Yeah, in a scenario that they're not meant to used in at all. That test doesn't tell us that much about their actual performance in their real role. Is it really surprising that a 320mp and 60mu ambush unit lost to 360mp and 120mu pure combat Paratroopers in a head-on fight?
at long range i can understand, but at mid range, where they are supposed to be good, I can't, and shock simply walked in on them fine from long range to close |
Tightrope used tested them in a situation they're terrible in. Two reasons:
1. FG42's don't have focus fire (= damage gets spread across squad) and they went up against LMG para's that do have focus fire (= damage concentrated on a single model). Falls are a squad that absolutely can't lose models, so they're bad against weapons that have focus fire (namely DP28's, 1919's and Brens).
2. Falls have a bad squad formation in the open. 1 guy stands infront that always gets targeted first. They have to be in cover to work, just like Panzergrenadiers and Grenadiers.
Again, their dps is absolutely great, but you have to get them in an advantageous position to work. Use cover and camo. Flank with them. Screen them with your other infantry. Attack head on only if you have larger numbers.
If the balance team wants to make Falls better in brawler fights, give them 2 different types of FG42's. Two with focus fire, two without focus fire. That way they can actually kill models instead of only doing health damage until the enemy squad hits <50% hp.
it does nothing, they tested it, check the cruzz thread
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to return on topic, maxim still needs a buff to suppression so squad can't walk in to it, nerf the set up by another 0,5 1 second to avoid being spammed and a moved
penal are still a better alternative to cons in almost every way, they need to be fixed, reduce base accuracy and move it to vet 2 or 3
IS 2 tend to over shoot a lot, check the scatter angle
kv1 vet 1 might be too strong try 0.85 reduced damage instead of 0.8 still same number of tank shoots but mixing in sherck and faust will be usefull |
Take the usf gun, paint it blue, remove the pen round ability, copy the soviet camo but instead of reload bonus increase pen and accuracy to around 100 % for the first shoot
tada new pak 38 for okw |
tight rope tested the falls on YouTube, they are bad |
obers so u are saying ober are trash with out lmg ? i agree and once again why are not IS 300 mp and cons 260 ? |
tommies are getting nerfed and cons are a joke lmao
again do we price unit by their performance when upgraded ? no need to dodge the issue , is would be 300 mp and cons would be 260 is we counted the extra men in the upgrade like it's done for Pfusi |
Give em g43s
is the g43 upgrade free? Or should we count unit base cost only when upgradeded ? Cause IS and Cons get more men and I’m sure as hell their base cost is not based on that |
I didnt ask for rifle buffs... i was asking for nondoc incendiary for USF....
Worse dps per model but having 1 model extra.... smells like the grenadier/volks comparison dont you think???
p fusi have 5 men..... |
Again with ur false claims , ukf will get to tank before osther by picking up both the weapons and nade upgrade, if osther goes for tier 1 and 2
And at the same time if both skip all optional, no nades no tier building fir ost |