I arrived late but thedarkarmadillo worded my thoughs accurately.
I Get it is weird to have a mainline on steroids instead of a suplementary squad, like all the other docrtrinal squads do. But if only rangers do that, it makes them unique in their way.
Even pfusies trade with volks early for late game potential , falls trade utility for fragility, pgren are the analogue of penals, but without snare.
Obers are AI elitist that resemble grens but for OKW but without snare.
Maybe allow rangers to be available earlier can be a worthy buff?
No it isnt fine. ITs unable to kill. And that at its high price tag. I would rather just use a kv8 + SU85, who do a better job at both AI and AT
2 units require double the micro. Plus they are more fragile by themselves. A stuka bomb dive would obliterate an idle su85, for example, but a KV2 not.
CoH encourages good desitions but also rewards micro. 2 Units can adapt better aswell, but 1 KV2 supported can open certain doors a kv8 wont. (you cant do deflection damage with flames, you know)
I like the idea of improving vets of rocket arty. Sadly UKF or USF are kind of out of scope of the topic and i would like to see them included too.
Firstly i think adding a minor amu cost (50 or so) for any rocket barrage is required. It could justify buffs or revamps overall.
Katy creeping barrage could be really useful if it costed the same as the normal barrage and fired the same amount or rockets aswell. I think the CB is nerfed in damage because it can achieve longer distances.
If a mod can change this to make CB require the farthest point tu start firing instead of the middle one, CB could do as much damage as normal barrage.
Now everytime you hear a katyusha firing you must guess if its a single target or a creeping barrage.
Pwerfer counter fire is bad, but reducing its spread significantly will make it a single mortar wipe, useful enough in a artyfest game, but it should cost ammunition aswell.
Wstuka. Ahh the favourite black sheep of the game. IMO it could use single rocket fire as vet, it will have always the same range and minimum range too, it should cost munitions too, but less than the creeping barrage. Spread of the single rocket should be low but not pin point accurate.
Normal creeping barrage could use some spread too.
IMO g43 were ment to help grens fire on the move without transforming them into assault grenadiers. Its a subtle change but it could help the player to adapt at the expense of loosing the LMG42 upgrade that really boost its defensive power and long range combat design
it is not like a heavy mortar. It has barely more range than an AT gun in siege mode.
ANd the accuracy is disturbingly poor. Especially in siege mode it is the most useless tank.
The guy is right you know. KV was a beast, but...
-It could not fire sideways or it will tumble down -It was ment for urban combat only, with such a high profile turret and slow travrese speed was basically a hard sitting duck -Its short barrel would not fire high velocity rounds, hitting far targets must have been a nightmare -The ammount of vodka you can carry in it is very limited, most of the space inside was used for the mega-sized shells, ivan would not like this
But actually ingame the unit is useful. More than its actual IRL counterpart. In wise hands and propper situation is good. As any doctrinal unit should be. Its actually fine. It could be better, but there is no need to.