The fact that you think this shows you've never actually tried it before. Artillery is very innacuarate and a single hit of 200 damage is negligible to a 1000+ hp unit. Jagtiger is slow, but artillery is also slow to fire. They still easily move out of the way. By the time you fire again the jagtiger will already be repaired. So unless the player is stupid and just sits there artillery won't really do much.
Tried vs KT with priest and worked had some Jackson to finish the job
For JT it was used on me a lucky crit and damage engine got the work for them |
Thank you for your advice. But i have no difficulty when playing axis and worrying any of my full health tanks being killed by ally more expensive and weak ass mobile artillery within the first strike. I can always be lazy and leave my tanks to enjoy the comfortable katyusha rocket shower as an axis player. And never have to hear is there any sound that can suddenly drop a bomb from the sky and kill my heavy tank also.
Stuka bomb can't kill a full life tank
And good luck not moving your tank with priest
Btw Stuka has only alpha strike |
I would like to see if there is such a video about calliope killing full health KT with alpha strike.
I tested my self cheat mode
And there should be a video on YouTube as I remember it was on trending |
No, you got it wrong.
Volks 25
Is 28
Rm 28
You said you wanted to change here is my change |
Good point, but axis players never think on the other side. While they having advantage, they start to talk about bull shit excuses.
"Axis player" mmmhh do I see some fanboism |
Then we compare it with land matress, calliope.
Land matress is doctrinal. Stuka isn't.
Land matress can be easily countered by stuka.
Land matress is totally RNG dependent with less powerful alpha strike. Stuka isn't.
Calliope is doctrinal. Stuka isn't.
Calliope comes so damn late. Stuka doesn't.
Calliope is RNG dependent with less powerful alpha strike. Stuka isn't.
Calliope can only wipe infantry and kill light armour. Stuka can damage and kill infantries,light vehicle, medium and heavies tank.
Calliope is more expensive than stuka.
None of the rocket artillery, no matter cheaper or more expensive than stuka can kill tanks.
In fact, priest serve for the same propose of being a mobile artillery to clear out heavy fortification just like the stuka. The comparison is valid. Stuka is simply op. Why a sudden decrease in fuel cost( removal of fuel penalty) of stuka while remaining the same performance and every one think it's fine? So I propose all mobile artillery in each faction should cost 33% fuel less.
All rocket art can kill tank and 2 calliope can kill KT can't be said much about 2 Stuka vs is-2 |
That's not the main issue. The problem is that the only faction which does not suffer from MP bleed is OKW, and volks reinforce cost is the main cause.
Ok volks 28 reinforce
IS 30
RM 30
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Any form of heavy art destroy a JT (priest ,suxaton,102ml) even vet 2 pak
They pen every hit and is realllly slow |
In priest's case, how do you punish blob when your enemy just step out from the center to any direction (360 degrees)? Conclusion is obvious, stuka is more difficult to dodge.
See 3 post before
Stuka gas only alpha strike while priest is fir saturation
Defending vp |
I ment side step as 45 degree angle. You learn the opponents pattern is what the goal is here.
Some people just have almost an "instinctual skill" but on the other hand teammate I think is terrible at stuka. It comes and goes lol
One time I was vs this pro blobber I had 2 Stuka shoot like this + in his blob, what I didn't know is dat he divided the blob in 2 group hotkey and he 45 stepped both
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