Start a career, start a job, start a family, get a pet, go on a road trip, enlist at NASA for a suicidal 5year migration to a Martian space camp where you will die from radiation poisoning. Anything is better than your daily 8hr 1v1 grind with nothing but Valentine abuse. Better to just start computability analysis and go try and answer the age old question of p v np. |
Maybe it's time to play more than one faction bro? Yo Mr.A_E what are some good ways to get good(mid-high level) replays. Wanna improve my game, was asking since you know you also cast and stuff. |
I mean, you know what was the vet from the PV before? Why so melodramatic.
Blitzkrieg and Combat blitz remain different.
They already had the same vet 2 before and the vet 3 was basically the same.
I know but every bit of unevenness is being patched out. All the tech of all the factions is super linear now, side tech is more of an inconvenience than an actual decision, similar units are being made almost the same. It just feels really bad. |
Veterancy 1 to 3 are now identical, but the OKW Panther still gets added bonuses for vet 4 (scatter bonus) and vet 5 (moving acc bonus and +7 sight when stationary).
Why is every bit of un even ness being eroded from the game. I know you guy's job is hard but still gotta ask. |
Yes I never said MG42 and MG34 are OP. They are great MGs and Axis deserves them. But the whole point of the USF .50 cal is mobility. If you have to nerf it, then nerf the suppression not the mobility.
.50 cal mg nerf is weird and unexpected, since when did .50 cal ever dominate the battlefield lol. It just gets riflegrenaded to death and has a small cone...
And I play Axis if that's what you mean, and I will lose without MG42s.
I was just simply trying to answer why mg 42 was better(btw i think mg34 is kinda crap), i wasn't getting into the debate about 50 cal. |
this is soooooooooo noice
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Well .50 cal is getting a nerf now so perhaps the OP wasn't lying.
I am curious to why the .50 cal is getting a nerf. MG42 and MG34 are still better MGs, although not op.
Try and play the damn game with out em as axis(specially ost) and find out. |
i'd rather the kv-2's siege mode gets a bit of an overhaul. currently it doesn't offer anything other than the range increase, which would be fine if it weren't for the significantly higher scatter than in the normal firing mode. the fact that the fire rate buff the kv-2 got a while ago doesn't apply for the siege mode, together with the long setup/teardown delays doesn't help either.
a slight buff in either of these areas would go a long way to make the ability somewhat useful, though still situational at least i'd like to see the siege mode changed to make it like howitzer. Like how in coh 1 hummel had to stand still to be a howitzer. would be nice. |
That reminds me, 251 flares from Strategic Reserves are really bad, the launch range is tiny.
Well that's my point. |
I said JU-87 AT strafe.
Really. I could have sworn that I saw AI strafe, i guess I was wrong. But still Jaeger armor mean hunting tank and not tank hunter wouldn't removing these 1 clicks and giving at geared abilities to vehicle units be more in theme.
abilities like vehicle detection for 222 or 251 something. Just consider that. |