Guard Motor Coordination is the most picked doctrine in 1v1. They are a staple in most elite players load out for a reason. If you watch any cast you can hear audible groans or complaints that soviet is going with the same old thing.
Yes, Guards are 2CP 360MP but their upgrade is only 75 muni.
Airborne are also 360Mp with 100 muni upgrade for similar or worse long range performance while also lacking any AT capabilities.
Paratroopers are the 360MP squad with the 120 muni upgrade.
The issue isn't that Guards can compete with Obers, it is that they do a better job of competing with Obers while also providing AT support as a Generalist unit vs the aforementioned dedicated long range squad.
Button isn't a problem in and of itself, the issue arises when you have an overperforming squad that also has this ability which then synergizes well with Mark Target and T3485/ISU152.
You said Guards aren't the issue, tell me which Soviet Elite is better than them. The Guards version of a commander is always better than the shocks version and if you replace Assault/Airborne Guards with Reg Guards the entire commander gets better.
Guard motor is a complete doctrine. It has gaurds, 120mm, t34 85, self repair, mark target. This is the reason its picked, all options bring something valuable to the table.
So if you disagree please explain how just having guards makes a doctrine viable, as their as doc with gaurds wich arent so good or even bad depending on the game mode.
Shocks are as good but in different situations. Always map dependend. But since we only have laney and open maps wich are picked or used in tournies shocks or any other cqc squad have next to no use.
Gaurds in all their forms are the only long range squad soviets have. And with only open and laney maps they work excelently.
Again they need to be immobile to do anything, force them to move and you already stopped them. they drop weapons almost like bread crums. If the ptrs is bugged it should be fixed, but i never noticed it.
I do stand corrected on the cost of the upgrade. Would have sworn it was 100 at least.
If they are so OP why isent every wiped penal or cons squad replaced by guards in many games?
If they cant or rather shoudnt be allowed to stand up to obers in even a few situations should we buff their at power? Wich in the late game is limited at best imo. As button is more valuable then the ptrs in the late game imo. But axis magic escape card ptact hard counters it.