Intro/TL;DR
I was a bit disappointed to find that the upcoming balance patch wasn't suggesting anything in regards to British emplacements. Basically, the last couple of times I tried to get back into the game, mortar pits and 'sim city' completely ruined the experience for me.
It occurred to me that the main reason for me hating them so much wasn't necessarily that their weapons are powerful. They are powerful, of course, but that has a lot to do with the cost-benefit of a static resource sink (and there are far better people than me for balancing).
No, the main reason is that I couldn't find any reliable counterplay solution to them. Mortar pits are easily built behind obstacles and enemy lines in 1v1, and sim city builds complement each other against any literally any kind of attack in team games.
Anyway, to get to the point, the main problem seems to be the brace ability. I'm sure many, many people have come to the same conclusion in the past. That's not to say it's a completely bad ability, as other teams would greatly benefit from something similar for their static emplacements that have no way of defending themselves against artillery.
It mostly just seems poorly implemented as it offers no counter-play. With a single click it defends against everything for a substantial period of time, offering the British player ample opportunity to respond despite the fact that emplacements are excellent at defending themselves against ground units, they should be defended by other British units anyway, and attackers should be rewarded for getting in close.
So here's my list of ways to potentially improve brace counter-play:
- Make brace a defense against only artillery via target table.
Not 100% realistic, but would be still be highly intuitive from a gameplay perspective. Requires British player to actually defend against ground units.
- Introduce one or more 'costs' to the ability:
- While making the emplacement stronger against artillery, make them more vulnerable to close-range weapons like flamethrowers or grenades.
Rewarding and intuitive gameplay
- Have a small cooldown period afterwards where brace no longer applies but the weapons are not yet recrewed.
Works for realism and gameplay
- Maybe a small munitions cost.
The weakest solution and definitely not adequate on its own
- Make brace automatically spread to all nearby emplacements within a certain radius. Less micro to defend against artillery strikes, but also shuts down sim city to ground attacks.
Requires consideration from British player over cost/benefit, especially if combined with above solutions.
What do you think? Did I miss any good points in old threads?
Idea about that brace protects mostly against arty is good idea. But change hat emplacements can be unmanned would work too. For example, making that flamethrowers and other incendiary weapons can kill crews and damage emplacement would work well, and it would be balanced because 1: most incendiary weapons have rather short range, that british player can counter play, but still these flame weapons are threat, and 2:there isn't as many Incendiary weapons as there is arty, so it works in both favours. Both german factions still have way to counter emplacements with fire (ost flame pioneers and halftrack, okw Flame nade and stuka flame barrage) and those who want counter emplacements further can take commanders that have more incendiary weapons (mortar halftrack, flame hetzer)
Of course im not sure is this something that everyone would agree with but this is at least my standpoint. Reply id you have something to correct my view or to make this idea better. Thank you