How do you counter Sturms as the UKF?
use the thing that okw doesnt have
mg |
You pretty much can do this already IIRC. Plant one section of mine then tell your pios to leave before they finish with the rest.
what i meant is like all the field sign not only one like what you can do now |
Guys today I had a revelation
Why not give the ability to the pioneers to put fake smine field just the sign
This will put the mind games to a whole new lvl |
Thread: T 34s18 Mar 2016, 16:31 PM
Out of the units you've mentioned, only flame hetzer is on the weaker side.
Really compare to idk the usf half truck and centaur |
Thread: T 34s18 Mar 2016, 16:13 PM
We'd like to, but relic decided its not the way and increased its pop cap to the level of all other mediums
And regarding the cost, being cheap isn't worth jack if the unit is not cost effective.
T34=cheap but not cost effective.
Osttruppen=cheap and cost effective.
Greyhound=cheap but not cost effective.
222=cheap and cost effective.
Give T34 AEC MG tratment and there, fine unit, done!
Flame hetzer=cheap and....
Flack half truck= che....
Ostwind=...... Always pointing at the good thing never at the bad
Btw I would make the t 34 a 3.5 tech and kv1 as tier 4 with the pen of a t34-85 |
They are not tho. They are beated by anything on long range same cover, they can roflrush tommies and kill them, but will be killed on aproach trought no and yellow cover by rifles and scripts, will kill rifles med-close range same cover which is bad example, coz this is the fight ami player can and should avoid, and will be beaten by scripts in pretty much every situation where scripts have where to kite with oorah.
Dire Irony is that they are more of a defensive unit after first 3 minutes when it becomes extremely easy to focus fire them, yet most of players in this topic seem to have problem with them used aggressively, lol.
Dude preparer yourself for kat response go open coh2 tool and rember it all or prepar to get rekt |
You just played a placement match!
You just played cpu easy
Fixed for you |
I played today 2 or 3 games as OKW and I should say - it was sooooo easy... Like first day on holiday after hard working year (playin as allies). It's so cool to beat enemies only using T0 units and Falls. Volks are power, Sturms tearing everything apart and Falls gives your enemie's infantry no chanses to survive.
For God sake, I wish to have such cool gameplay for allies.
Can we have some replays |
Ok, now go and get vet 2 and 3 for them, while OKW have such quality of repair without any veterancy or ammo spending. You won't vet Rear's up without M9s, because their accuracy (and as result - damage) is too low. And using them on frontline is veeery dangerous, cos they dying very fast. So, it is also huge risk of your Ammo, spent on M9s or BARs.
But here is another problem I see. For repair jobs USF have... vechile crews, so forget about it - no repair buff for Rears and ComEngineers, really. Only for soviet and ostheer, ok?
They get the same repair speed and what are not happy you can give them lmg or zook ?
Yea vanilla factions need some love too bad they have been already milked |
Their repair speed is not enough for to reapair effectivily in late game. Vet bonus... you should get that bonus before and save it, so it's pretty strange to compare units by their "vet bonuses". And I never give to rears weapons, cos they are too fragile, so they can lose my muni very fast. Better give that weapon for Riflemans of Paras, they can use it long and good.
Gough* they have the best base repair speed get bonus at vet 2 and 3 ( 1 more man =. More repairs) |