So basicly a shitty version of soviet supply drop.
It get shout down easily and it can be also stolen.
Ah why come on volks ?
Can´t you just replace the russian one with german one ?
Russian one was one button clik that can be countered by AA unit that will counter it forever , while ostheer one can be countered by good unit play and stealing supplys while enemy can protect it with mines and mgs and other stuff (talking mainly from 1vs1)
I think german one was almo more risk vs reward and skill vs reward. I like that type of abilities more.
Please relic can´t you make it as I like ?
I agree!
I don't think it's right that either army should have their supply planes shot down. It seems especially unfair to Soviets since OKW have AA in their bases and on T4 as standard.
I don't see any improvement to gameplay with this "counterplay". Especially since it's not really counterplay as AA units attack automatically, meaning no micro required.
Please make Allied and Axis supply planes unshootdownable
Is it's weapon even a threat to well handled infantry now?
No
So kill it with cheap infantry. One squad of REs basically solos it,forced repairs, or forces it to be microed heavily(aka) not capping freely
+1.
It may have capping, speed and repairability but without suppression, I think allies are going to find it easier to play against. I'd take suppression over capping ability any day.
This is actually one of the main reasons why I don't play ostheer.
I have tried in every way to make a strategy that didnt involve Indian grendiers but at last, to no avail. It is simply unavoidable because Indian grens are the basic infantry of the faction.
The voices for so game breaking for me that the entire faction is dead to me.
Comparing it with vCOH wher, i really miss the volksgreniders sergeants joking about how incompetent his squad was. The vCOH volks voice acting made them my favorite unit by far.
So many +1!!!
Gern voices are just awful, I stopped playing Ost for the same reason. Just so annoying. The Commander's voice is terrible too.
Any COH2 veteran capable of critical thinking should know by now ITS NOT ABOUT MONEY but rather the flawed marketing strategy. This go way beyond just some disgruntled COH players and actual goes back 20 years to the former SEGA CEO, Tom Kalinske and how Sega of Japan executives forced him to leave.
SEGA have never recovered after that and now just a shadow of its former self. Tom Kalinske as a innovative visionary was to SEGA as Bill Gates was to Microsoft.
Seriously stop bad-mouthing COH2 fans that criticize the way Relic/SEGA monetize this game. Even the new SEGA CEO Haruki Satomi (son of Hajime Satomi), openly said SEGA/SAMMY Holdings marketing strategy failed and promised fans big change. https://en.wikipedia.org/wiki/Sega_Sammy_Holdings
Whatever you believe the new SEGA CEO or not, there is no doubt that SEGA/SAMMY Holdings marketing strategy hasn't done much to earn consumer trust. That can't be debatable, its a fact and we got everything to back this up beyond any shadow of a doubt.
At very least read the comments from the SEGA CEO and get your head into the game what this is about before putting words into our mouth.
Personally, I would be happy paying a monthly subscription to play multiplayer but that marketing strategy won't work for COH2.
Now for aspiring eSport games, quality over quantity/new content.
To make a long story short, Tom Kalinske came close to secure a partnership with Sony. Sega of Japan said no. If the Japan executives had said yes, then the Playstation would never have existed and SEGA/Sony partnership would have become the primary console manufacturer. This epic marketing failure should speak for itself.
http://www.esportsearnings.com/
There is not one top10 eSport game that use full priced game + DLC whoring with questionable quality. It's either the freemium model/microtransactions, subscriptions or full priced games such as Starcraft with quality DLC expansions. To suggest that the current COH2 marketing strategy is going to work for eSport are just absurd.
Esport is an investment, not a golden goose by itself. If new eSport games such as COH2 can't draw in millions of new players then it's a bad investment. There is not a snowball chance in hell, Relic/SEGA can draw in millions of new COH players with the current marketing strategy. Relic's sister studio, Creative Assembly figured this out years ago and now use the WoT FTP model for their eSport game TW: Arena.
Several big eSport games came from humble beginnings without a big marketing budget but they knew how to use "word-of-mouth" marketing that are very cost-effective if done right. It's unlikely SEGA/Relic have a big marketing budget for COH2 so if they are not able and willing to use word-of-mouth" marketing then COH2 eSport are RIP.
Consumer trust and positive brand advocates are everything in "word-of-mouth" marketing. Games such as League of legends encourages you to play with your friends and this results in many players joining through word-of-mouth marketing.
A good FTP model, turn the consumer into the "salesman". League of Legends was one of the first games to show that word-of-mouth marketing + micro transactions can be the primary source of income for a game without sacrificing game quality.
With all the DLC currently in COH2, it's a logical next step to give a taste for free. No one that understand the eSport FTP model is saying that Relic/SEGA should give everything away for free. But there is no reason why one eastern front faction such as Ostheer can't be FTP + 2 week free trial for all Ostheer premium commanders. Then part of the core gameplay would be easily accessible and COH2 would lose its P2W reputation and draw new players in by word-of-mouth.
If the marketing team behind COH2 don't wake up, then new players are just going to start using https://www.g2a.com (resellers) or worse they will try to pirate the game. Also, trolling new players with RNG war spoils only does more harm than good to COH2s online reputation.
I am almost 40, i am working over 20 years.
I know EXACTLY how the companies work, that's why i am saying what i am saying. That's the hole point of what i am saying.
I paid over 120$ and i got many stuff on sales.
Btw I never said that i want free DLC, but 4 bucks every freaking commander every 3-4 months (that affect the multiplayer not in a good way btw). That's insane.
Relic is not a tiny company.
They improving the game? Do they really? Think about it. Its been two and a half years and i see the minimum improvement that is possible, sooooo many issues not addressed but oh look they can produce something (DLCs).
In one sentence, they are fixing the mistakes that they did since release and still keep doing the same mistakes.
Hey look, i am not ungrateful, they do good things too but its always like 1 step forward and 2 steps back in so many ways/areas.
And the milking is still going on
The game is getting better all the time. While they do manage to add in a new horror every patch, they also manage to improve overall gameplay.
Issues that they haven't fixed I believe are down to limited resources. Their team is small for a software company. If they had more money, they could hire more staff. If the game was more monetizable, they'd have more motivation to fix bugs faster to keep the money coming. I wish they'd release more content.
4 dollars every few months... Insane...? That's not even enough to buy a good cup of coffee in Russia. It would barely cover the fluffy caramel cream atop my scrumptious latte. It's absolutely affordable. How can you call that milking? It's a very very small amount of money for a player and even smaller for the company.
They have overheads. They are constantly spending money. If they don't make money, they can't continue to operate, let alone fix bugs.
TLDR - $4 is not insane. I don't think you know how companies work.
Yes, but Raketwerfer does not force the player into a certain tech tree. Soviet however, have to forgo Maxims just to counter Kubel spam in the next patch.
They moved Maxim to T1 next patch? Maxim and ATG are in the same structure?
T1 has the other counter for Kubels - the Scout car.
I'll bet you 20$ there is no problem with Kubel spam next patch. I could be wrong but I'm 20$ sure I'm not.
Do you not want to comment on my points about Axis having to tie up MP in AT early game?