Does the 60 range, high pen of the SU85 help against the elefant? Or is it possible that you are not meant to counter 260fuel casemate armour with the end that goes boom facing you?
pair of them can but srsly is the su85 the only thing that can counter an elefant? its much eaiser countering an elefant then an isu152 which can delete some of its counters in 1 hit. isu can engage both tanks and inf so please, curb your ignorance elsewhere. |
the isu152 being countered isnt the problem (this is hard to do btw as axis dont have cheap 60 range, high pen TDs), its the HE shells that can 1-2 hit and delete squads at ridiculous ranges, at times making it impossible to react to |
some important points raised in this topic but the usual suspect katitof is desperately trying to derail the thread once again |
yeah, lets take an already trash unit and make it even more trash |
lol falls are very a good unit and they can still be used to ambush and pick fights, i especially love to hold fire and wait for a sniper or an unpacked mg to come or any unexpected squad to come in close which u can nade too. They are a very good alternative to obers and i personally like what the balance team did to them. |
The Panther already stomps everything below it in cost pretty hard. An accuracy buff would make it stomp harder without making it substantially better against the units it's too weak against: heavies.
It needs a pen buff much more than an accuracy buff imo.
i think what you said is more important then accuracy buffs, so the panther can more reliability pen heavies. |
So Perhsing is potentially the most expensive tank to get while also being the weakest at of all: You have to add at last an ambulance and Rack before getting it in real games.
USF and Soviet mid game momentum are also completely dependent on their light vehicle which is not true for other factions that can go without them. that 50 fuel for USF and 70 for Soviet if they want to get the upper hand for some time before their windows close up.
No wonder you barely seen Pershing in 2vs2 while Tigers are there every single game.
ppl wer going for tigers shows you how reliant axis are on the tiger to provide crucial AI and AT support. When playing USF, its not a important whether u get a Pershing out, since USF have strong AI in inf and strong AT in the jackson. If that wasn't the case you would be seeing more pershinsg being used. Even when the tiger was being picked almost every game, how was the axis win rates to USF/allied win rates in the tournament?, pls remind me. now imagine how bad its going to be without the tiger. |
If my memory work, sections's bonus cap rate has been removed for a while.
dont think it was removed |
now this is a good patch, well done. Like the idea of giving ost fast capture in the lategame for ther inf. More needs to be done to the jackson, but overall step in the right direction |
Do you understand the importance of Facts and Statistics? You are always quoting tournament win percentage, yes US might be more favorable against OST in 1v1 but that is not my point here, I am talking in general sense of how mostly each OST unit out-performs US unit regardless of its win percentage in tourneys.
Also how does the USF have advantage over OST units in infantry? Do you even read my comments, Ill post for it again for you, the basic starting units for both the factions>
Grens vs Riflemen
240 vs 280 (1-0)
4 models vs 5 models (1-1)
Long range vs Medium range (2-2)
Rifle grenade vs Mk 2 grenade (needs research which costs MP and Fuel) (3-2)
Panzerfaust at 0 vet vs AT nades at vet 1 (4-2)
Free lmg upgrade vs Bars (needs SEPARATE research which costs MP and Fuel) (5-2)
More accuracy vs Less accuracy (6-2)
Can make bunkers vs can't make shit (not confident on this might have changed) (7-2)
can heal other units on frontline vs can't do shit (8-2)
Now doctrinal
can upgrade with G42 which can be used to reveal opponent's units location vs m19191 browning
can be upgraded with 5 men vs no increase in squad size
can camouflage vs no again lol it is getting boring now
Pios vs RE
Close range vs med range (1-1)
190 Mp vs 200 Mp (2-1)
Teller and AI mines vs Tank stun (4-1)
Mg bunkers (5-2)
reinforcement and healing bunkers (6-2)
4 v 4(5 at vet 3) (6-2.5)
I believe I am forgetting something but idk what.
As for the Support weapons I guess you must have read my first comment comparing the Support weapons.
Also, OST is a complete faction unlike US which lacks sniper or non doctrinal arty but makes up for it with LV or pack howie. Conclusion being you can't go on forums and whine about things that you don't like, I have mentioned with stats how OST infantry is superior to US along with their Support weapons but you won't see me crying on forums of each and every post. Game is perfect as is, just fix the UKF faction and that'd be it.
my god what kinda nonsense did u just post. listen, i don't agree on grens getting 5th man, but to even suggest grens are better then riflemen, especially at the level your pointing at is ridiculous (8-2) pls. Riflemen are by far more superior then grens |