Soviets
Its current population cost is 9. The 10 pop was from back when it had 6 crew members, this is still displayed incorrectly in-game.
The cost reduction is maybe a bit too much, but in any case it should have flares unlocked at vet 0 instead of vet 1, like the 82mm. Currently it's hard to justify getting it over the 82mm if you just want to use smoke and flares, because of the vet 1 requirement and slower responsiveness (besides obviously the higher pop and cost).
Same as my thoughts on Relief Infantry, altough it makes a bit more sense for Soviets. Anyway, I'd just replace the ability with the Commissar squad for both commanders that have Rapid Conscription, but maybe with a special flavor for each of them:
Commissar:
- Some of the activation voice lines of Rapid Conscription moved to the Commissar's "Hold the Line", "Not One Step Back" and new "Rapid Conscription" abilities (they fit quite well).
Conscript Support Tactics:
- Instead of Propaganda Artillery, the Commissar squad can order a smoke barrage.
- Free ability, same as Ostheer's Artillery Officer.
Soviet Reserve Army
- Instead of Propaganda Artillery, the Commissar squad gets the Rapid Conscription ability; the Commissar designates an infantry unit that will have its manpower losses replenished by Command.
- Select a nearby squad, for each casualty this squad suffers, you get refunded some manpower.
- Costs 35 munitions.
- Strong synergy with merging and the Commissar's combat buffs (maybe the latter should be mutually exclusive).
Cons support has actually incendiary barrage. But i would personally keep it as it gives at least a bit more flexibility and less reliant of katyshas on some cases.