"Also LUL at Sturms beating Commandos. If only you would have actually tested that..."
Do they teach reading at elementary school?
4 man vet 2 Sturms beat 4 man commando squad when I tested it 2 out of 3 times. The RNG probably depends on the bugged ambush bonus, hence if the 1 commando model with ambush dies the Sturms win.
"A: suddenly sturmpio's have vet 2 at the beginning of the game.
B. perhaps the issue is related to the person using the commando's....."
Commandos are 3 or 4CP, hence vet 2 is a realistic test.
Test was merely in the open at short range so no user involvement at all.
I do wonder what other 'mental' gymnastics need to be used for a starting unit to be almost as strong, and to scale better, than the UKF's elite doctrinal infantry.
Another test, both vet 0 in the open at medium range. Sturms beat 5 man commando squad losing 1 model! So much better at medium range and better with some vet at close range.
Another test, vet 0 sturms in light cover, 5 man commandos close, and lose. Sturms losing 2 models.
#balanced
Apply same logic to ober vs rifle as vet 3 is realistic for them when ober come out and look at that they lose wow maybe should we give them 30 dmg x shoot that would be balanced
Btw why 4 man ? Commando are 5 man and did you give them ambush buff couse is permanent when used
And try to look the vet required for vet 2 sturm
Btw commando have more dmg till 10 range then is lower and the dos is for man not x squad so need to multiply one for 4 and the other for 5
And go look coh2.stats you will see the price of commando is 350