize further even your basic units to tailor them to your playstyle and it has PE vet vibes, which I do appreciate.
I'm really looking forward what they are going to do with it for all the factions we will have.
I hope they do a better job than PE vet. Cus most PE units had a vet meta like all offence for g43 PG's and all def for AG's and FJ's and all tanks. They need to give good alternate abilities. |
CoH3 ost new CoH2 sov confirmed! More like a weird amalgamation of PE, OKW but with more models. I wish the gren promotion existed in coh2 for OKW. |
And forced the player to make a strategic decision to risk the cap or defend the position, something COH2 players never understood because they could just a-move their MG's across the map and cap and lock down sectors all at the same time. All part of the "COH2 is the noob friendly version of COH1" mantra.
m8 krad/schwim pushing was thing, which was even more BS than a-moving and capping with mgs. |
Can't believe there is this much resistance against complete non-issue like automated base building. |