Profile of FelixTHM
Avatar Area
Posts: 503 | Subs: 1
General Information
Post History of FelixTHM
Thread: Civil discussion about OKW2 Dec 2018, 14:46 PM
My OKW rank went up by 9 spots even though I didn't play a single OKW game in 10 days. If that's not OP I don't know what is. In: COH2 Balance |
Thread: Stug30 Nov 2018, 16:40 PM
Actually a Panther can't reliably beat a Pershing 1v1. Pershing has better armour and better fire rate. Before the Panther got a health and fire rate buff, it was an easy win for Pershing. Now it's about 50/50. In: COH2 Balance |
Thread: OKW needs some nerfs don’t you think?30 Nov 2018, 10:49 AM
I think range to 60 with a bit better arc and shorter aim time (to compensate for the missile's tendency to connect with literally anything between it and the target). Make the camo either stationary or a very slow crawl. Or just no camo by default in exchange for decent AT gun stats. Maybe then we could add a doctrinal cloak for mg34 + raketen? I'm ok with them having an exposed and clustered crew in exchange for retreat, but aim-time, arc, and range are pretty horrendous atm. In: COH2 Balance |
Thread: Soviets are OP29 Nov 2018, 18:07 PM
If Riflemen become better early game they'd need their monster vet to get toned down. Agreed that Volks, Penals, and Guards could use a redesign. If Penals lose PTRS and Guards come out at CP3 Soviet could really struggle vs light vehicle rushes though. Ostwind being able to actually handle light tanks would make it more useable. Centaur rips through Puma/Luchs, but Ostwind can barely scratch the T70 or Stuart. Heavy tanks come out way too soon in 1v1. They often come out shortly after the first medium. In: COH2 Balance |
Thread: Soviets are OP29 Nov 2018, 14:32 PM
25 fuel for AT nade is criminal. That's my main gripe tbh. In: COH2 Balance |
Thread: In case anyone is curious as to why I rage so often in SB27 Nov 2018, 22:46 PM
That's the type of lag spikes I get. Timestamp 3:11 to 3:49, 0 apm. Have to thank my ISP for that. That's why I'm always screaming/ranting in shoutbox. It's just how powerless I feel - all I can do is type out my frustration. And I do try my best to be civil even when these incidents happen (fairly frequently). In this game, my opponent was LITERALLY ranked 2000 and I could probably have beaten him using just the mouse. Just sharing my frustration and experiences, hope you guys don't mind. In: Replays |
Thread: Brit chess23 Nov 2018, 13:58 PM
I too miss when The British were a true thinking man's faction. No emplacements? Really? In: COH2 Balance |
Thread: Weapon upgrades for standard infatry squads22 Nov 2018, 07:07 AM
Quite true, the pen system is likely the root cause. And I understand that the Allied TDs need the pen vs Axis targets, was just pointing out that in 1v1, the timing of heavy call-ins can still be quite problematic since they often come at around the tech + 1 medium stage. OKW, despite its multiple AT options, generally relies too much on Command Panther and raketen stealth cheese. I think the Command Panther is way too good, but without it I don't expect to ever be able to survive against Pershing/IS2 or Churchill spam. In: COH2 Balance |
Thread: Weapon upgrades for standard infatry squads21 Nov 2018, 18:38 PM
OKW have the most AT options in game... They have a Rak in t0, a Shrek for sturms, a puma in mech truck, a jp4 and a panther. You have AT for whatever flavor you want and whatever fuel budget you have. Use your camo raks against TDs that they are guaranteed to pen, not the heaviest armour the allies have... Most AT options doesn't translate to best AT options though. Sturm Shrecks are god-awful, and it's extremely rare to see good players use them. Raks are honestly useable only because of the cloaking gimmick, but have pathetic range, a hyper-exposed crew, and simply atrocious stats for an anti-tank gun. I hate facing cloaked AT guns as much as the next dude, but when playing OKW I really wish I could just have a PAK40. Raks get outranged by Allied TDs, and die so often because they're 10 range closer than every other AT gun. It's a weird, cheesy, unit that performs poorly in its intended role and overperforms in situations where you can abuse its awkward mechanics. Also, you're emphasising "T0" rak like it's an actual benefit. T0 rak is to make the game actually playable. You've conveniently forgotten that no Allied faction needs to face UC/Clown Car - if they did, they would be wiped off the map in 5 mins unless they got T0 AT as well. Puma and JP4 are both great vs mediums, but both suffer from having very low pen. Design-wise, Allies generally don't have much heavy armour, so the Axis repertoire naturally didn't include many units with high penetration. This actually makes it very difficult for OKW to deal with heavy armour - and it's why Spec Ops is so insanely good. It gives a legit Pershing/IS2 counter to match those heavy call-ins. If you don't go Spec Ops, T4 + Panther costs will require too much fuel, and the IS2 call-in with 375 armour will steamroll your low pen AT options. Having the most AT options doesn't mean much when none of them have even 200 pen. To get a stock Panther out vs the IS2 requires the OKW player to have approximately a 100 fuel lead, and even then a Panther can't brute-force its way to a win vs the IS2, since it gets badly demolished in a straight-up brawl with the IS2. The three Allied factions all have a 60 range AT gun and a 60 range 220++ penetration tank destroyer each, which they need because Axis vehicles have more armour. The OKW AT department is very comfortable vs medium armour but generally struggles vs heavy armour, and the Panther's shorter range makes it easily zoned out by AT gun walls. One of the few situations where I'd say ulu is making a valid point, and I agree with him on this issue. The reason most players don't notice this issue is because Spec Ops covers for this OKW weakness perfectly, and the CP5 has OP sight range so it feels as if OKW doesn't have any anti-tank issues. If we nerfed CP5, the faction would easily be overwhelmed by Pershing and IS2 call-ins. In: COH2 Balance |
Thread: Buff Ostwind20 Nov 2018, 05:22 AM
That's because the USF AAHT comes in Tier 2 and costs less fuel, and therefore comes much earlier when there are far less counters available. The USF AAHT hits the field during the infantry-heavy stage of the game, whereas Ostwind comes out at the medium armour stage of the game. Doubt anyone would still be complaining about T70 if it's placed in T4 instead of T3. Not sure if you realised also, but the AAHT suppresses enemy infantry. The Ostwind is a super expensive 222 atm and does decent anti-infantry damage. The AAHT is a HMG on wheels with no setup time, excellent damage and suppression, does well vs light vehicles, and can't be flanked by an infantry squad or taken out by a mortar. There's a reason many USF players get the AAHT while practically no one builds Ostwinds. In: COH2 Balance |
711559711241711185711083711052710779710129709945709864709548
Latest replays uploaded by FelixTHM
Livestreams
31 |
Ladders Top 10
-
#Steam AliasWL%Streak
- 1.1772443.800+4
- 2.521216.707+18
- 3.68702504.733+5
- 4.1534535.741+3
- 5.16160.729+6
- 6.395256.607+1
- 7.216126.632+1
- 8.251139.644-1
- 9.368196.652+6
- 10.517330.610+1
- 1.2175902.707-1
- 2.26988.754-1
- 3.11924.832+2
- 4.26389.747+3
- 5.446297.600+1
- 6.284124.696+12
- 7.224107.677+3
- 8.214109.663+1
- 9.16258.736-1
- 10.957512.651+6
- 1.1464740.664+4
- 2.426130.766+2
- 3.358218.622-1
- 4.818467.637-1
- 5.11952.696+3
- 6.571419.577+4
- 7.484229.679-1
- 8.309178.634+7
- 9.496337.595-1
- 10.283177.615-1
- 1.346157.688+1
- 2.338104.765-2
- 3.898246.785+6
- 4.589254.699+11
- 5.698336.675-2
- 6.937584.616+3
- 7.273136.667+10
- 8.1509995.603+9
- 9.199152.567+2
- 10.12034.779+10
- 1.28441027.735+1
- 2.547194.738+28
- 3.506159.761+17
- 4.940377.714+1
- 5.1360445.753+14
- 6.1715873.663-1
- 7.536310.634+25
- 8.917379.708+4
- 9.348186.652+4
- 10.631379.625-1
- 1.30591505.670-1
- 2.340175.660+5
- 3.251123.671-1
- 4.529386.578+4
- 5.22273.753+5
- 6.177101.637+5
- 7.1308788.624+3
- 8.855493.634+6
- 9.21801362.615+3
- 10.1191613.660+6
- 1.781375.676+10
- 2.482286.628+3
- 3.434170.719-1
- 4.16556.747-1
- 5.357265.574-1
- 6.480243.664+1
- 7.10932.773+4
- 8.25691.738+1
- 9.244150.619+6
- 10.1012542.651+2
- 1.346135.719+1
- 2.731386.654+1
- 3.322177.645-1
- 4.936700.572+3
- 5.1262745.629-1
- 6.656488.573-1
- 7.446351.560+8
- 8.460320.590+2
- 9.578390.597+8
- 10.266156.630+1
- 1.4182941.816+1
- 2.1833774.703+9
- 3.478221.684+1
- 4.73682731.730+4
- 5.1383535.721+2
- 6.578283.671+10
- 7.658206.762+13
- 8.394121.765+2
- 9.14962.706+10
- 10.702379.649-1
- 1.1481641.698-1
- 2.20349.806+6
- 3.16121158.582+2
- 4.698436.616+4
- 5.665345.658+11
- 6.19021281.598+6
- 7.17868.724+4
- 8.667255.723+4
- 9.378206.647+3
- 10.371193.658+1
- 1.488177.734+6
- 2.506212.705+8
- 3.646294.687+4
- 4.24969.783+4
- 5.844381.689+3
- 6.698308.694+3
- 7.255115.689-1
- 8.1183850.582+1
- 9.306154.665+1
- 10.526233.693-2
- 1.422176.706+6
- 2.675312.684+6
- 3.15140.791+3
- 4.380184.674+11
- 5.739305.708+1
- 6.236221.516-1
- 7.1708830.673+2
- 8.243215.531+3
- 9.970475.671+3
- 10.1479811.646+2
- 1.1089410.726+3
- 2.25979.766+10
- 3.2025686.747+29
- 4.398150.726+29
- 5.603164.786+4
- 6.35111732.670+2
- 7.19188.685+14
- 8.694282.711+3
- 9.179102.637-1
- 10.21331.873+2
- 1.26481442.647+4
- 2.276165.626+3
- 3.460191.707-1
- 4.18493.664+1
- 5.750331.694+4
- 6.402175.697+11
- 7.285128.690+8
- 8.191111.632+5
- 9.479202.703+3
- 10.16860.737+3
- 1.30961001.756+10
- 2.9316.853+16
- 3.695400.635+5
- 4.642336.656+8
- 5.698366.656-2
- 6.346148.700+5
- 7.255101.716-2
- 8.446162.734+6
- 9.687234.746-1
- 10.1160710.620-1
- 1.12191049.537+3
- 2.403313.563+2
- 3.336246.577+4
- 4.851721.541+5
- 5.15866.705-1
- 6.13887.613+3
- 7.463299.608+2
- 8.482333.591-1
- 9.689541.560+2
- 10.422316.572+2
- 1.831222.789+37
- 2.616222.735+1
- 3.35057.860+15
- 4.1110614.644+11
- 5.276108.719+27
- 6.306114.729+2
- 7.918405.694+2
- 8.262137.657+3
- 9.722440.621+4
- 10.1041674.607-2
- 1.20141083.650+9
- 2.569354.616-1
- 3.11949.708+10
- 4.427271.612+2
- 5.1677922.645+2
- 6.10136.737+4
- 7.434208.676+3
- 8.189101.652+1
- 9.20968.755+7
- 10.288121.704-1
- 1.755286.725+3
- 2.21590.705+18
- 3.16948.779-1
- 4.603178.772+3
- 5.1015554.647+6
- 6.981427.697+3
- 7.324127.718+12
- 8.359155.698-1
- 9.1429717.666+1
- 10.36059.859+2
- 1.776618.557+6
- 2.569415.578+3
- 3.232122.655+2
- 4.398285.583+1
- 5.311206.602+2
- 6.194157.553+10
- 7.13347.739+3
- 8.239169.586+5
- 9.250135.649+1
- 10.197159.553+1
Data provided by
Relic Entertainment
Replay highlight
VS
- cblanco ★
- 보드카 중대
- VonManteuffel
- Heartless Jäger
Einhoven Country
Honor it
9
Download
1236
uploaded by XXxxHeartlessxxXX
Board Info
798 users are online:
798 guests
0 post in the last 24h
5 posts in the last week
33 posts in the last month
5 posts in the last week
33 posts in the last month
Registered members: 49140
Welcome our newest member, Drummer
Most online: 2043 users on 29 Oct 2023, 01:04 AM
Welcome our newest member, Drummer
Most online: 2043 users on 29 Oct 2023, 01:04 AM