The icons should be 64x64 and .png
Because i have cut them with Paint from .dds file . Original ones belong to SneakEye, and he use them in his mode.
I think he will give 64x64 .png if Relic or Community balance team will ask him to do it
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A little update, thanks to SneakEye. Now we have illustrations of right icons for OKW Ostwind, Ostheer Puma and USF Weapon Racks!
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The Maxim is called 'M1910 Maxim Heavy Machine Gun' and the DShK 'DShK 38 Heavy Machine Gun'. All other HMGs are named in the same manner, what are you referring to? I probably misunderstood you.
In the vanilla Soviet HMG Teams have different from all other HMG names. When british, american, and germans HMG named "#Name of MG# Heavy Mashine Gun Team", soviet HMG named "#Name of MG#". I don't know, was it fixed in the mod.
Next time i will play mod first and then give my suggestions, sorry |
Just a little nitpick (you are correcting periods anyway ) -
it was labeled "T-34-85", not "T-34/85".
Same for its little brother: it is "T-34 model 1943", not "T-34/76".
The difference is that first are Soviet labels, while second are German.
I wan't to add to this list Maxim and DShK (All other HMG Team named "#Name of MG# Heavy Mashine Gun Team")
And not T-34 model 1943, but T-34 model 1942. IIRC Model 1943 also has commander's cupola. |
This is a huge and old list of a community member Carnage1895
List of "unpatched" bugs by Carnage1895
Wow, that's big one! I will add link to this list in the fisrt post. As i see, the bigest part from this list was solved already.
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Some more:
- OKW's Air Recon (Luftwaffe Doctrine) has no announcer sound like "carrying out orders".
- PAK-43s are buildable in ToW 1941, they didnt exist during this timeperiod (same with the IS-2, Tiger etc). Should be banned for 1941.
- In AA units dying to grenades use the incorrect animation. Its the flame death crit...so units burn to death instead of blowing to bits. Its confusing, ugly and should be fixed.
- AA 2nd mission, germans use incorrect icon when speaking, they use the Ost Grenadier icon instead of Volksgrenadier icon (funny because Ost grenadiers dont even fight in AA).
- British should not be able to build emplacements (mortar pit especially) in their base sector like any other factions can't build artillery in their base.
- British Artillery can be fired into base, for example use the ability on the edge of the base sector and the Barrage just wipes/pins/rekts everything in the base lol.
- MGs in buildings: If you select the building you can see the arch of fire of the MG but if you select the MG squad in the building you can see the arch of fire of the squad which is bigger than selecting the building. This way the arch of fire is bigger and the MG uses this arch of fire.
- Ostheer Pioneers should be able to upgrade to doctrinal G-43 and camouflage.
- Upgraded Volks can't pick up any weapons, they should have atleast +1 weapon slot available after upgrading to Stg-44.
I'll try to find more
You also might want to take a look at Harold's work:
https://www.coh2.org/topic/58241/numeral-veterancy-descriptions-english-localization-mod/page/1#post_id583124
Thank you, but try to concentrate on the multiplayer next time. And yes, i am gonna to remove some of your suggestions due to their balance directionality (+1 weapon for volks for example).
The UKF use the Soviet announcer for Blizzard warnings for some reason.
Added. thank you
Also, i want to add this issue with map list from lobby.
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I want to put here mention about this mod. It was made by Harold. Many ideas can be added to the game, especially Veterancy descriptions:
And yes, this guy also fixing names for units and many other stuff!
Source: https://www.coh2.org/topic/58241/numeral-veterancy-descriptions-english-localization-mod/ |
Счастливого Рождества! |
1;. How about only 1 Moscow Outskirts? The summer and winter versions are the same without cold-tech.
2;. Ost T0 description says you can only build pioneers but now that Mg-42 is in T0 as well. The text should be updated.
3;. Upgrading to Battlephase 2 sometimes says "We now have access to medium armor and rocket artillery" - this line should be removed considering the Panzerwerfer is in T4.
4;. All units should be able to put away their minesweeper, not just OKW's sturmpioneers.
5;. Air Recon units (mostly Ostheer and Soviet pilots) often say they are "attacking enemy armor" - these lines are confusing because the planes are just doing recce.
6;. Ostheer Pioneers say they are laying Anti-personnal mines when ordered to lay a Teller mine.
7;. Fallschirmjaegerc call Soviet Partisans American Paratrooper
8;. OKW Flak Emplacements can not shoot through elevations, this causes performance issues for these units.
9;. British Air Recon plane is too loud its volume is higher than most of the in-game sounds.
Added to the first post, thank you!
Looks like here is a big field of work with descriptions and soundlines in the game. |
How they have broken things, which they didn't touch in this patch? |