They shoudlnt, because I cant crush them well enough (anymore ). On a serious note, why shouldnt they? Could argue similiar things about the Riflemen and it would make as little sense. |
Today's match satsifies 100% of your daily dose of cancer. In the one corner, we got the defending Champion, the CalliOP and his little friend the Avre. In the other corner, we got the contender, the world famous no-brain strafe. Who will win this one? (The game will go down to the wire, and cancer is guaranteed to win). |
Was hoping to see the Calliope nerfed to the ground (even if that would mean to equally nerf the Stuka), but was disappointed |
well, I never considered a 1 on 1 matches (because it is dull spam, and there is no combined arms action, my opinion), so it looks like we do not come to compromise
Please what? I like to play Team Games, but 1v1 is the most skillful mode. You NEED combined arms even more, since you cant rely on your team mate(s) getting an integral part to the army that you are lacking. If anything, the higher game modes are mostly a senseless spam regardless of what your opponent does... |
It's not just map depended, also game mode can be a thing. In 4v4 you can have 2+ Brits do exactly the same thing on a key fuel point. Then they just stall until they can run you down with Comets. I hope with the pending Comet changes it will be less cancer.
Its not only about that, they can also camp VPs and make it incredibly hard to gain access to VPs, and with the low count of just 500 even in big game modes, you run out pretty fast. Some bofors/mortar on one VP is sufficient to hold it for a long time... |
My guess is that it has more to do with all of the allied nerfs than either Ost or OKW. I've tried the new Stuart, M15, Quad, M20 and none of them seem all that great. The M20 seems the most useful but is badly overpriced (both mp and munitions).
I do wonder what is going on with matchmaking. I've played several games as OKW and got a few top 100 players. It might just be the times that I've searched but it seemed strange that there weren't better ranked axis players searching.
I agree, I guess many Allies players (probably Soviet players) stopped or switched, atm in 2v2 the search ratio most often is around 80-20 for axis. So as axis you search for minutes and then you either play a team thats why above you in ranking or way below you, which usually doesnt create interesting matches.
But I dont think that Wehr is too good, they and Soviets are decent, but the other factions overperform in some (USF) or all (UKF, OKW) regards imo. |
I up my own topic, I have been testing the mortar as a smoke dealer and the result is quite the same, it is useless if your opponent has more than 1 hmgs.
Range too small, to slow to fire. And don't do anything else well. I'll be back to spam smoke nade.
I dont play so much USF, but I really like the new mortar. It requires lots of Micro since you have to move up and use manual barrage, but its very effective. I think thats how it should be. Only problem is that the other indirect fire options are still no-brainers that need no micro at all... |
Check COH2 charts and statistics for 2v2. Axis has a 20% higher win rate than allies in arranged teams, and up to a 14% higher win rate in random teams. This is probably the most unbalanced that the game has been in years, and it is in favor of Ost.
Maybe try posting a replay and asking for help in the strategy section?
Is the higher win rate because of Ost though? Lately, when I play allies, I only play against double-OKW. Like 7 out of 10 games I had double OKW, twice OKW-Ost and once Ost-Ost combo. |
Even in team games, this commander isn't that good. I'd much rather play against it than Tactical Support, Vanguard, Mobile Assault, even Royal Engineer or Royal Arty. The best thing about it is the engineers from the forward assembly. They have good repair speed and synergize with Comets quite well (but then, what doesn't?).
We are not discussing other BS commanders here, this thread is not to find out which has the most cancer. The point that most commentators here make is that it takes extremely little skill, effort and micro to be succesful, or at least to annoy the hell out of your opponent.
But try to play Minsk Pocket against this commander. You will have much fun, believe me. At guns get countered by the mortar pit, your indirect fire gets countered by counter-artillery, and at the same time his emplacements will be auto-repaired! If his mate plays USF, this guy can push and safely retreat until they get the nice Comet/Calliope combination and you slowly drain out of victory points. Sounds extremely fun, doesnt it? |
Did anyone use this commander in the GCS and win?
Thats irrelevant since we talk about team games here and because good players dont go Bofors. Doesnt mean the commander is okay though. |