LMAO how is the calli op but not the werfer?? what a joke the cali dosent instantly fire all its missles at once and does no GUARANTEE a wipe the werfer pretty much GAURANTEES a wipe its the hardest of all of them to hear and the time it takes for its barrage to land is the shortest
The Calliope fires 3 barrages. All of them do the same devastating damage as the Pwerfer.
Calliope has longer range
Calliope has tank armour Werfer dies to 1 or 2 shots.
Calliope is more quiet than the Werfer.
Why did you write LMAO? I didn't see anything funny in the other forum user's post. Were you just mocking him? Was it a way to display ridicule and aggresssion?
If you relaxed a bit, you'd probably get more use out of the forum.
sorry but most balance issues can easily be resolved by l2p
That's true but it's an unpleasant way to say it. I mean you have a choice: give a constructive answer like "Have you tried X, Y, Z?", give no answer or troll them with "L2P issue, derp".
I agree with OP. Just writing "L2P" is essentially pointless and will only lead to flame wars and trolling.
Sorry for the delay guys, I've been busy with Christmas and Holiday stuff. Hopefully you guys will understand. anyway I got an old video - one of my 'oh damn someone's already casted/going to cast this' video's. It's from the recent Tightrope Pacific Invitationals Paul v Burmie series. Hope you guys enjoy it; I know I did.
If you missed tightropes cast I do recommend watching the game either here or on tightropes channel. Absolutely stunning game that left me confused and in awe. I'd also like to thank tightrope for organising such a great tourney. Happy new year!
Anyway without further delay here it is:
Nice cast.
Still, a sad game to watch. Early game clown car wiping a high-value unit and then the million rifleman march with BARs. It was a one-sided affair from there on in.
Those light vehicles at the start can have such a serious impact. Even if they don't get the wipe, they force an early retreat and map control suffers. I wish Relic would soften their armour and slow them down or something.
Thanks for your reply mate, I wasn´t dsregarding to what pro players are saying here, I was just quoting bladlord because I think his argument was wrong (indeed, I don´t think bradlord is top10 player so why you Think that I automatically disregard whatever a top player says????).
Of course, the wrong one here could be myself, but I was just explaining my opinion.
But I think my analogy is not so bad.....A top player skills are a mix of APM, ability to adapt to enemy tactics and RNG outcomes, knowledge about maps and units, and a bunch more of them. You can be the best one in APM department, the best one adapting to what happens in the battlefield and being not so good at others areas (example: Alonso is the best F1 driver but he is not the fastest one at one lap, nor the best one setting up the car, nor the best one......) So, being the fastest one don´t imply you are the best one setting up the car for each track.
I think here is the same, generally top players are the ones with better knolegde of the game and thus, the ones with more capabilities to balance this game, buuuut this is not always the case, and that is the only thing I was trying to say....I hope now, you can see my point, even if you disagreee with me.
In the same way, I don´t agree with those that discard other´s opinions just becasue they are 4v4 players or they aren´t top100 at any faction-game mode....most of the time, it is true that 4v4 players are less skilled and has less knowledge about this game, but this is not a reason to automatically discard their opinions.....sometimes, a 4v4 player can find a solution for a balance problem, why not???
why shouldn´t they participate in this forum jsut becasue you are a better player and becasue you play 1v1 (the "pro" mode") ????????
Regards,
Nice reply, thanks.
I agree with you on a couple of things. Nobody should be automatically disregarded because they play at a lower level. The game has to be fun for everyone. And yes, there must be times when 3v3+ players spot a weakness in the game that could be fixed to improve the game for everyone.
Also, just being a top-20 player doesn't automatically make you right. I agree with you there too.
All I was saying is that when the top players take the time to think things through and write out a text on what they think, people should give it more time and more credit. You'll see in this thread a lot of people automatically disregarding what the top players have said because it clashes with their opinion. They haven't even taken the time to think it over or analyse.
Lastly about your F1 analogy:
If you were a team manager and there were two people you could choose from to organize setting up the car, who would you choose:
1. Alonso, a driver who lives and breathes the sport and who spends time outside of driving analysing the sport and his performance and the car's performance.
2. The guy who occasionally drives but not competitively.
Essentially what the manager needs is a team comprised of the driver, pitstop mechanics, technicians, etc. But in the abscence of that, who would you choose? I;d go with Alonso. He might be wrong but the statistical chance the he'd be right is much higher.
maradona was the best football player at his time, and now he is a completely failure as a football trainer soooo, no, not always top players have the best knowlegde and capabilities to balance a videogame.....
not saying that Vinidcarex is wrong here, but your argument fails....
What's being discussed here is not management of players but the rules of the game. Maradonna was a player who became a trainer/manager, not a football rule-maker.
There are 10 top players in this thread who agree with Vindicare. Ciez has made some incredible posts. What I think you should do is stop, listen to the pros and then think over what they said. Don't rush to draw conclusions and create inaccurate analogies.
There's no harm in questioning "the best players", but there's a ton of harm in automatically disregarding what they say.
I'm not disagreeing with the fact that more aggressive factions do better in the hands of highly skilled players. But you yourself say that balance is in a good place, but then then talk about nerfing heavily factio dependent units like maxim and rifles. How do you plan on doing that without ruining balance. Every single unit's effectiveness in USF depends on rifles, and we have already seen what happened when they had weaker vet and maxim is the only reliable way to deal with infantry other then doctrinal elite infantry. Nerf these things and balance will crumble.
USF in particular would need to be rebuilt from the ground up to make them less reliant on rifles. And we are going to do all this for what? So that a couple of dozen players can have a perfectly even winrate against each other.
Besides the vast majority of vindicares points are only really about ostheer (who is actually doing the best in 1v1 overall). OKW has a really good early game and light vehicles. Ostheers early game would mostly be fixed with making the 222 a little beefier.
I don't know how to do it. I'm hoping the pros come up with a way. But insulting them and derailing the thread is not going to help that.
I agree about Ostheer. OKW is strong now, I don't think they need any buffs.
I would like to see less rifle blobs with double BARs. Or at least toned-down rifle blobs with BARs.
And change demos so they have a timer!!!1! Whoever saw Momo4sho's game vs Paula's Soviets will understand. It's so retarded.
You mean that allied dominance that doesn't even exist.
Also you misspelled the title.
Could a statistician clear something up for me? Does it matter that there are 2 Axis factions and 3 Allied factions? Or is that irrelevant here?
VindicareX is an excellent player. But if you don't want to trust the opinion of one guy, there're several high level players in this thread like Siuking, Lemon, Ciez, ItzDusty agreeing with Vindicare. Sadly the guys with 3,000,000 forum posts are frothing at the mouth disagreeing and making personal insults.
For me that's strong eveidence that Vindicare has made a good point.
I think balance is the best it's been right now, the game's really fun. But every time I watch replays and casts I see certain things sticking out for the allies. Demo, Calliope, riflespam, maximspam (vs OKW), and various other things. I think they need a slight tweak.
so 8 zooks for a total of what, 400 munition can kill a KT? Forgett that they loose their "omgblob" ability because you just reduced your AI with 40%.
And thats with how many hits/penetrations? 30? 50?
And Volks have a similar situation vs Crocs, IS2, ISU152 frontal armour.
I think the point really is that zookas aren't being suggested as a hard counter to heavy tanks. They should be supported by AT.
But vs medium tanks they work well.
You said about the rifles' "omgblob" ability being lost. That's the sacrifice you have to make for AT. I doubt Ostheer players love having to build a pak at 5 minutes for the US light vehicle rush when they have 4 strong infantry units to deal with already.
I think losing blobbability is good anyway.
Australian Magic - I agree with the 1 LMG idea. Though maybe Paras should keep 2, they're elite doctrinal after all.
There are football managers who have never played football, or played it very bad.
Yet they see things and know many issues, and became world class specialist without playing football on the top level.
Just sayin'
What you say is true. There are also 1 billion guys who sit at home shouting at their TV, complaining about the managers' decisions.
The good managers, unlike some people on this site, spend a lot of time watching the game, analysing and striving to understand. Most people here are like the 1 billion, shouting nonsense at their TV screen.