only sensible post in this thread.
If you can't use the ST you need to get gud,}
I find this kind of statements are out of place because the rest of the people posting here have not judged others in any way. Please take a open mind to others points of view
Even people that know how to use ST properly struggle to get the best of it, by the way "the best" of ST is only a shadow of what it was. It got simply overnerfed because it wiped too reliably and now with the proyectile nerf+damage nerf it got borderline worthless, im not saying its useless but it demands too much to get a little benefit, other units achieve the same with much less effort and resources, even OKW is themed for offensive superiority and ST is in theme about it, its a big FU-rocket and its doctrinal, it used to lock out KT aswell.
and yeah, a smoke round would help a lot,
I disagree with this, because a well used sturmtiger should require combined arms coordination, a LeIG or any other unit should provide smoke cover instead of multi prupose skills for ST, OKW theme is "the best at a single thing, but bad at synergies and contingency plans"
also the range indicator is kinda buggy, but at vet3 you actually gain range and it becomes MUCH better to use and since it vets so fast you can get to vet3 relatively fast.
saying MUCH better is an incomplete statement, it simply got a vet upgrade, of course its going to perform better, being a single shot unit, range and damage are the most fundamental stats.
People are suggesting default range upgrade because of this logic, but i think that simply returning the sightblocker penetrating proyectile should be enough, range is fine but its too accurate for that. Maybe a little faster launch windup aswell.
another great thing about the ST is the "terror" factor, ...
Basically sturmtiger is a terror tactics unit, its fair to point that out, but people that use it already know it and it does not add anything about it needing or not a buff.