RA penalty with autovault will instantly result in frustrating scenarios for players. The only reason automatic function can work as a QOL thing is if they have no or nearly no drawbacks, otherwise the inability to directly choose when the automatic part of the function happens will cause situations where you take more damage than you wanted to for no reason.
I think autovault is fine conceptually, but the mechanics of how units move around need to be tweaked to cut down on as many unintuitive vaulting situations as possible which given how awkward units move in this pre-alpha will almost assuredly be improved upon. So I'm not worried at all about this function. It's just a quirk of pre-alpha right now.
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#Steam AliasWL%Streak
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- 3.1101405.731+6
- 4.943411.696-1
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- 6.35659.858+2
- 7.275145.655+1
- 8.307114.729+3
- 9.10629.785+7
- 10.527.881+18