AT gun "dig in" ability
Posts: 79 | Subs: 1
Specifics of the idea, you all contribute...
Posts: 1122
Posts: 1384
Posts: 79 | Subs: 1
Posts: 1217
Posts: 1124
Posts: 1216
And aren't all crew weapons pretty much invulnerable to destruction as long as they are manned anyways?
Posts: 4785 | Subs: 3
Posts: 1593 | Subs: 1
Posts: 3
It would be great if the doctrinal "hull down" ability for tanks would also work on AT guns. Then people would finally use it. Of course the bonuses would have to be adjusted accordingly.
This would be a great idea but maybe it would become simcity because of it. It should be a lot weaker then emplacements like super pak and the 17 pounder. I like the idea tho.
Posts: 509
If we make tank shells do less dmg to 'dug in' ATGs wont that also affect mortar shells?
Posts: 742 | Subs: 1
Posts: 1163
Just screen with inf like you should and they will snipe tanks.
Posts: 1003
Posts: 2819
Posts: 2470
Posts: 279
Posts: 1384
And aren't all crew weapons pretty much invulnerable to destruction as long as they are manned anyways?
Are they now? That's lame. It used to punish players who didn't repair their weapons.
Posts: 2470
Are they now? That's lame. It used to punish players who didn't repair their weapons.
they are. it's in the patchnotes from a month or two back. might be september.
Posts: 987
Are they now? That's lame. It used to punish players who didn't repair their weapons.
Aye but they'll still be destroyed if weapon health is 0 and the weapon gets decrewed.
Livestreams
75 | |||||
20 | |||||
5 | |||||
1 | |||||
163 | |||||
82 | |||||
30 | |||||
20 | |||||
10 | |||||
3 |
Ladders Top 10
-
#Steam AliasWL%Streak
- 1.655231.739+15
- 2.842223.791+5
- 3.940410.696+6
- 4.35459.857-1
- 5.599234.719+7
- 6.278108.720+29
- 7.307114.729+3
- 8.645.928+5
- 9.10629.785+7
- 10.527.881+18
Replay highlight
- cblanco ★
- 보드카 중대
- VonManteuffel
- Heartless Jäger